Summary (a quick, 2-3 sentence summary): Remove the COs ability to field execute
Benefits (How this will benefit the server and game as a whole): Make COs actually have to execute people using strict guidelines instead of the vague rules we have for it now.
Details (Description of how you think this would work, the benefits, etc): Stop round start mutinies.
Implementation (Optional, if you have an idea how to implement it): Remove it from the rules and marine law.
Field executions were a mistake
- Jay Burns
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- Kavrick
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Re: Field executions were a mistake
I think the main issue is commander whitelisting, it's too much of a popularity contest, you shouldn't be able to be a commander just because you have a lot of friends.
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- Monoo
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Re: Field executions were a mistake
We're working on bringing that to heel. Starting with removing made in China ballshart mock briefings from apps and replacing them with real fucking tests of solid-ass leadership endurance.Kavrick wrote:I think the main issue is commander whitelisting, it's too much of a popularity contest, you shouldn't be able to be a commander just because you have a lot of friends.
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Sometimes I might play other guys, you never know.
“It is good to have an end to journey toward, but it is the journey that matters in the end.” —Ursula K. Le Guin
- Challenger
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Re: Field executions were a mistake
I think the main issue is COs executing marines roundstart when there's a full complement of security forces able to properly brig them.
I always thought Field Executions are like, when the Almayer gets boarded and you shoot an SL who tells his men to hold X instead of Y, or when you're planetside and a squad's going against your orders or something like that.
While I understand the general concept of "useless, rp-breaking marines need to be removed from a round ICly", I feel this work should fall more in security's hands.
I always thought Field Executions are like, when the Almayer gets boarded and you shoot an SL who tells his men to hold X instead of Y, or when you're planetside and a squad's going against your orders or something like that.
While I understand the general concept of "useless, rp-breaking marines need to be removed from a round ICly", I feel this work should fall more in security's hands.
- Shyguychizzy
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Re: Field executions were a mistake
Meh, I sorta like how Field Execution was intended; it gives the Commander more of a trump card or which makes them bit more unique besides that marine law sorta more regulates with Execution, more of a MP thing then a CO thing. Though CO can call an execution that's practically about it. Though if there were a rework then possibly would be a tad neutral but gonna have to go with a -1.
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- Sleepy Retard
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Re: Field executions were a mistake
-1, battlefield executions serve an important purpose. Weed out the bad COs instead of taking out a tool for everyone.
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- Kavrick
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Re: Field executions were a mistake
Also i think it should be said that briefing is a terrible way to find out how if the person would make a good CO, let me tell you this as someone who does writing, i could write up a great briefing, but goddamn i'd make a terrible CO.
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- Feweh
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Re: Field executions were a mistake
Denied.
Issues with a CO executing someone for no reason?
Player Report and will deal with them.
As a player if you speak of starting a mutiny, refuse to follow orders, constantly insult/undermine, harm others etc.
Expect to be executed.
Issues with a CO executing someone for no reason?
Player Report and will deal with them.
As a player if you speak of starting a mutiny, refuse to follow orders, constantly insult/undermine, harm others etc.
Expect to be executed.