Hive Renewing
- Butterrobber202
- Registered user
- Posts: 652
- Joined: 15 Mar 2015, 22:52
- Location: In a Super Secret Nerd Underground Bunker
Hive Renewing
Summary (a quick, 2-3 sentence summary):So. Does everyone know that alien's walls are made of pudding? Bullets just fly threw them. And in the movies you had to use a WELDER to cut resin? Well I just want to make alien walls and construction tougher because kinda unfair that humans can cut down 5 alien walls in under 30 seconds while aliens can only acid one wall in minutes.
Benefits (How this will benefit the server and game as a whole): Making alien hives tougher and more defendable. So marines can't just cut through them like they are made of soft clay.
Details (Description of how you think this would work, the benefits, etc): In addition to what I said above alien drones would be able to hide in the walls of a hive. So like for example, it would work like a sleeper, alien hops in the wall but can still see then bursts out and facehugs. And be able to nest marines into walls. Like doing the same with nest but with walls! It would take the same time to escape just you are on a wall. And when a friend try's to get you out let's say they have to knife the nest then you are out. Because again. Pudding.
Implementation (Optional, if you have an idea how to implement it): Not a coder, but I know this would take a deal of time. Soooo... If you can make the walls tougher first.
Notes:This is a repost of a old one in New Eden. Just redid it in my own words.
Benefits (How this will benefit the server and game as a whole): Making alien hives tougher and more defendable. So marines can't just cut through them like they are made of soft clay.
Details (Description of how you think this would work, the benefits, etc): In addition to what I said above alien drones would be able to hide in the walls of a hive. So like for example, it would work like a sleeper, alien hops in the wall but can still see then bursts out and facehugs. And be able to nest marines into walls. Like doing the same with nest but with walls! It would take the same time to escape just you are on a wall. And when a friend try's to get you out let's say they have to knife the nest then you are out. Because again. Pudding.
Implementation (Optional, if you have an idea how to implement it): Not a coder, but I know this would take a deal of time. Soooo... If you can make the walls tougher first.
Notes:This is a repost of a old one in New Eden. Just redid it in my own words.
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Hive Renewing
+1 from me , currently hives are easy to break into and out of due to walls not being able to withstand bullets for long enough.It would just be nice for hive walls to have more health.
Last edited by TopHatPenguin on 12 May 2015, 12:05, edited 2 times in total.
- valzargaming
- Registered user
- Posts: 89
- Joined: 10 May 2015, 21:09
Re: Hive Renewing
-1, and here's the reason:
When was the last time that you saw a marine build a wall, and in the rare case that one does, without a smart SL telling them to?
Using a welders to remove resin is way too much of a downside for the marines. Aliens can build walls extremely fast and have more than enough time and have infinite resources to so. If an Alien destroys a wall made by the Marines, it will most likely never be rebuilt. If welders were needed to remove resin, they would NEVER be removed. Don't forget the fact that it does not take long for a facehugger to burst. Marines would NEVER be able to rescue live marines again if this were implemented. In this case, realism is not an important factor and impact on gameplay must be considered first.
When was the last time that you saw a marine build a wall, and in the rare case that one does, without a smart SL telling them to?
Using a welders to remove resin is way too much of a downside for the marines. Aliens can build walls extremely fast and have more than enough time and have infinite resources to so. If an Alien destroys a wall made by the Marines, it will most likely never be rebuilt. If welders were needed to remove resin, they would NEVER be removed. Don't forget the fact that it does not take long for a facehugger to burst. Marines would NEVER be able to rescue live marines again if this were implemented. In this case, realism is not an important factor and impact on gameplay must be considered first.
- Felkvir
- Registered user
- Posts: 555
- Joined: 15 Oct 2014, 12:31
- Location: R̜͎̩̠̱͎̜͠i̠̪͘g͔̳̺̳̳̣̟͟h̶̻̲̙̗t̥̘͈̲̲̥͢ ̻͙̖͉͙̲̱b̛̻͕̘̰ḛ̴h͙̲̩̙̱̰i̸̯̱̼̬̯n̢d͓͉̞̖͙̠̀ ̹̠͢y͕̱̪ǫu̬̮̼͞
Re: Hive Renewing
I saw it yesterday last time i was on. A few engineers were building walls around pods ... A single engineer also fended off around 10 aliens at bridge for a long time by building wall after wall to delay them.valzargaming wrote:-1, and here's the reason:
When was the last time that you saw a marine build a wall, and in the rare case that one does, without a smart SL telling them to?
Using a welders to remove resin is way too much of a downside for the marines. Aliens can build walls extremely fast and have more than enough time and have infinite resources to so. If an Alien destroys a wall made by the Marines, it will most likely never be rebuilt. If welders were needed to remove resin, they would NEVER be removed. Don't forget the fact that it does not take long for a facehugger to burst. Marines would NEVER be able to rescue live marines again if this were implemented. In this case, realism is not an important factor and impact on gameplay must be considered first.
