Add Marine Chefs to CM

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Trench007
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Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 14:50

Summary (a quick, 2-3 sentence summary):
Add a new job to CM, the Marine Chef. If real navies have chefs on-board their ships, why doesn't the USCM have one?
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Benefits (How this will benefit the server and game as a whole):
No longer will marines suffer from eating awful protein bars or other bad meals such as MREs. They will now get the full experience of tasting the cuisine of a 'highly trained' marine chef. Think of the added RP elements of a chef cooking a private's boots and serving it to them (and many more special dishes). Now, instead of baldies shooting you in the back with AP, they can serve you badly made meals. This added job is well suited for newcomers who need to learn the basics, as you're still a standard under the apron.

Details (Description of how you think this would work, the benefits, etc):
I'm thinking there may need to be a kitchen added somewhere on the ship, possibly near the canteens or in one of them. Also, rules will have to be made about what a marine chef can and can't do at certain times. You don't want a chef mixing lead with your meals, let alone leaving their kitchen to go on a drop.

Implementation (Optional, if you have an idea how to implement it):
Finally, I assume this won't happen because it means changing the layout of the ship and a whole assortment of work. I have no clue how hard it is to make this a reality, but I assume most of the assets required to do this are already pre-made for SS13. It probably just requires some re-spriting to give it more of a USCM feel.
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SpecialAgentOrange
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Re: Add Marine Chefs to CM

Post by SpecialAgentOrange » 02 Jun 2017, 14:54

I like the idea but admins are comdoms and this will likely go the way of the janitor.

RIP.

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Trench007
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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 14:55

SpecialAgentOrange wrote:I like the idea but admins are comdoms and this will likely go the way of the janitor.

RIP.
Yeah I have that feeling, the difference is that the marine chef is still a standard and can fight if the situation requires it. They are not a civilian, they are a marine.
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Re: Add Marine Chefs to CM

Post by TehSpoderman » 02 Jun 2017, 15:05

i rather not let them have the responsibility of feeding possibly over a hundred marines at roundstart. -1
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Re: Add Marine Chefs to CM

Post by Crab_Spider » 02 Jun 2017, 15:05

+1 Make it a whitelisted role so we have more ability to crack down on the memers and griefers.
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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 15:07

TehSpoderman wrote:i rather not let them have the responsibility of feeding possibly over a hundred marines at roundstart. -1
More of an addition, rather than a substitute.
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Re: Add Marine Chefs to CM

Post by TheMaskedMan2 » 02 Jun 2017, 15:08

-1

This is completely unneeded, and feels to me that it'd go the way of memes and low rp roles. Same reason we don't have a chaplain, despite having a chapel. If you want to be a role to learn the game, just be a PFC. CM isn't about cooking meals, and the ship is designed to have ready made meals not in need of cooking.

Not into it to be honest. Maybe add a kitchen if you really want it but we don't need a role for this.
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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 15:10

TheMaskedMan2 wrote:-1

This is completely unneeded, and feels to me that it'd go the way of memes and low rp roles. Same reason we don't have a chaplain, despite having a chapel. If you want to be a role to learn the game, just be a PFC. CM isn't about cooking meals, and the ship is designed to have ready made meals not in need of cooking.

Not into it to be honest. Maybe add a kitchen if you really want it but we don't need a role for this.
I wouldn't consider this server to be anything but memes, so I don't really see how the argument of more memes is bad. I understand though, I thought adding some more RP roles on the ship would make life less dull for other people stationed there 24/7.
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Re: Add Marine Chefs to CM

Post by TheMaskedMan2 » 02 Jun 2017, 15:14

Trench007 wrote:I wouldn't consider this server to be anything but memes, so I don't really see how the argument of more memes is bad. I understand though, I thought adding some more RP roles on the ship would make life less dull for other people stationed there 24/7.
Colonial Marines is a medium roleplay server with higher/more roleplay being greatly encouraged.

I don't want some idiot in a chefs hat and apron running around trying to make the perfect dish, among other things.
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Re: Add Marine Chefs to CM

Post by Arbiter375 » 02 Jun 2017, 15:17

+1 There are culinary specialists in the marines, and every marine IS trained to be a riflemen so he could fight if the situation required it, plus from what I am told you do not really eat MREs THAT often, especially if you are on a base (I am referring to the Almayer as a base yes). I do agree with Crab_Spider and believe it should be a whitelisted role and made for people that do not have a record of memeing around or griefing, but do have a MRE machine or two when there is no chef (during lowpop and such).

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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 15:18

TheMaskedMan2 wrote:Colonial Marines is a medium roleplay server with higher/more roleplay being greatly encouraged.

