More items in Research

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Briankada
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More items in Research

Post by Briankada » 27 May 2015, 17:31

Summary (a quick, 2-3 sentence summary):
More items in research, such as camera, folders more pens

Benefits (How this will benefit the server and game as a whole):
A few extra items to help with the roleplay aspect of a researcher and give them something more to do instead of standing there watching an alien stare at them through the window of their containment pen, or have all those dead xenos laying about.

Details (Description of how you think this would work, the benefits, etc):
Add a camera, a few folders, and a few more pens to research. This sounds like something non-essential and stupid but I've been playing researcher a lot recently and think these would help a lot as roleplaying as a researcher. I mean, it's hard enough to describe an xeno in detail as it is, so clipping on a picture would help with showing that. And folders to have it all organised would also help keep reports seperated. A hand labeller might be helpful too.

Implementation (Optional, if you have an idea how to implement it):
Just add the items to research on the map.
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TopHatPenguin
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Re: More items in Research

Post by TopHatPenguin » 27 May 2015, 22:29

We need a shelf full of useless scientific books that people can Rp with.. haha :D
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Re: More items in Research

Post by UnknownMurder » 28 May 2015, 00:39

I'll study Big Bang Theory...
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Re: More items in Research

Post by Derpislav » 28 May 2015, 05:32

Briankada wrote:hand labeller
+11111111111111111111111111111111111111111111111111111111111111111111111111
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Re: More items in Research

Post by coroneljones » 28 May 2015, 06:39

It needs a fire axe case...but with a crowbar in it instead....and hazard suits in storage...
Wait....arent we removing research in the future?
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
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Re: More items in Research

Post by Briankada » 28 May 2015, 07:14

coroneljones wrote:It needs a fire axe case...but with a crowbar in it instead....and hazard suits in storage...
Wait....arent we removing research in the future?
Pls no.. For the last 4 rounds or something we've caught aliens and I've actually been writing stuff about them xD Why is it being removed anyways?
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Re: More items in Research

Post by TopHatPenguin » 28 May 2015, 09:32

Fairly sure research will be removed and then redone for the alpha so researchers can do all the cool stuff and nearly die while doing it..
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Re: More items in Research

Post by Briankada » 28 May 2015, 10:19

At the minute researchers make drugs or grenades that they end up blowing themselves up with.
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Re: More items in Research

Post by Sargeantmuffinman » 28 May 2015, 10:59

HANDLABELERS YAY.

NOW I CAN STOP BUGGING THE SULACO MEDICS FOR IT.

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Re: More items in Research

Post by apophis775 » 28 May 2015, 12:33

Research is getting removed, once i finish the re-designed of the area to replace it.

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Re: More items in Research

Post by Briankada » 28 May 2015, 14:25

apophis775 wrote:Research is getting removed, once i finish the re-designed of the area to replace it.
Sneak peek pls
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Re: More items in Research

Post by EastGermanStasi » 28 May 2015, 19:30

+1 Support

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Re: More items in Research

Post by apophis775 » 28 May 2015, 20:02

NO sneak peek really. I still haven't got an idea, of what I'm doing. I just stripped the area, and removed the walls so far. I've been thinking, maybe a training room or shooting range.

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Re: More items in Research

Post by Briankada » 28 May 2015, 20:03

We should have containment pens still, or some form of specimen research
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Re: More items in Research

Post by apophis775 » 28 May 2015, 21:29

Nope. No reason for marines to take alien prisonors. It just causes problems.

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Re: More items in Research

Post by TopHatPenguin » 28 May 2015, 23:14

apophis775 wrote:Nope. No reason for marines to take alien prisoners. It just causes problems.
Gonna have to agree with Apop with the no more taking aliens capture , you could argue that with decent players you can have good Rp on both sides, bu lets be honest here that really ever happens, what normally happens is that either the scientist will attempt to kill the alien in a variety of different ways, most ways killing the alien.. another is that when captured the alien will go SSD after a while as the scientist has left or has gone SSd leaving the alien stuck in containment.The last scenario is that of Both sides have a fair amount of decent Rp and when everything is about to be wrapped up and you give in your report a squad of marines will bust down the windows and break into containment killing the alien for the sole reason being... the other aliens are hostile. I rest my case.
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Re: More items in Research

Post by Sargeantmuffinman » 29 May 2015, 12:12

apophis775 wrote:Research is getting removed, once i finish the re-designed of the area to replace it.
Is grenade testing being removed as well?

Also maybe add the secondary armoury thing that can only be opened on red alert which was suggested by someone or maybe something that would be beneficial somehow.

Just throwing that out there.

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Re: More items in Research

Post by xomega000x » 30 May 2015, 10:38

Well, If we ever had actual blood testing machines, and all of that scientific stuff, Research would be awesome.

Instead we got 'slaughterhouses' [pens] for the aliens, which Isn't that good. It would be nice If at some point the Researcher could find some sort of 'virus', that'll make the aliens friendly, or even put shock collars on 'em, and teach them to be good, or fight against aliens. But that Is just a dream.
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