Anyways, they don't have "infinite" resources. They have a lot which is understandable but even a queen can be damaged and drained in a few moments by a competent squad and when any alien is damaged enough i believe, they will gain plasma much much slower. "NEVER" sounds and probably is an exaggaration if i ever heard one.. Marines don't use welders often because they don't have to. Just spurt a few rounds and woila, resin gone.
Facehuggers do not 'burst'. They implant.
Marines would be able to rescue living marines .. But they'd have to be more careful.
It's hard to tell how it would affect gameplay .. Since we had soft resin pretty much since the server started i believe.
- valzargaming
- Registered user
- Posts: 89
- Joined: 10 May 2015, 21:09
Re: Hive Renewing
I'm fairly certain that the worst to describe something exiting the body by digging its way through the chest would not be described with the word "implant" unless you're making a cheeky comment about how Larvas and Facehuggers are not the same thing.Felkvir wrote: Facehuggers do not 'burst'. They implant.
What I meant is that Alien Drones simply have to build up enough Plasma to build a new wall. Marines have to be tactical enough to think to bring metal with them. Once that metal is gone it's gone for good until they decide to go get more. Metal uses a lot of backpack space too, so naturally the engineer building these walls would not be able to defend themselves as well or as long as a marine who has a backpack full of guns and a belt full of ammo.Felkvir wrote:[quote="valzargaming"Anyways, they don't have "infinite" resources. They have a lot which is understandable but even a queen can be damaged and drained in a few moments by a competent squad and when any alien is damaged enough i believe, they will gain plasma much much slower. "NEVER" sounds and probably is an exaggaration if i ever heard one.. Marines don't use welders often because they don't have to. Just spurt a few rounds and woila, resin gone.
With all of that said, I totally get where you're coming from and I actually do agree with it and would love to see resin walls reworked to make Marines to break into it harder, but I just don't see welders as being feasible for the marines with the amount of equipment they have to work with and the potential downsides of having to either drag a welding tank with them or multiple welders.
I guess the heart of what I'm trying to get to is that it's not fun for a marine who get sealed into disposals and unable to escape because he cannot force doors open and cannot break through the window into space. I would really hate to see Alien walls needing a welder to remove. I am, however, all for a slight buff to the health of resin walls!
- Biolock
- Donor
- Posts: 919
- Joined: 09 Apr 2015, 16:23
- Location: Boulder, Colorado
- Byond: Biolock
Re: Hive Renewing
I support this idea, however I think that once the atmos system is nominal, (see http://www.ss13.eu/wiki/index.php/Beyond_the_impossible) a good way to rework resin is make it so that resin is heavily resistant to brute damage but weak to burn/heat damage. That would mean that flamethrowers and welders are an effective way to clear out a nest, but slashing at it with a bayonet is a last resort.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
- Felkvir
- Registered user
- Posts: 555
- Joined: 15 Oct 2014, 12:31
- Location: R̜͎̩̠̱͎̜͠i̠̪͘g͔̳̺̳̳̣̟͟h̶̻̲̙̗t̥̘͈̲̲̥͢ ̻͙̖͉͙̲̱b̛̻͕̘̰ḛ̴h͙̲̩̙̱̰i̸̯̱̼̬̯n̢d͓͉̞̖͙̠̀ ̹̠͢y͕̱̪ǫu̬̮̼͞
Re: Hive Renewing
Yeah .. Once we get functional flamethrowers, that should be a real weed/resin killer.
- valzargaming
- Registered user
- Posts: 89
- Joined: 10 May 2015, 21:09
Re: Hive Renewing
While we're on the topic of weedkiller, the weedkilling grenades need an extreme buff. Their area of affect is very small and ineffective when taken into consideration the number of such grenades that exist.Felkvir wrote:Yeah .. Once we get functional flamethrowers, that should be a real weed/resin killer.
- HalfdeadKiller
- Registered user
- Posts: 468
- Joined: 15 Oct 2014, 13:17
Re: Hive Renewing
Replace flamethrowers with a chem sprayer. Insert a chemical with a fire like graphic, weedkiller effect, and burning effect.
- Cattivix
- Registered user
- Posts: 40
- Joined: 10 May 2015, 01:57
Re: Hive Renewing
-1
Xenos are already strong enough,no need more buffing.
Also,I already smell hugged people trapped in resin walls,without the ability to exit. Really,things are already towards the xenos,and that is enou
On the humans side,just remove the RCD,which is getting overused.
Xenos are already strong enough,no need more buffing.
Also,I already smell hugged people trapped in resin walls,without the ability to exit. Really,things are already towards the xenos,and that is enou
On the humans side,just remove the RCD,which is getting overused.
- Butterrobber202
- Registered user
- Posts: 652
- Joined: 15 Mar 2015, 22:52
- Location: In a Super Secret Nerd Underground Bunker
Re: Hive Renewing
I already smell you didn't read this.Cattivix wrote:-1
Xenos are already strong enough,no need more buffing.
Also,I already smell hugged people trapped in resin walls,without the ability to exit.
