29 May '17 update broke some sounds

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rev_benji
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Joined: 07 Aug 2016, 05:56

29 May '17 update broke some sounds

Post by rev_benji » 30 May 2017, 10:41

Bug Description:
Ever since the new update "When doing a melee attack, living beings now do a quick back and forth movement toward the target. This helps other witnesses understand who is attacking who(or what). "I am unable to hear xeno slashing or tackling sounds, and sometimes xeno death sounds, possibly others. I assume that was the change that caused it. I don't know if anyone else has this issue. I updated to the latest byond version and cleared my cache.

Steps to reproduce:
1.Be me
2.Hear a xeno slash or tackle someone
3.Don't actually hear it

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phil235
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Joined: 29 Mar 2017, 20:29
Byond: phil235

Re: 29 May '17 update broke some sounds

Post by phil235 » 30 May 2017, 11:10

Thank you for the bug report, but please try to keep your comment focused on what actually happened instead of trying to guess the cause. Mentioning a timestamp after which the bug seems to have started is good, but don't make your theory the title of the bug report. Sorting through bug reports is easier when each title is clear and concise.

I identified the cause of the issue, should be fixed soon.

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rev_benji
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Joined: 07 Aug 2016, 05:56

Re: 29 May '17 update broke some sounds

Post by rev_benji » 30 May 2017, 11:28

I was playing the round before the update and after that update was when it broke, so I'm not just pulling it out of my ass. Thanks for the quick reply.

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phil235
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Joined: 29 Mar 2017, 20:29
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Re: 29 May '17 update broke some sounds

Post by phil235 » 05 Jun 2017, 19:24

Fixed

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