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Mreh03
- Registered user
- Posts: 1
- Joined: 13 May 2015, 01:39
Post
by Mreh03 » 13 May 2015, 01:43
Bug Description:
Right, so if you wear your Marine Belt it currently cannot hold .44 speed loader rounds for your Victory Revolvers. This is a little odd sense the belts function to hold Boxes of shotguns shells, not really a big deal but it would be appreciated to have the belts re-added to fit the revolvers ammunition again.
(Optional) Other notes: N/A
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Juninho77
- Registered user
- Posts: 276
- Joined: 06 May 2015, 10:22
Post
by Juninho77 » 13 May 2015, 07:07
True.
Current code:
► Show Spoiler
Code: Select all
/obj/item/weapon/storage/belt/marine
name = "marine belt"
desc = "A standard issue toolbelt for Colonial Marines."
icon_state = "securitybelt"
item_state = "security"//Could likely use a better one.
storage_slots = 7 //5
max_w_class = 3
max_combined_w_class = 10
can_hold = list(
"/obj/item/weapon/gun/projectile/pistol/m4a3",
"/obj/item/ammo_magazine/a12mm",
"/obj/item/ammo_magazine/c45",
"/obj/item/ammo_magazine/mc9mm",
"/obj/item/ammo_magazine/a50",
"/obj/item/ammo_magazine/c9mm",
"/obj/item/ammo_magazine/a357",
"/obj/item/ammo_magazine/c38",
"/obj/item/weapon/melee/baton",
"/obj/item/weapon/melee/stunprod",
"/obj/item/weapon/restraints",
"/obj/item/weapon/handcuffs",
"/obj/item/weapon/combat_knife",
"/obj/item/device/flashlight/flare",
"/obj/item/ammo_magazine/m4a3",
"/obj/item/ammo_magazine/mshotgun",
"/obj/item/ammo_magazine/m38s",
"/obj/item/ammo_magazine/m39",
"/obj/item/ammo_magazine/m41",
"/obj/item/weapon/storage/box/m37",
"/obj/item/ammo_casing/m37",
"/obj/item/weapon/storage/box/beanbags",
"/obj/item/ammo_casing/shotgun/beanbag",
"/obj/item/weapon/gun/energy/taser",
"/obj/item/weapon/grenade",
"/obj/item/weapon/melee/baton",
"/obj/item/weapon/melee/stunprod",
"/obj/item/weapon/handcuffs",
"/obj/item/weapon/restraints",
)
(Hopefully) Fixed code:
► Show Spoiler
Code: Select all
/obj/item/weapon/storage/belt/marine
name = "marine belt"
desc = "A standard issue toolbelt for Colonial Marines."
icon_state = "securitybelt"
item_state = "security"//Could likely use a better one.
storage_slots = 7 //5
max_w_class = 3
max_combined_w_class = 10
can_hold = list(
"/obj/item/weapon/gun/projectile/pistol/m4a3",
"/obj/item/ammo_magazine/a12mm",
"/obj/item/ammo_magazine/c45",
"/obj/item/ammo_magazine/mc9mm",
"/obj/item/ammo_magazine/a50",
"/obj/item/ammo_magazine/c9mm",
"/obj/item/ammo_magazine/a357",
"/obj/item/ammo_magazine/c38",
"/obj/item/weapon/melee/baton",
"/obj/item/weapon/melee/stunprod",
"/obj/item/weapon/restraints",
"/obj/item/weapon/handcuffs",
"/obj/item/weapon/combat_knife",
"/obj/item/device/flashlight/flare",
"/obj/item/ammo_magazine/m4a3",
"/obj/item/ammo_magazine/mshotgun",
"/obj/item/ammo_magazine/m38s",
"/obj/item/ammo_magazine/m39",
"/obj/item/ammo_magazine/m41",
"/obj/item/weapon/storage/box/m37",
"/obj/item/ammo_casing/m37",
"/obj/item/weapon/storage/box/beanbags",
"/obj/item/ammo_casing/shotgun/beanbag",
"/obj/item/weapon/gun/energy/taser",
"/obj/item/weapon/grenade",
"/obj/item/weapon/melee/baton",
"/obj/item/weapon/melee/stunprod",
"/obj/item/weapon/handcuffs",
"/obj/item/weapon/restraints",
"/obj/item/ammo_magazine/m44m",
)
"Do not go gentle into that good night; rage, rage against the dying of the light."
If you would permaban a player, you owe it to him to look into his logs and hear his side of the story. And if you cannot bear to do that, then perhaps the player does not deserve to be banned.
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apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
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Contact:
Post
by apophis775 » 14 May 2015, 12:09
Yes thank you, I know how to adjust the code to fix it....
this will be fixed next update.