Summary (a quick, 2-3 sentence summary):
Add screenshake for aliens when they get shot.
Benefits (How this will benefit the server and game as a whole):
The greatest benefit I see is avoiding stuff like this, i.e., aliens dying without even realizing they're being shot at.
Details (Description of how you think this would work, the benefits, etc):
If an alien gets shot, their screen shakes.
Edited: Make it toggleable as well, so people who feel that is a nerf can play without it.
Implementation (Optional, if you have an idea how to implement it):
That already happens for humans. Just reuse the same code.
Alien Screenshake When Shot
- Juninho77
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Alien Screenshake When Shot
Last edited by Juninho77 on 07 Jun 2015, 00:21, edited 1 time in total.
"Do not go gentle into that good night; rage, rage against the dying of the light."
If you would permaban a player, you owe it to him to look into his logs and hear his side of the story. And if you cannot bear to do that, then perhaps the player does not deserve to be banned.
- valzargaming
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Re: Alien Screenshake when shot
Yes please. +1
- Butterrobber202
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Re: Alien Screenshake When Shot
-1 No. Just another nerf for aliens, so marines can Dominate them
It's hard fucking enough to play alien as it is.aliens dying without even realizing they're being shot at.
- Juninho77
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Re: Alien Screenshake When Shot
*sigh*Butterrobber202 wrote:-1 No. Just another nerf for aliens, so marines can Dominate them
It's hard fucking enough to play alien as it is.
If you think that'd be a nerf, perhaps we could make it toggleable?
"Do not go gentle into that good night; rage, rage against the dying of the light."
If you would permaban a player, you owe it to him to look into his logs and hear his side of the story. And if you cannot bear to do that, then perhaps the player does not deserve to be banned.
- apophis775
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Re: Alien Screenshake When Shot
Actually, we removed this, because it was so disabling to the aliens when we had it, so NO. We will not be returning screenshake to the aliens.
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Re: Alien Screenshake When Shot
-1. This was implemented at one time. I'm unsure if on Baycode in general or just on this server, but it was terrible. It was impossible to do anything at all aside from using facehugger mines or neurotoxin because of constant 24/7 shaking making it impossible to click on anyone.
This, with the new tackle nerfs and massive aliens that are already hard to use in melee because of marines being covered by your own sprite, would turn all melee classes into useless meatshields unless you are very good at dodging or clicking dots. Or have pounce.
Give the xenos BLOODY SCREEN SO REAL or somesuch if you want an indicator for being shot, not a shake.
This, with the new tackle nerfs and massive aliens that are already hard to use in melee because of marines being covered by your own sprite, would turn all melee classes into useless meatshields unless you are very good at dodging or clicking dots. Or have pounce.
Give the xenos BLOODY SCREEN SO REAL or somesuch if you want an indicator for being shot, not a shake.