The chance of a marines counterattack after the defeat on the planet.

Locked
mtxvoron
Registered user
Posts: 19
Joined: 04 Aug 2016, 20:42

The chance of a marines counterattack after the defeat on the planet.

Post by mtxvoron » 15 Jun 2017, 09:05

Summary (a quick, 2-3 sentence summary):
Last time I notice that when LZ 1 and 2 are losers, CO(XO) again sends marines to slaughter again and again, eventually the soldiers just start to rebel. Since they understand there no chances of winning, they just do not want to die.
No commander directs an artillery strike on the captured LZ when the shuttle is stolen, does not attempt to organize the defense of the entire ship.

Frome here : viewtopic.php?f=64&t=13156&start=25

Benefits (How this will benefit the server and game as a whole):
Admins maybe you give marines military Mehs? These machines will be available after a complete lose LZ 1 and 2 , that would be able to counterattack, at least 4 mehs with missiles against T3

Details (Description of how you think this would work, the benefits, etc):
4 battle mehs for alfa\bravo\charle\delta

Implementation (Optional, if you have an idea how to implement it):
or tank :)

misto
Registered user
Posts: 706
Joined: 28 May 2017, 05:53
Byond: Megamisto

Re: The chance of a marines counterattack after the defeat on the planet.

Post by misto » 15 Jun 2017, 09:21

if you mean mechs, there was a thread about it already here

viewtopic.php?f=59&t=8971

i think combat exosuits are a fascinating possibility. but, im not sure why you titled your thread "counterattack after a defeat on the planet", because the marines surely wouldnt wait that long before deploying something that useful

User avatar
Szunti
Registered user
Posts: 293
Joined: 10 Dec 2015, 17:18

Re: The chance of a marines counterattack after the defeat on the planet.

Post by Szunti » 15 Jun 2017, 09:23

If marines get something, I think it shouldn't reward retreats and passivity (eg. waiting until enough men dies). It should encourage holding a position or rushing the xenos instead.

User avatar
caleeb101
Registered user
Posts: 539
Joined: 26 Nov 2016, 06:04
Byond: Caleboz45

Re: The chance of a marines counterattack after the defeat on the planet.

Post by caleeb101 » 15 Jun 2017, 09:28

Uh. I don't think you quite filled the format out properly. And this sort of thing has been apped for and denied in the past. I'd say there isn't a chance of mechs or tanks.
Frank Jensen/Al 'Varez' Suarez

User avatar
Swagile
Registered user
Posts: 1149
Joined: 19 Jan 2017, 11:56
Byond: Swagile

Re: The chance of a marines counterattack after the defeat on the planet.

Post by Swagile » 15 Jun 2017, 12:51

This is a drastic hotfix to a bigger problem of bad balancing by the developer team in making aliens so overpowered at a certain point that retreat is the only option.

Might as well lock this since devs said they are working on fixing the balance.
Image

User avatar
Snypehunter007
Registered user
Posts: 2750
Joined: 02 Dec 2015, 17:14
Location: Georgia
Byond: Snypehunter007
Contact:

Re: The chance of a marines counterattack after the defeat on the planet.

Post by Snypehunter007 » 15 Jun 2017, 13:42

I honestly don't understand a fucking sentence of this. If you are referring to mucha, this is a duplicate. If not, I don't know what the fuck you are talking about.

Closing this.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017

Staff History:
► Show Spoiler
Image

Locked