Predator New Item - Emp Blaster
- Symbiosis
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Predator New Item - Emp Blaster
Summary (a quick, 2-3 sentence summary): Give Predators an item that inhibits comms (radio/hivemind) for 30-45 seconds in an area of effect. This can be similar to an EMP Grenade but fired like the Plasma Caster. Have this item be an ammo type, specifically for the Plasma Caster.
Benefits (How this will benefit the server and game as a whole): Allow Predators to engage "Prey" without feeling the need to wound them greatly and drag them away. Also will encourage Preds to engage Xenos without the fear of the entire Hive collapsing on them within seconds.
Details (Description of how you think this would work, the benefits, etc): EMP blast modified to inhibit hive mind as well. Perhaps the blast, from a RP perspective, interferes with the hive mind??
Implementation (Optional, if you have an idea how to implement it): Our great coders will have an idea, not I!
Benefits (How this will benefit the server and game as a whole): Allow Predators to engage "Prey" without feeling the need to wound them greatly and drag them away. Also will encourage Preds to engage Xenos without the fear of the entire Hive collapsing on them within seconds.
Details (Description of how you think this would work, the benefits, etc): EMP blast modified to inhibit hive mind as well. Perhaps the blast, from a RP perspective, interferes with the hive mind??
Implementation (Optional, if you have an idea how to implement it): Our great coders will have an idea, not I!
Cliff "Chubs" Campbell
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- Aracino
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- jusa297
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Re: Predator New Item - Emp Blaster
+1 for marine comms, -1 for hivemind. It doesn't make sense.Josephs477 wrote:~Snip~
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- Karmac
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Re: Predator New Item - Emp Blaster
Agreed, +1 to radios only
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- Symbiosis
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Re: Predator New Item - Emp Blaster
It could be a psi disruptor. It's technology. I imagine there's a biological aspect of the hive mind. Maybe it's electrical impulses. Regardless, Predators have discovered have temporarily learned how to inhibit that Hivemind to provide them with the chance to have a "fair fight".Aracino wrote:Why would EMP affect xeno hivemind?
Regardless, I'd be fine with just radios.
Cliff "Chubs" Campbell
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
"Hey, did anyone bring any food with them?”
Thwei Kv’var - Blood Hunter
- Aracino
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Re: Predator New Item - Emp Blaster
Xenos using hivemind for backup is never used outside of when its a young runner spotting you. Since if an ayy wants to get away, who is usually something from the runner caste, they can do it easily.
- Terran
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Re: Predator New Item - Emp Blaster
Flash + handcuffs + take off headset is not so futuristic for ya?
- Boltersam
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Re: Predator New Item - Emp Blaster
Seems like an interesting way to do stuff while hunting, by disabling communication it gives the predator a safe timeframe to hunt without fear of swarms, and it's something that sounds like what the predators would use.
+1 for an item that disables comms in an area.
+1 for an item that disables comms in an area.
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Re: Predator New Item - Emp Blaster
it could also stun synths if they become a more regular sight
- Biolock
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Re: Predator New Item - Emp Blaster
Shouldn't really be suggesting new weapons, but on the flip side of things; I don't know how canonical that is.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
- Symbiosis
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Re: Predator New Item - Emp Blaster
Biolock wrote:Shouldn't really be suggesting new weapons, but on the flip side of things; I don't know how canonical that is.
Call it an ammo type for the Plasma caster, then? It offensively weakens them for the benefit of stealth, but *shrug* not sure on the canon portion.
Cliff "Chubs" Campbell
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Thwei Kv’var - Blood Hunter
"Hey, did anyone bring any food with them?”
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Re: Predator New Item - Emp Blaster
and i guess it could also shut down power loaders, interfere with apcs, sentries, and dropship systems
- darkwahn
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Re: Predator New Item - Emp Blaster
That's actually a pretty interesting idea, could work basically just by having the caster fire the bolt that a normal ion rifle does. Or you could make it a stationary "jammer" instead of a weapon that covers a certain area for a similar effect that requires a bit more work on the preds (and coders) part.
Not sure how I feel about the hivemind thing, seems like it'd be hard to work out more than just fluff wise.
Not sure how I feel about the hivemind thing, seems like it'd be hard to work out more than just fluff wise.
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- Nick123q23
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Re: Predator New Item - Emp Blaster
The xeno hivemind is pretty much psionic telepathic fuckery, so they'd need a sort of psi disrupter. I wouldn't roll that into an EMP though.
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- Boltersam
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Re: Predator New Item - Emp Blaster
To be fair, it's more like a tool than a weapon. Does a jammer count as a weapon?Biolock wrote:Shouldn't really be suggesting new weapons, but on the flip side of things; I don't know how canonical that is.
(PS: This thing really shouldn't be a blaster if it gets added, a stationary jammer that jammed everything in a radius would be much better. And maybe it could jam the SL cams, too.)
- Biolock
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Re: Predator New Item - Emp Blaster
It'd be cool as a lodging tool, you can put it by your lodge and it fux with electronics in a certain radius. It has strengths and weaknesses because marines may be inclined to investigate the source of interference. Could be interesting.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
- Snypehunter007
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Re: Predator New Item - Emp Blaster
Going to run through this with BMC, tomorrow. Please do not post until after Monday (07/03/17).
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- Snypehunter007
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Re: Predator New Item - Emp Blaster
Denied.
No new weapons and some of the points suggested aren't logical.
No new weapons and some of the points suggested aren't logical.
Reached "Leet" post status on 3/14/17.
Death of the Suggestion Killer - 11/30/2017
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Death of the Suggestion Killer - 11/30/2017
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