And with aliens hiding in walls it would be like a modified sleeper. Drones build a new wall type "Hallowed resin" or make a normal wall and claw it out. Hallowed walls have the Heath of normal walls, until... You can use the arrow keys to quickly burst from the wall and ambush marines. But you can right-click it to get out carefully, but anyone on the out side gets a message like "Alien drone (5) is crawling out of a wall!" If you use the arrow keys to go out the wall loses half of it's Heath. Then no marines are preettyyyy op right now if lead by a copment squad leader.It would take the same time to escape just you are on a wall. And when a friend try's to get you out it takes a knife
- Cattivix
- Registered user
- Posts: 40
- Joined: 10 May 2015, 01:57
Re: Hive Renewing
You want to buff aliens walls. Aliens are already buffed enough.
- Butterrobber202
- Registered user
- Posts: 652
- Joined: 15 Mar 2015, 22:52
- Location: In a Super Secret Nerd Underground Bunker
Re: Hive Renewing
Huh... The resin in the movies is about as hard as rock. Ours is made of pudding
-
- Registered user
- Posts: 74
- Joined: 12 Apr 2015, 19:42
Re: Hive Renewing
Buff health but vastly increase the plasma cost and make it take along time to make, right now as a drone I can make walls and doors immediatley to use a protection, that makes no sense. Walls and doors should take time.
- Butterrobber202
- Registered user
- Posts: 652
- Joined: 15 Mar 2015, 22:52
- Location: In a Super Secret Nerd Underground Bunker
Re: Hive Renewing
Vastly? That would mean drones could make 2 walls then kuput
- Cattivix
- Registered user
- Posts: 40
- Joined: 10 May 2015, 01:57
Re: Hive Renewing
I do not care about the movies,this is a balance problem.
- Officialjake
- Registered user
- Posts: 96
- Joined: 10 May 2015, 14:35
Re: Hive Renewing
I do think that resin needs to be tougher, but I don't think that you should have to have a welder to destroy them. Squads usually don't have that many engineers to begin with.
But while I am observing I have seen an entire elaborate nest that took 30+ minutes to set up get destroyed in less than 5 minutes.
But while I am observing I have seen an entire elaborate nest that took 30+ minutes to set up get destroyed in less than 5 minutes.
- Cattivix
- Registered user
- Posts: 40
- Joined: 10 May 2015, 01:57
Re: Hive Renewing
Officialjake wrote:I do think that resin needs to be tougher, but I don't think that you should have to have a welder to destroy them. Squads usually don't have that many engineers to begin with.
But while I am observing I have seen an entire elaborate nest that took 30+ minutes to set up get destroyed in less than 5 minutes.
Without aliens defending it I guess.
- Felkvir
- Registered user
- Posts: 555
- Joined: 15 Oct 2014, 12:31
- Location: R̜͎̩̠̱͎̜͠i̠̪͘g͔̳̺̳̳̣̟͟h̶̻̲̙̗t̥̘͈̲̲̥͢ ̻͙̖͉͙̲̱b̛̻͕̘̰ḛ̴h͙̲̩̙̱̰i̸̯̱̼̬̯n̢d͓͉̞̖͙̠̀ ̹̠͢y͕̱̪ǫu̬̮̼͞
Re: Hive Renewing
Cattivix wrote:
Without aliens defending it I guess.
Again .. Butthurt memories, Or maybe it's just me? Either way, a hive area like that can go down in about the same amount of time unless the queen and/or some competent aliens are defending it
- coroneljones
- Registered user
- Posts: 1350
- Joined: 15 Oct 2014, 12:46
- Location: SPESS!
Re: Hive Renewing
But how will survivors get into places if they dont have time to hack?Cattivix wrote:-1
,just remove the RCD,which is getting overused.
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
-Credit goes to SovietCyanide
- Cattivix
- Registered user
- Posts: 40
- Joined: 10 May 2015, 01:57
Re: Hive Renewing
coroneljones wrote: But how will survivors get into places if they dont have time to hack?
Uh,I did not think about that,mostly because I dont use the RCD as a survivor either. And I still survive enough to talk with the marines and continue muh life in mu fob in brig.
I still get your point,because for some players RCD as a survivor is a life saver.
Make somehow it usable only for the survivors? It stops working after 30 mins of round? Simply write a rule about it?
-
- Registered user
- Posts: 74
- Joined: 12 Apr 2015, 19:42
Re: Hive Renewing
Thing is I have never seen humans win a game with the RCD, its what they use to turtle but by then they are usually pretty screwed.
- Butterrobber202
- Registered user
- Posts: 652
- Joined: 15 Mar 2015, 22:52
- Location: In a Super Secret Nerd Underground Bunker
Re: Hive Renewing
So, Can we get harder walls?
- MrGabol100
- Registered user
- Posts: 636
- Joined: 06 Jan 2015, 17:12
Re: Hive Renewing
-1 for the stated reasons, right now this won't work.
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Hive Renewing
Basically butter.. For the future it would be cool but currently it would tip the balance by a fair bit.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)