Girder stacking rule re-think

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TopHatPenguin
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Girder stacking rule re-think

Post by TopHatPenguin » 08 Jun 2015, 14:35

Summary (a quick, 2-3 sentence summary):Why don't we make it so girder stacking just plain out can't happen by coding it so if there is already a girder on that tile you can't place one on top, just like what you did with resin doors/walls and eggs. The way i see it you could just reuse that bit of code and change a bit of variables, then you are done and it means one less thing for admins/mods to keep an eye on.

Benefits (How this will benefit the server and game as a whole): Allows the players to not even break this rule in the first place.

Details (Description of how you think this would work, the benefits, etc): Everyone would be happy

Implementation (Optional, if you have an idea how to implement it): Coding and reusing the resin door and wall + facehugger on one tile code
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Telegnats
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Re: Girder stacking rule re-think

Post by Telegnats » 08 Jun 2015, 14:40

I see no real reason why this shouldn't be a thing.

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apophis775
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Re: Girder stacking rule re-think

Post by apophis775 » 08 Jun 2015, 14:43

It's in progress, but we need to rule as a stop-gap while we do the coding.

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