Rework Marine Briefing

Locked
User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Rework Marine Briefing

Post by Trench007 » 25 May 2017, 16:09

Summary (a quick, 2-3 sentence summary):

Make the initial briefing exclusive to officers (CO, XO, SO's, WO, PO's, SL's, etc).

Benefits (How this will benefit the server and game as a whole):
This removes the chance of rounds being ruined by a botched briefing, either from rowdy marines or an incompetent command. Furthermore, it will lead to better CoC organization as the marines are removed from the direct equation.

Details (Description of how you think this would work, the benefits, etc):
Now, marines will be briefed on a squad by squad basis, by their respective squad leader. Which, means marines won't exactly know the full details of the operation, only their orders. Whereas, squad leaders and other officers will get the full picture and discuss strategies with the commander. Meanwhile, the marines will gear up, get their attachments, and talk to other departments during their wait for orders.

Implementation (Optional, if you have an idea how to implement it):

[There are different ways of implementing this]
The first and easiest way, is to have officers now use the conference room for their private briefing. Then, have the squad leaders brief their squads in the current briefing room.
The second and harder way, is to rework the Almayer and create a smaller private officer room for briefing. Then, changing the layout of the current briefing room to be exclusive for squads.
I personally think the first method is more viable.
Johnathan Ringer is the guy you have never seen, nor ever want to see.

User avatar
TehSpoderman
Registered user
Posts: 979
Joined: 05 Feb 2017, 22:10
Byond: TehSpoderman

Re: Rework Marine Briefing

Post by TehSpoderman » 25 May 2017, 16:17

er this belongs more in general discussion rather than suggestions imo
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3

User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Re: Rework Marine Briefing

Post by Trench007 » 25 May 2017, 16:20

TehSpoderman wrote:er this belongs more in general discussion rather than suggestions imo
It is still a suggestion. Unless, you have a different definition of suggestion than I do.
Johnathan Ringer is the guy you have never seen, nor ever want to see.

User avatar
Sleepy Retard
Registered user
Posts: 1273
Joined: 11 Mar 2017, 09:15
Location: Yaga
Byond: ElDefaultio
Steam: Fat Rigatoni

Re: Rework Marine Briefing

Post by Sleepy Retard » 25 May 2017, 16:25

This is a personal preference by COs. You can already do this, and people do it. This is suggestions for adding things in it removing stuff, requiring a dev. This should've been posted in general discussion
Image I was a Synth Councilmen, alongside Jakkk, MattAtlas, SovietKitty and Omicega.

Have any questions or concerns about Synthetic? PM me on the forums, or contact me on the CM discord under the name sleepy#1984 with the nickname Sleepy Retard.
Image

User avatar
TehSpoderman
Registered user
Posts: 979
Joined: 05 Feb 2017, 22:10
Byond: TehSpoderman

Re: Rework Marine Briefing

Post by TehSpoderman » 25 May 2017, 16:26

a suggestion is more like a new feature or rework of an existing feature. here is an example of a suggestion viewtopic.php?f=59&t=10892
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3

User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Re: Rework Marine Briefing

Post by Trench007 » 25 May 2017, 16:29

El Defaultio wrote:This is a personal preference by COs. You can already do this, and people do it. This is suggestions for adding things in it removing stuff, requiring a dev. This should've been posted in general discussion
I'm talking about making this the default style of briefing, as I have almost never seen a CO do this. Also, regarding the new stuff category, I included in implementation the possibility of changing the ship layout.
Johnathan Ringer is the guy you have never seen, nor ever want to see.

User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Re: Rework Marine Briefing

Post by Trench007 » 25 May 2017, 16:31

TehSpoderman wrote:a suggestion is more like a new feature or rework of an existing feature. here is an example of a suggestion viewtopic.php?f=59&t=10892
This is a rework of an existing feature, unless briefing isn't considered a feature.
Johnathan Ringer is the guy you have never seen, nor ever want to see.

User avatar
TehSpoderman
Registered user
Posts: 979
Joined: 05 Feb 2017, 22:10
Byond: TehSpoderman

Re: Rework Marine Briefing

Post by TehSpoderman » 25 May 2017, 16:37

Trench007 wrote:This is a rework of an existing feature, unless briefing isn't considered a feature.
briefing isnt really considered a feature in my opinion. you can do without it, though only the most foolish commander would do that.
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3

User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Re: Rework Marine Briefing

Post by Trench007 » 25 May 2017, 16:47

TehSpoderman wrote:briefing isnt really considered a feature in my opinion. you can do without it, though only the most foolish commander would do that.
Actually not briefing the marines in any way at all, would probably be a violation of the COC or the job of commander. As, it is the commander's responsibility and duty to brief the marines. I'm not sure if the commander wiki page holds any authority, but I'll grab a few quotes from it.

