Ability to heal
- Violaceus
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Ability to heal
Summary (a quick, 2-3 sentence summary): Give queen or queen and drones ability to directly heal someone, using plasma.
Benefits (How this will benefit the server and game as a whole):
Many alien castes have much health and waiting for total regeneration is just very long. It would also add more interactions between aliens, drones are currently just needed to make a resin nest or plant weeds in combat situation. Also drones would be more likeable by other aliums (usual healer-healed relation in games) and viable - good reason to not evolve to carrier or hivelord, besides ventcrawling and speed.
Details (Description of how you think this would work, the benefits, etc):
Healing power, using for example 200 plasma to heal 50 health if used by queen and 25 if used by drone. I think it is not that high amount of health, and you should not be able to use it on yourself.
Implementation (Optional, if you have an idea how to implement it):
Benefits (How this will benefit the server and game as a whole):
Many alien castes have much health and waiting for total regeneration is just very long. It would also add more interactions between aliens, drones are currently just needed to make a resin nest or plant weeds in combat situation. Also drones would be more likeable by other aliums (usual healer-healed relation in games) and viable - good reason to not evolve to carrier or hivelord, besides ventcrawling and speed.
Details (Description of how you think this would work, the benefits, etc):
Healing power, using for example 200 plasma to heal 50 health if used by queen and 25 if used by drone. I think it is not that high amount of health, and you should not be able to use it on yourself.
Implementation (Optional, if you have an idea how to implement it):
- Hailstorm77
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Re: Ability to heal
Hmm I actually like this idea. I personally don't think the healing is too OP and from your idea it would take a bit of Plasma. +1 from me.
- TopHatPenguin
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Re: Ability to heal
As long as a hivelord couldn't do this i'm all for it as long as it costs a lot of plasma.
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Re: Ability to heal
How about healing jelly?
- Violaceus
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Re: Ability to heal
I was also thinking about that, but then more antagonism between aliens would happen
"MOTHER I NEED JELLY"
"MOTHER SENTINEL ATE MY JELLY"
"I was hurt!"
"Mother please make more jelly"
"MOTHER I NEED JELLY"
"MOTHER SENTINEL ATE MY JELLY"
"I was hurt!"
"Mother please make more jelly"
- Fickmacher
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Re: Ability to heal
I'm neutral. Not much more to say. It could work if balanced right.
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- Evilkyle24
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Re: Ability to heal
I approve of the idea, the queen is useless when wounded due to plasma loss, make the drones able to heal her.
- apophis775
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Re: Ability to heal
Maybe, the hivelord? Since he's, a smidge useless...
- TopHatPenguin
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Re: Ability to heal
If it was the hivelord you.. would need it so.. either his plasma regen would be slowed down.. or make it take a massive amount of plasma to healapophis775 wrote:Maybe, the hivelord? Since he's, a smidge useless...
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- Juninho77
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Re: Ability to heal
-1. If this gets added, we'll have aliens rushing marines, capturing a few, getting healed, and immediately coming back for more. Tougher aliens will simply learn not to fear bullets at all, since they can be instantly healed. And, hey, in case their healer doesn't have plasma, the wounded aliens can simply transfer some of their own.
Unlike when a human gets hurt, in which case you have bleeding, broken bones, internal bleeding, damaged organs, and generally need to get all the way back to Sulaco for a lengthy surgery, aliens can just shrug off damage and go from "almost dead" to "fully healed" by simply standing on weeds.
Unlike when a human gets hurt, in which case you have bleeding, broken bones, internal bleeding, damaged organs, and generally need to get all the way back to Sulaco for a lengthy surgery, aliens can just shrug off damage and go from "almost dead" to "fully healed" by simply standing on weeds.
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- Evilkyle24
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Re: Ability to heal
Thats why only the queen and drones can do it.Juninho77 wrote:-1. If this gets added, we'll have aliens rushing marines, capturing a few, getting healed, and immediately coming back for more. Tougher aliens will simply learn not to fear bullets at all, since they can be instantly healed. And, hey, in case their healer doesn't have plasma, the wounded aliens can simply transfer some of their own.
Unlike when a human gets hurt, in which case you have bleeding, broken bones, internal bleeding, damaged organs, and generally need to get all the way back to Sulaco for a lengthy surgery, aliens can just shrug off damage and go from "almost dead" to "fully healed" by simply standing on weeds.
It takes forever for the queen to regenerate to full health, and you get one plasma a second while wounded. It can take over a minute to regenerate from half health, which if you play aggressive queen like I do, is debilatating.
Drones are usually just fucking off waiting for their jelly to take effect, this would make them more useful.
- Juninho77
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Re: Ability to heal
Sorry, but Queens are really not supposed to be played aggressively - warriors exist for that. If you want to, that's your choice, but the second you make queens able to regen their health instantly is the second they will ignore marine damage altogether.
As for drones, if they are fucking around the nest doing nothing, the fault is on them. Go around, plant weeds, expand the hive, acid enemy barricades.
And if people are not up to use drones to actually expand the hive, then maybe they should go for another caste.
As for drones, if they are fucking around the nest doing nothing, the fault is on them. Go around, plant weeds, expand the hive, acid enemy barricades.
And if people are not up to use drones to actually expand the hive, then maybe they should go for another caste.
