Remove the delay for aggressive grab

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Mobius_None
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Joined: 29 May 2017, 15:35
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Remove the delay for aggressive grab

Post by Mobius_None » 17 Jun 2017, 21:36

Summary (a quick, 2-3 sentence summary): As stated by the title, remove the aggressive grab delay that is currently present.

Benefits (How this will benefit the server and game as a whole): The removal of the delay would allow for more effective rescue attempts for Marines instead of risking killing either themselves or the person they are rescuing by dragging them with a passive grab. This is also a tad more realistic as it does not take 3 seconds for a person to aggressively grab something in a civilian situation, let alone in combat.

Details (Description of how you think this would work, the benefits, etc): A near instantaneous aggressive grab if the grab icon is clicked a second time, for the sake of balance I am not recommending this be implemented into aggressive to neck grab.

Implementation (Optional, if you have an idea how to implement it): reduction of the delay to 0.2-0.5 seconds.
Noah Skirata - Squad Engineer, Specialists, and Squad Leader.

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Snypehunter007
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Re: Remove the delay for aggressive grab

Post by Snypehunter007 » 18 Jun 2017, 19:57

Denied as per review and discussion with BMC.
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Death of the Suggestion Killer - 11/30/2017

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