ALPHA TEST #3 BUG TRACKER

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Abbysynth
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ALPHA TEST #3 BUG TRACKER

Post by Abbysynth » 15 Jun 2015, 16:43

Please post all bugs you find here!

The most important stuff to test are:
Any weirdness with light sources (they have been recoded to NOT stack, so that in itself is not a bug)
Squads not distributing people evenly
Any missing icons
Specialist weapons
Xeno abilities
Gamemode stuff
Bridge consoles - Note: XOs get a NEW CONSOLE, the Squad Distribution Console. TRY IT OUT. Security cameras still aren't in yet.

Note that this is a LIVE TEST - RP AND RULE FOLLOWING ARE REQUIRED.

Anything that has to do with maps or attachable items (such as flashlights or bayonets to weapons) have NOT yet been worked on so don't bother reporting those.

RoswellRay
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Re: ALPHA TEST #3 BUG TRACKER

Post by RoswellRay » 15 Jun 2015, 18:06

Garbage spewing out of the QM's trashcan.

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HalfdeadKiller
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Re: ALPHA TEST #3 BUG TRACKER

Post by HalfdeadKiller » 15 Jun 2015, 18:06

Chief Engineer does not have access to Engineering Breakroom.
Nor does he have access to the North Engine Radiation Collectors button.
Radiation suit closets don't have Optical Meson Scanners.
The engine heat exchanger room needs the heat exchangers to be facing eachother on adjacent tiles, not one tile away.
There are also not enough N2 canisters to fill the space cooling loop with N2. I had to substitute N2 with a tank of Oxygen.
There are no Air Alarms, or Air Scrubbers or Vents.
There is no Atmospherics in Atmospherics.
There are no disposal or pipe dispensers.
CE does not have access to Engineering Storage outside the Cargo office.



Engine room

Engine Feed and Engine Drain pumps are placed backwards by default.
Engine Filters are configured incorrectly.
The Filters need to be placed differently, as they don't function adjacent to eachother. At least, it didn't seem that way when I was CE. Screenshots will follow if I can manage it.
SMESs show they are charging, but their percentage does not increase.

Edit: Engine Layout Changes
https://imgur.com/a/E30s4#0
Last edited by HalfdeadKiller on 15 Jun 2015, 21:44, edited 8 times in total.

Wondabarrapa
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Re: ALPHA TEST #3 BUG TRACKER

Post by Wondabarrapa » 15 Jun 2015, 18:09

cant claw resin membrane down or melt it

Wondabarrapa
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Re: ALPHA TEST #3 BUG TRACKER

Post by Wondabarrapa » 15 Jun 2015, 18:11

in fact you cant claw or melt any resin structure

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UnknownMurder
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Re: ALPHA TEST #3 BUG TRACKER

Post by UnknownMurder » 15 Jun 2015, 18:12

Right-click on mob won't appear change-ckey
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Killergryphyn
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Re: ALPHA TEST #3 BUG TRACKER

Post by Killergryphyn » 15 Jun 2015, 18:14

Aliens can't hivemind without seeing eachother

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Steven Sneider
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Re: ALPHA TEST #3 BUG TRACKER

Post by Steven Sneider » 15 Jun 2015, 18:15

the helmet seems to remove your beard
NO MERCY! NO RESPITE!

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UnknownMurder
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Re: ALPHA TEST #3 BUG TRACKER

Post by UnknownMurder » 15 Jun 2015, 18:15

There are no "MARK" Command for Staffs.
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Wondabarrapa
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Re: ALPHA TEST #3 BUG TRACKER

Post by Wondabarrapa » 15 Jun 2015, 18:17

cant plant weeds on grass

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NijiShadow
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Re: ALPHA TEST #3 BUG TRACKER

Post by NijiShadow » 15 Jun 2015, 18:20

Crew monitor lists a bunch of seemingly random ID's and the coordinate grid doesn't work. http://puu.sh/iqgXv/3f95a4e98e.png
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dasdelan
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Re: ALPHA TEST #3 BUG TRACKER

