Resin Floor Tiles (Weeds)
- Butterrobber202
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Resin Floor Tiles (Weeds)
Summary (a quick, 2-3 sentence summary):Ok, so I visited the Russian and /TG/ servers today and their Alien Resin IS SWAGGY! It makes the hive look so real... We must have it!
Benefits (How this will benefit the server and game as a whole):More real looking alien hives!
Details (Description of how you think this would work, the benefits, etc):Just change the Icon?, and WE GET COOLER RESIN!
Implementation (Optional, if you have an idea how to implement it):Change the Icon
Benefits (How this will benefit the server and game as a whole):More real looking alien hives!
Details (Description of how you think this would work, the benefits, etc):Just change the Icon?, and WE GET COOLER RESIN!
Implementation (Optional, if you have an idea how to implement it):Change the Icon
- Hailstorm77
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Re: Resin Floor Tiles (Weeds)
I +1 this Idea I always go for better Resin!
- Sligneris
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Re: Resin Floor Tiles (Weeds)
Actually, the walls are also changed - now they are smoothly connected, it looks really nice.
- Davidchan
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Re: Resin Floor Tiles (Weeds)
Anyone got a screenshot of this?
- Caryl
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Re: Resin Floor Tiles (Weeds)
We need screenies! Come on now people.
-
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Re: Resin Floor Tiles (Weeds)
I Think the tiles you are referring too are what are used in TG, instead of being blackvines its like a blue purple carpet with little glowing blue dots. They also have a sprite for alien nests that places a blanket over captured humans.
- Davidchan
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Re: Resin Floor Tiles (Weeds)
Oh, like glowing Resin? I was actually going to suggest that a while back, Paradise has it. I'd love to import the Hunter Pounce instead of what we have (the Alien in the banner pouncing through the 'O' in Colonial is the sprite of a pouncing hunter)
- Hailstorm77
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Re: Resin Floor Tiles (Weeds)
That sounds really cool and I think it's a really good Idea as well!Davidchan wrote:Oh, like glowing Resin? I was actually going to suggest that a while back, Paradise has it. I'd love to import the Hunter Pounce instead of what we have (the Alien in the banner pouncing through the 'O' in Colonial is the sprite of a pouncing hunter)
- Felkvir
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Re: Resin Floor Tiles (Weeds)
Those sprites are good, probably a lot better for the resin than what we have now. And the walls were actually gonna be made so it's smooth when connected thogeter like on other servers, but it hasn't been done yet.
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Re: Resin Floor Tiles (Weeds)
so the Russian and /TG/ servers do aliens as well?
- Violaceus
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Re: Resin Floor Tiles (Weeds)
Infestation mode in CM is just a successor and expansion of vanilla alien stuff in ss13, and /tg/ have it since always.
- Fickmacher
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Re: Resin Floor Tiles (Weeds)
Well, I'd be down for crisper sprites. +1
Squad Leader, Engineer, Sentinel, Queen, Jackass
- Violaceus
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Re: Resin Floor Tiles (Weeds)
For those that have not witnessed it:
All hail WJohnston
All hail WJohnston
- Hailstorm77
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Re: Resin Floor Tiles (Weeds)
Man those are amazing!!!
- HalfdeadKiller
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Re: Resin Floor Tiles (Weeds)
I wonder if their bullets stop at whatever resin they clicked like it does with our code.
- UnknownMurder
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Re: Resin Floor Tiles (Weeds)
...I'm neutral on this...
I like our weeds.
I like our weeds.
- Gromoi
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Re: Resin Floor Tiles (Weeds)
I love their weeds because its more infestationy, ours is more herpesy
- Ordukai
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Re: Resin Floor Tiles (Weeds)
I think the floor change is better than ours, as it would make things a bit easier to identify in hectic situations. That being said, wouldn't it make warriors easier to see when they use their "stalk"?
TLDR: Go back and read it. I spent time writing that, ya know.
-
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Re: Resin Floor Tiles (Weeds)
Not really, it makes it better, though TG uses different sprites for some of its xenos.Ordukai wrote:I think the floor change is better than ours, as it would make things a bit easier to identify in hectic situations. That being said, wouldn't it make warriors easier to see when they use their "stalk"?
- Davidchan
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Re: Resin Floor Tiles (Weeds)
+1 Incase I didn't do it before. Our weeds are are a pain in the ass. Purple sacks and herpes, not so much an infestation as much as somebody mixed grape jam into spaghetti and throw it over the floor.
For those who don't know, those blue specs in the resin are 'glowing resin', they don't actually produce light (or at least, only light their tile) and spread the resin like sacs do weeds. The resin acts like a floor tile, so it /should/ remove that annoying 'shoot the weeds' bug. Durability of the resin shouldn't diminish, I have no idea if this would affect our weedkiller grenades since Xeno's on Paradise/TG is usually a mass evacuation/deathsquad event. Nobody bothers trying to clear the weeds after Security inevitably gets their shit kicked in and infested.
For those who don't know, those blue specs in the resin are 'glowing resin', they don't actually produce light (or at least, only light their tile) and spread the resin like sacs do weeds. The resin acts like a floor tile, so it /should/ remove that annoying 'shoot the weeds' bug. Durability of the resin shouldn't diminish, I have no idea if this would affect our weedkiller grenades since Xeno's on Paradise/TG is usually a mass evacuation/deathsquad event. Nobody bothers trying to clear the weeds after Security inevitably gets their shit kicked in and infested.
- Sligneris
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Re: Resin Floor Tiles (Weeds)
I feel that given the alpha, it might be relevant to bring this up.
Also, +1ing it.
Also, +1ing it.
- apophis775
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Re: Resin Floor Tiles (Weeds)
hilarious enough, the 'floor tiles" they are using, are actually our old space-floor tiles...
- Gromoi
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Re: Resin Floor Tiles (Weeds)
I think we all like them better
- apophis775
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Re: Resin Floor Tiles (Weeds)
You say that now, until a xeno drags you to a space-hive with no atmosphere.
- speedybst
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Re: Resin Floor Tiles (Weeds)
I believe what he means is that we prefer the textures, not the location, sir.