Ideas for remap of Research, while keeping Grenade Man. and Testing
- DesFrSpace
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- Joined: 24 May 2015, 01:54
Ideas for remap of Research, while keeping Grenade Man. and Testing
Summary (a quick, 2-3 sentence summary):
Reply to "Remove Research"
Completely agree with you on that.However, basic Grenades manufacturing is still IMPORTANT, with OR without Mechs.
Benefits (How this will benefit the server and game as a whole):
As mention in Suggestion "Remove Research" by UnknownMurder, by removing
"Research as a whole will free up space for more beneficial" facilities.
Details (Description of how you think this would work, the benefits, etc):
Again mentioned in Suggestion "Research Removal" by UnknownMurder,
Research will still operate as only grenades manufacture, OR Mines! Even ammo for that Rocket L.(Heard of it)
Also, why don't we just adds one tank or 2 jeep, those are fun, . [Located in original Mech Bay]
Implementation (Optional, if you have an idea how to implement it):
To Do List :
-WIPE OUT Research Zone for your "Research Removal- firing range"
-Move all Grenade Construction and Manufacturing to the now expanded(HEIGHTs) Research Storage
-Research Storage expansion (now taking up the floors between Mech Bay and Research Storage).
[Optional] Remove Mech Bay, we don't really know what those Mechs are used for. =<=' .
Reply to "Remove Research"
Completely agree with you on that.However, basic Grenades manufacturing is still IMPORTANT, with OR without Mechs.
Benefits (How this will benefit the server and game as a whole):
As mention in Suggestion "Remove Research" by UnknownMurder, by removing
"Research as a whole will free up space for more beneficial" facilities.
Details (Description of how you think this would work, the benefits, etc):
Again mentioned in Suggestion "Research Removal" by UnknownMurder,
Research will still operate as only grenades manufacture, OR Mines! Even ammo for that Rocket L.(Heard of it)
Also, why don't we just adds one tank or 2 jeep, those are fun, . [Located in original Mech Bay]
Implementation (Optional, if you have an idea how to implement it):
To Do List :
-WIPE OUT Research Zone for your "Research Removal- firing range"
-Move all Grenade Construction and Manufacturing to the now expanded(HEIGHTs) Research Storage
-Research Storage expansion (now taking up the floors between Mech Bay and Research Storage).
[Optional] Remove Mech Bay, we don't really know what those Mechs are used for. =<=' .
ALPHA, BETA, OMEGA, GAMMA, SIGMA.
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- TopHatPenguin
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
In my opinion i honestly don't see why we even have making grenades as a thing because the Sulaco is a Assault Carrier not a research Ship.....
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- DesFrSpace
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
It's will no longer be Researchers, as Research Zone will be removed, then let name Researcher to "Grenadier", Fancy name .Mr. Penguin wrote:In my opinion i honestly don't see why we even have making grenades as a thing because the Sulaco is a Assault Carrier not a research Ship.....
Good Hunting.
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- UnknownMurder
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
...There will no research... Sorry. Not even grenadiers.
- DesFrSpace
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
RIP ~.~ I'm still looking forward to Alpha's implementation.
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- Triel Wolfblood
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
aww chem grenades were the second best part of gameUnknownMurder wrote:...There will no research... Sorry. Not even grenadiers.
- DesFrSpace
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
If it was to brought back, Aliens need regeneration ability and monkey spawning ability, which lead to more meta.Triel Wolfblood wrote: aww chem grenades were the second best part of game
If Chemical grenades were brought back, chances of Marines win would be higher.
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- Triel Wolfblood
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
the chemnades are still in but chances arent much higher
- MrJJJ
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
To be fair, grenades were not though to be this ABUSED
there was napalm and acid grenades made at some point, which caused aliens and marines to die very quick…
there was napalm and acid grenades made at some point, which caused aliens and marines to die very quick…
- apophis775
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Re: Ideas for remap of Research, while keeping Grenade Man. and Testing
RESEARCH AND GRENADES ARE GOING AWAY.
Make peace with it.
Make peace with it.