Post by dasdelan » 15 Jun 2015, 18:20

No bayonets, no throwing knife texture. Or attach flashlights
:x

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Evan Stelf
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Re: ALPHA TEST #3 BUG TRACKER

Post by Evan Stelf » 15 Jun 2015, 18:23

No syringes in the medical item dispenser in the squad medic room, there are bottles but no syringes you can get
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UnknownMurder
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Re: ALPHA TEST #3 BUG TRACKER

Post by UnknownMurder » 15 Jun 2015, 18:25

Rightclick on the floors, it will display, "SYNDICATE BASE".
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UnknownMurder
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Re: ALPHA TEST #3 BUG TRACKER

Post by UnknownMurder » 15 Jun 2015, 18:29

Weird Admin PMs.

Flashlight isn't its icon.

http://prntscr.com/7heqab Tight Area.
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Butterrobber202
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Re: ALPHA TEST #3 BUG TRACKER

Post by Butterrobber202 » 15 Jun 2015, 18:32

Alien hivemind doesnt work, Throwing Knifes have no Icon

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TopHatPenguin
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Re: ALPHA TEST #3 BUG TRACKER

Post by TopHatPenguin » 15 Jun 2015, 18:42

The Headsets you pick up as a survivor at telecomms on the ground map allow you to hear the normal sulaco chat...
Shit cm memes: Image
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That guy called Wooki.
Resident Santa.
(THP)

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apophis775
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Re: ALPHA TEST #3 BUG TRACKER

Post by apophis775 » 15 Jun 2015, 18:48

Reseachers get assigned still, but don't have a lab.
Tasers need to get one-hit-knockdown buff back put in.
No Morgue

Wondabarrapa
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Re: ALPHA TEST #3 BUG TRACKER

Post by Wondabarrapa » 15 Jun 2015, 18:53

shitty screen shake for xenos

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UnknownMurder
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Re: ALPHA TEST #3 BUG TRACKER

Post by UnknownMurder » 15 Jun 2015, 18:59

Facehugger no longer blinds you.
You can't resist from nest unless you click the nest... Not the resist command.
While nested, you can pull someone from the nest.
Runner can pull via CTRL-Click (Pull) not Grab.
My icons are not there... Honestly?
Acid Icon is different.
Facehugger instantly facehugs marine with helmet.
Warrior/Spitter/Runner will have a window appears when they pounce/spit.
Aliens are throwable.
You can hide behind large gigantic tree. http://prntscr.com/7hf58a / http://prntscr.com/7hf5b2
Last edited by UnknownMurder on 15 Jun 2015, 19:07, edited 1 time in total.
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Parakirby
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Re: ALPHA TEST #3 BUG TRACKER

Post by Parakirby » 15 Jun 2015, 19:05

Nested marines can free other nested marines next to them.
Cannot remove aliens from face once facehugged.
No icon for chestburst corpses.

GeneralGreenBowers
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Re: ALPHA TEST #3 BUG TRACKER

Post by GeneralGreenBowers » 15 Jun 2015, 19:08

You might have already gotten this message from someone else but throwing knifes are invisible and are unable to be thrown, yet still take up space.

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apophis775
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Re: ALPHA TEST #3 BUG TRACKER

Post by apophis775 » 15 Jun 2015, 19:18

bridge lockdown doesn't work...

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UnknownMurder
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Re: ALPHA TEST #3 BUG TRACKER

Post by UnknownMurder » 15 Jun 2015, 19:26

http://prntscr.com/7hfc38 Self Explanatory.

Invisible Shuttle.
Medical is so small.
When you're a ghost, and beneath the shuttle. You will teleport.
Decapitations.
FOR STAFFS: Aliens Vs. Marines head count doesn't appear on who list.

Note: Everyone's lazy not reporting bugs they want to abuse.
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RoswellRay
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Re: ALPHA TEST #3 BUG TRACKER

Post by RoswellRay » 15 Jun 2015, 19:39

Did they remove runner pounce cooldown? I got re-pounded by a runner the moment I got up making escape impossible

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