Whitelisted preference

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adamkad2
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Whitelisted preference

Post by adamkad2 » 15 Jun 2017, 11:33

Summary (a quick, 2-3 sentence summary):Add whitelist for a preference that will have higher priority than 'high' but only for important roles like specialist, XO and such

Benefits (How this will benefit the server and game as a whole)This will help get those noobs off spec when there are competent people around, all those punks set spec on high because they think they gonna be cool, and then they get killed real soon

Details (Description of how you think this would work, the benefits, etc):All the above stuff, get the noobs off spec and let competent people with community support seize it more often.
Mayby will help marine morons do harder if their specs are not newbs or otherwise not veterans

Implementation (Optional, if you have an idea how to implement it):
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing

This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...

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jusa297
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Re: Whitelisted preference

Post by jusa297 » 15 Jun 2017, 11:35

-1 pepole should be allowed to fail so they can get better.
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Nick123q23
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Re: Whitelisted preference

Post by Nick123q23 » 15 Jun 2017, 11:41

-1, I'd rather we have timelocks like from /tg/ codebases.
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Scrat505
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Re: Whitelisted preference

Post by Scrat505 » 15 Jun 2017, 11:43

Definitely not. Players shouldn't be basically refused certain roles, especially ground combat ones, because someone with a whitelist is on. Time locks are also of debatable use due to how they don't accurately show experience.

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adamkad2
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Re: Whitelisted preference

Post by adamkad2 » 15 Jun 2017, 11:45

Well, marines hardly gonna win like that... but eh, losing is fun right? But people picking up gamechanging roles just because of fancy stuff really ruin marine win chances.
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing

This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...

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Swagile
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Re: Whitelisted preference

Post by Swagile » 15 Jun 2017, 12:58

You learn how to play the role by actually playing it.

In some of my saltier moments, ive advocated for a whitelist, but even I know thats stupid as fuck. It also brings in a "elitist" viewpoint to roles; "oh, that guy's not whitelisted? what a fucking scrub LOL lets not follow his orders!!!", similar to when you see a SL who no one knows about; they could be a veteran player who decided to random name but most vets wouldn't listen to you just because of the name being unknown.

Adding another elitist layer to the game is a bad idea. Nor has it helped; see the CO whitelist as an example. I really do not believe the CO whitelist has actually achieved anything of significance since I still do not follow some of the CO's orders because they are absolutely retarded and make me question how they got the CO whitelist in the first place.
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adamkad2
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Re: Whitelisted preference

Post by adamkad2 » 15 Jun 2017, 15:25

well allright, if thats what you say, but throwing away spec role and mostly marine chances because new people keep comin and keep thinkin spec is cool kinda sucks. Mayby we should have timelocks, somewhat solves the issue with no foruming needed
Janina 'Bullseye' Jardine- Never misses, but what she DOES hit is another thing

This place would be so much better if marines were replaced with cyborgs, atleast those would follow orders. assuming there was a rule forcing them to do so...

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Sargeantmuffinman
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Re: Whitelisted preference

Post by Sargeantmuffinman » 15 Jun 2017, 15:43

Spec and gunner isn't really a problem since most people such as everyone who isn't new would have already taken it but hey, us mentors are here to teach peeps.
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Re: Whitelisted preference

Post by Symbiosis » 15 Jun 2017, 15:55

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Re: Whitelisted preference

Post by Snypehunter007 » 18 Jun 2017, 20:21

Reviewed and discussed by BMC.

Denied due to causing an "elitist" sub-community and denying new players the ability to gain experience in those roles.
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