Increase Resin Wall Health

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HalfdeadKiller
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Increase Resin Wall Health

Post by HalfdeadKiller » 24 Apr 2015, 17:41

Summary (a quick, 2-3 sentence summary):
Increase Resin Wall health to make them more useful.

Benefits (How this will benefit the server and game as a whole):
Having tougher resin walls will make hives a bit tougher to marine spray and pray charges.

Details (Description of how you think this would work, the benefits, etc):
Currently, marines can simply shoot through resin walls in about 6 or so M4 shots. When multiple marines fire, resin walls are destroyed very quickly, destroying an aliens valuable cover. By increasing the resin wall health from ~160 to something more like. 260, or higher, I think it would help make hives more defensible.

Implementation (Optional, if you have an idea how to implement it):
Simply edit the health value in the code.

code/game/objects/effects/aliens/

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TopHatPenguin
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Re: Increase Resin Wall Health

Post by TopHatPenguin » 24 Apr 2015, 17:43

I like this idea but maybe have it so instead of upping the normal alien wall health have a second tier alien wall which can be created for more plasma :)

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HalfdeadKiller
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Re: Increase Resin Wall Health

Post by HalfdeadKiller » 24 Apr 2015, 18:33

Not a bad Idea Wooki. Gives hivelords a distinct advantage. However I'm not sure if the complexity is required. We'd have to differentiate between reinforced resin walls, and standard resin walls somehow.

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Infernus
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Re: Increase Resin Wall Health

Post by Infernus » 25 Apr 2015, 04:24

If I may throw my suggestions in:
-Resin walls have 2x more health than doors.
-Resin only takes /3 of total bullet damage, making them pretty much resistant to them.
-Resin takes *3 damage from lasers and welders. Marines get small welder fuel canisters that can refill the welder up to 2 or 3 times.
-Resin takes *2 damage from knife

Thoughts?

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Felkvir
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Re: Increase Resin Wall Health

Post by Felkvir » 25 Apr 2015, 04:27

Well we could have some random reinforced resin walls that looks like the others ... Sort of like the blob strong blob looking like the normal ones (the distinction is very subtle i believe)

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Cupcakes_n_Hacksaws
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Re: Increase Resin Wall Health

Post by Cupcakes_n_Hacksaws » 29 Apr 2015, 07:01

That, or reduce resin door health. No sense in them having the same health as each other, might as well just build doors instead of walls since marines can't open them anyway.

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crazyh206
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Re: Increase Resin Wall Health

Post by crazyh206 » 29 Apr 2015, 08:19

Didn't the hivelord used to be able to build super walls or something like that
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