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- Evilkyle24
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Re: Ability to heal
You've never seen how effective it is for the queen to gather with her soldiers when a group of marines attacks and just walk into the middle of them and scream have you. We catch all of them with little to no effort after that.Juninho77 wrote:Sorry, but Queens are really not supposed to be played aggressively - warriors exist for that.
The queen should lay a bunch of eggs, yes, but once you have laid eggs literally everywhere in the hive, and extra jelly abounds, its time to do something.
The queen is fucking SCARY in combat. Just showing up can scare marines off, and you can on the spot decide to kill one or two so the group is easier to capture. You're tough enough to tank anything other than high grade explosives.
I'm not suggesting the queen leave the hive. That's reserved for shuttle assaults and special circumstances. But in hive defense, the queen is simply the best there is.
- apophis775
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Re: Ability to heal
That's why, it would be ONLY hive-lords, and it would be something like, 3 plasma PER hit point.
- Juninho77
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Re: Ability to heal
And that's exactly why allowing the queen to heal all damage taken instantly is a bad idea. She's already scary enough.Evilkyle24 wrote:The queen is fucking SCARY in combat. Just showing up can scare marines off, and you can on the spot decide to kill one or two so the group is easier to capture. You're tough enough to tank anything other than high grade explosives.
The queen is a tank - she's supposed to be tough to bring down, but also take her time to regenerate. If we let aliens heal, even if only the hivelord, what will happen is aliens channeling plasma to the hivelord, and the hivelord putting the queen back up for another assault even if she's taken 800 damage only 20 seconds ago.
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- Mizari
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Re: Ability to heal
I actually quite like this idea but yes, it would need balanced correctly.
- DesFrSpace
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Re: Ability to heal
+1 have full support. And also, any idea for revive to low critical health? Perhaps cost of 600 Plasma? And only Hivelord can do it, /per Alien.
PS Yes, the health of alien will die if not put back on weeds, so it's a basically a defibrillator ability for one class of alien (Hivelord).
PS Yes, the health of alien will die if not put back on weeds, so it's a basically a defibrillator ability for one class of alien (Hivelord).
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Re: Ability to heal
I'd rather the job be given to the drone than the hivelord. The hivelord gets 1000 plasma in what, twenty seconds? He'd be a nonstop alien reviving CoD style medic. Drones are weaker and have less regen and less plasma. They'd be able to heal one or two people then have to run away for a few minutes. Want to be a medic? Don't evolve.
- Evilkyle24
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Re: Ability to heal
Hivelords are also big slow and clumsy. The marines just shoot him full of bullets and he dies. The end.Anon McAnon wrote:I'd rather the job be given to the drone than the hivelord. The hivelord gets 1000 plasma in what, twenty seconds? He'd be a nonstop alien reviving CoD style medic. Drones are weaker and have less regen and less plasma. They'd be able to heal one or two people then have to run away for a few minutes. Want to be a medic? Don't evolve.
Give it to the queen too, she's the damn queen after all.
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Re: Ability to heal
Queen walks up. Heals every xeno in seconds. Hivelord walks up. Makes a single resin wall for cover. Heals every xeno in seconds and then heals them again because plasma regen. The only limiter here that would prevent it from being bullshit levels of stupid would be an artifical cooldown or BYOND's menus being terrible.Evilkyle24 wrote: Hivelords are also big slow and clumsy. The marines just shoot him full of bullets and he dies. The end.
Give it to the queen too, she's the damn queen after all.
- Evilkyle24
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Re: Ability to heal
200 Plasma for 50 health if done by the queen, 200 for 25 if done by anyone else. That's not strong enough for invulnerability, the queen's putting herself in the line of fire.Anon McAnon wrote: Queen walks up. Heals every xeno in seconds. Hivelord walks up. Makes a single resin wall for cover. Heals every xeno in seconds and then heals them again because plasma regen. The only limiter here that would prevent it from being bullshit levels of stupid would be an artifical cooldown or BYOND's menus being terrible.
And the resin walls are nowhere near that strong, go play the game again, those things break in seconds under any serious resistance.
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Re: Ability to heal
Breaking doesn't matter when you regen the plasma needed to make a new one in a second or two and have enough plasma in the first place to constantly rebuild it. Its comical when a hivelord is being shot at and knows what he's doing. Seriously, its stupid how funny it is. You ever see it? When I first saw it, it lasted until someone threw a grenade. Forty goddamn seconds of a hivelord standing there on weeds spamming resin walls.Evilkyle24 wrote: 200 Plasma for 50 health if done by the queen, 200 for 25 if done by anyone else. That's not strong enough for invulnerability, the queen's putting herself in the line of fire.
And the resin walls are nowhere near that strong, go play the game again, those things break in seconds under any serious resistance.
And I actually forgot those numbers. I was looking at the OTHER posts and forgot I was talking about the OP, not the other people.
- MrJJJ
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Re: Ability to heal
I seriously think the healing should not be done for T-3 and Some T-2 aliens, its ridiculous
Hivelords are especially troubling, they giant plasma regeneration and 1000 plasma storage...
Hivelords are especially troubling, they giant plasma regeneration and 1000 plasma storage...
- TopHatPenguin
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Re: Ability to heal
If we do have this.. can we either implement a new caste.. or make this extremely limited because aliens already have weeds to heal on which makes their health regenerate fast as fuck.. compared to a injured marine.. i also can see that this could tip the balance by a fair bit as well..
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- MrJJJ
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Re: Ability to heal
I agree with penguin here a lot