"No army operates without a good leadership, an army without a chain-of-command is a defeated army, it's your job and duty to represent the United Americas Allied Command and cooperate with Weyland-Yutani to solve the situation down in the planet."

"The lives of your platoon rests on your decisions and abilities as the commanding officer of the ship to succeed in this mission. You will also be responsible for the lives of the men and women that fall under your command."

"You will also need to brief the marines on what they will be doing as in for example: 'Marines we have received a distress call from the research facility Solaris Ridge where we have been dispatched to investigate.' "

"As the Commander of the mission you are to be in RP at all times from briefing the marines to ordering squads around. Don't act like an idiot! "
Johnathan Ringer is the guy you have never seen, nor ever want to see.

User avatar
TehSpoderman
Registered user
Posts: 979
Joined: 05 Feb 2017, 22:10
Byond: TehSpoderman

Re: Rework Marine Briefing

Post by TehSpoderman » 25 May 2017, 17:18

Trench007 wrote:Actually not briefing the marines in any way at all, would probably be a violation of the COC or the job of commander. As, it is the commander's responsibility and duty to brief the marines. I'm not sure if the commander wiki page holds any authority, but I'll grab a few quotes from it.

"No army operates without a good leadership, an army without a chain-of-command is a defeated army, it's your job and duty to represent the United Americas Allied Command and cooperate with Weyland-Yutani to solve the situation down in the planet."

"The lives of your platoon rests on your decisions and abilities as the commanding officer of the ship to succeed in this mission. You will also be responsible for the lives of the men and women that fall under your command."

"You will also need to brief the marines on what they will be doing as in for example: 'Marines we have received a distress call from the research facility Solaris Ridge where we have been dispatched to investigate.' "

"As the Commander of the mission you are to be in RP at all times from briefing the marines to ordering squads around. Don't act like an idiot! "
but still, you are basically asking the PLAYERS a suggestion which to be honest doesnt belong here. it belongs in general discussion. suggestions are things that have to do with code, spriting etc
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3

User avatar
Trench007
Registered user
Posts: 158
Joined: 01 Jun 2016, 21:50
Byond: Trench007

Re: Rework Marine Briefing

Post by Trench007 » 25 May 2017, 17:21

TehSpoderman wrote:but still, you are basically asking the PLAYERS a suggestion which to be honest doesnt belong here. it belongs in general discussion. suggestions are things that have to do with code, spriting etc
Depending on how it would be implemented, it could involve coding or creating new sprites. Plus, making a suggestion doesn't involve just the players, dev and staff also look at these.
Johnathan Ringer is the guy you have never seen, nor ever want to see.

User avatar
TehSpoderman
Registered user
Posts: 979
Joined: 05 Feb 2017, 22:10
Byond: TehSpoderman

Re: Rework Marine Briefing

Post by TehSpoderman » 25 May 2017, 17:49

Trench007 wrote:Depending on how it would be implemented, it could involve coding or creating new sprites. Plus, making a suggestion doesn't involve just the players, dev and staff also look at these.
i know dev and staff look at these but creating coding and spriting so that briefing will be different is kind of a waste of time. briefing is fine the way it is. it doesnt need changing or be different.
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3

User avatar
TehSpoderman
Registered user
Posts: 979
Joined: 05 Feb 2017, 22:10
Byond: TehSpoderman

Re: Rework Marine Briefing

Post by TehSpoderman » 25 May 2017, 17:50

Trench007 wrote:Depending on how it would be implemented, it could involve coding or creating new sprites. Plus, making a suggestion doesn't involve just the players, dev and staff also look at these.
also btw there is already a room for this. north of briefing is the conference room. its a shame really that it hasnt been used
Duke 'Oddshot' Stroh - The Bamboozler
Mentor: June 5th - September 1st
Check out my mapping dumping grounds: http://www.colonial-marines.com/viewtop ... 14&t=14204 . It's where people share their mapping projects and ask for feedback. Check it out pls <3

User avatar
Snypehunter007
Registered user
Posts: 2750
Joined: 02 Dec 2015, 17:14
Location: Georgia
Byond: Snypehunter007
Contact:

Re: Rework Marine Briefing

Post by Snypehunter007 » 25 May 2017, 17:56

This isn't a suggestion, more of a tactic. There is a officer briefing room if you want to use it.

Locking.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017

Staff History:
► Show Spoiler
Image

Locked