I don't want some idiot in a chefs hat and apron running around trying to make the perfect dish, among other things.
Yeah you don't need to tell me the server rhetoric, I'm talking about the actual level of RP used on CM in reality.
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Re: Add Marine Chefs to CM

Post by Sargeantmuffinman » 02 Jun 2017, 15:48

From the stories of pre-alpha, we had this and no one played it, now, who knows.
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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 15:54

Sargeantmuffinman wrote:From the stories of pre-alpha, we had this and no one played it, now, who knows.
I know it may be boring if someone is bad at RP, but since the ship is almost always boarded they can still see some action.
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Re: Add Marine Chefs to CM

Post by completelynewguy » 02 Jun 2017, 15:57

Neutral. Would be neat if there was a chef's station with some cooking supplies within the Extended Deployment barracks, but for now I don't think such a role is necessary.

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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 16:01

completelynewguy wrote:Neutral. Would be neat if there was a chef's station with some cooking supplies within the Extended Deployment barracks, but for now I don't think such a role is necessary.
I believe adding the role would spice up life on the ship, it is in no way necessary like you said. However, I would like to point out that ship life is very bland and adding a new role could help with that.
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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 16:44

Crab_Spider wrote:+1 Make it a whitelisted role so we have more ability to crack down on the memers and griefers.
Would the whitelist requirements be a series of questions as such:
1. Do you have extensive knowledge of the art of cooking?
2. How would you manage your kitchen?
3. What is the marine cook etiquette?

And so on....
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Re: Add Marine Chefs to CM

Post by Winter » 02 Jun 2017, 17:58

+1, I'd love to make burgz for the marines.
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Re: Add Marine Chefs to CM

Post by Ikmalmn » 02 Jun 2017, 18:22

-1 redundant suggestion due to the fact it's not and never aimed for goal in CM.

This is basically like suggesting janitors. Which, is already dropped from Apop in the stickied posts.

Be an MT and go make yourself a bar if you want.
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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 18:36

Ikmalmn wrote:-1 redundant suggestion due to the fact it's not and never aimed for goal in CM.

This is basically like suggesting janitors. Which, is already dropped from Apop in the stickied posts.

Be an MT and go make yourself a bar if you want.
The difference between this and the janitor, is MTs can do a janitor's job, but are not a specialized cook. Plus, there is no kitchen or equipment to do so, while MTs have better tasks to handle anyways. A lot of people seem opposed to adding some more RP elements. Why keep the ship atmosphere stale, when you can add so much more and make rounds more fun?
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Re: Add Marine Chefs to CM

Post by Sneakyr » 02 Jun 2017, 19:07

I see it this way:
Pros:
Another RP role.
Cons:
The RP role may devolve into memery sometimes (exactly the possibility that the CL risks and yet it rarely happens since the baldies usually want to meme ayys instead)
Not really necessary, a pure fluff role. Similar to the CL, kinda, but at least the CL has the benefit of admin shenanigans sometimes.
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Re: Add Marine Chefs to CM

Post by MrJJJ » 02 Jun 2017, 22:31

So essentially
Add a RP role that does nothing

Because marines can already get all their bloody food from anywhere else and much more faster and easier

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Re: Add Marine Chefs to CM

Post by Trench007 » 02 Jun 2017, 22:40

MrJJJ wrote:So essentially
Add a RP role that does nothing

Because marines can already get all their bloody food from anywhere else and much more faster and easier
True, but the chef can make fancier meals for the officers and the CL. If anything, it is just a grunt with an apron. They can still fight given the right circumstances or permission from the commander (or something like that, as there are no rules for a job that does not exist).
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Re: Add Marine Chefs to CM

Post by apophis775 » 03 Jun 2017, 16:42

If we ever made a kitchen or anything, we're probably make it part of the MT job.
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Re: Add Marine Chefs to CM

Post by Trench007 » 03 Jun 2017, 18:19

apophis775 wrote:If we ever made a kitchen or anything, we're probably make it part of the MT job.
The problem is, how is the MT supposed to make meals and fix everything on the ship at the same time? It feels like the MT is given too many responsibilities, is it really better to have the MT do everything?
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Re: Add Marine Chefs to CM

Post by Ikmalmn » 03 Jun 2017, 18:54

Trench007 wrote:The problem is, how is the MT supposed to make meals and fix everything on the ship at the same time? It feels like the MT is given too many responsibilities, is it really better to have the MT do everything?
If you play MT enough, they have a lot of free time. Doing maintenance is rarely needed once you already set up power and fixing it the 2nd time.
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