rotate your maps more often

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misto
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rotate your maps more often

Post by misto » 17 Jul 2017, 23:31

Summary (a quick, 2-3 sentence summary): switch maps more often

Benefits (How this will benefit the server and game as a whole): after hours spent on a map, often the last thing you want to see is the same old map again! switch em more often

Details (Description of how you think this would work, the benefits, etc): uh just rotate the maps more often, its not complicated

Implementation (Optional, if you have an idea how to implement it):
Last edited by misto on 18 Jul 2017, 00:40, edited 2 times in total.

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Crab_Spider
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Re: rotate your maps more often

Post by Crab_Spider » 17 Jul 2017, 23:42

You should probably be quick to delete this. Before the Head Honchos show up. And I mean, quickly.
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Casany
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Re: rotate your maps more often

Post by Casany » 17 Jul 2017, 23:49

Its gotta recompile each time a new map is loaded. So Apop or Rahl has to go in and manually change it. They're probably gonna get it soon, but ya know, this is gonna get denied
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misto
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Re: rotate your maps more often

Post by misto » 17 Jul 2017, 23:56

hmp. didnt know it was such a complicated and arduous process to change maps. o well

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Steelpoint
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Re: rotate your maps more often

Post by Steelpoint » 17 Jul 2017, 23:59

I think only /tg/ code has a efficient way of changing maps without having to reset and recompile. Every other code base takes longer.
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Recounted
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Re: rotate your maps more often

Post by Recounted » 18 Jul 2017, 00:23

DING DONG DENIED AND BANNED!>!!>!??!?!?!
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misto
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Re: rotate your maps more often

Post by misto » 18 Jul 2017, 00:40

Crab_Spider wrote:You should probably be quick to delete this. Before the Head Honchos show up. And I mean, quickly.
would if i could pal, but when i try it tells me i cant delete posts in this forum

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apophis775
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Re: rotate your maps more often

Post by apophis775 » 18 Jul 2017, 15:49

DENIED.

We have to literally recompile everything anytime we want to change the map, due to the way our stuff works.
The good thing, is that it gives us a lot less lag, more stability, and a better overall experience.
The bad thing, is that it requires a complete recompile to change maps.
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