Trapping Xeno's they cannot get out

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Adjective
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Trapping Xeno's they cannot get out

Post by Adjective » 31 May 2015, 00:09

Bug Description:
Using the force field generators and bugging them out to get a force field that Xenomorphs in Research cannot escape from.

Steps to reproduce:
1.Place a force field generator on either side of the columns around the middle research cell.
2.Activate both generators.
3.Xenomorpp cannot get free

http://imgur.com/Fg03hL5

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Juninho77
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Re: Trapping Xeno's they cannot get out

Post by Juninho77 » 31 May 2015, 10:00

I think that's more like a feature. Anyway, Research is getting removed.
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Re: Trapping Xeno's they cannot get out

Post by xomega000x » 31 May 2015, 11:08

If you're captured as a Xenomorph, you're no longer a Xenomorph. If I would be a queen or Tier 3 Alien I'd kill an escaped alien to be honest, they lost their honor by getting caught and tested on. OUR GENE MUST REMAIN PURE!
Last edited by xomega000x on 31 May 2015, 11:15, edited 1 time in total.
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Re: Trapping Xeno's they cannot get out

Post by Adjective » 31 May 2015, 14:30

You double-posted hehe, must've been real into Xeno purity! Amen!

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Re: Trapping Xeno's they cannot get out

Post by xomega000x » 01 Jun 2015, 03:27

Indeed. The hate Is real.
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apophis775
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Re: Trapping Xeno's they cannot get out

Post by apophis775 » 01 Jun 2015, 23:45

Actually, that's working as intended...

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Adjective
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Re: Trapping Xeno's they cannot get out

Post by Adjective » 01 Jun 2015, 23:57

apophis775 wrote:Actually, that's working as intended...
I will exploit this *_*

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Davidchan
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Re: Trapping Xeno's they cannot get out

Post by Davidchan » 02 Jun 2015, 07:31

Drones and Sentinels can use acid on those force fields to destroy them, btw.

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Re: Trapping Xeno's they cannot get out

Post by apophis775 » 04 Jun 2015, 12:18

Aliens who are "secured" fully in research, are considered "captured" and can occasionally be traded to CentCom for goodies, depending on the admins and the situation.

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Re: Trapping Xeno's they cannot get out

Post by Adjective » 04 Jun 2015, 13:28

apophis775 wrote:Aliens who are "secured" fully in research, are considered "captured" and can occasionally be traded to CentCom for goodies, depending on the admins and the situation.
If you tell the admins this and it becomes a more frequent thing I'll catch the queen for a pulse rifle.

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Re: Trapping Xeno's they cannot get out

Post by apophis775 » 05 Jun 2015, 03:18

Most admins, should remember this.

I remember they once captured a queen, I sent them the legendary blade "XENOBANE", which dealt 200 damage, if they got close enough to use it, and was acid-proof. But, they fucked it up, and a sentinel dragged it around as a "trophy" after he took it from the marine using it.

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Re: Trapping Xeno's they cannot get out

Post by Adjective » 05 Jun 2015, 10:31

apophis775 wrote:Most admins, should remember this.

I remember they once captured a queen, I sent them the legendary blade "XENOBANE", which dealt 200 damage, if they got close enough to use it, and was acid-proof. But, they fucked it up, and a sentinel dragged it around as a "trophy" after he took it from the marine using it.
I caught a sentinel last night and we beat the shut out of it but commander would not tell centcomm. Then you got mad at it for playing pet so I had to help it RP an escape that led to its glorious death. XD

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Re: Trapping Xeno's they cannot get out

Post by Vice Admiral Spyglass » 05 Jun 2015, 16:43

Vrai wrote: I caught a sentinel last night and we beat the shut out of it but commander would not tell centcomm. Then you got mad at it for playing pet so I had to help it RP an escape that led to its glorious death. XD
i was that sentinel, that adorable sentinel that you wanted to hate so much
I'm a mostly competent queen~

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