Random Item Crates in Alpha Map

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Screamingstar
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Random Item Crates in Alpha Map

Post by Screamingstar » 29 Jun 2015, 17:04

Summary (a quick, 2-3 sentence summary): Crates containing random items hidden anywhere on the new ground map.Image

Benefits (How this will benefit the server and game as a whole): This will make marines want to explore the map more if they have something to gain. If the marines go out and explore the Aliens will have an easier chance to capture.

Details (Description of how you think this would work, the benefits, etc): Each round a random number of crates are randomly placed upon underground or in mountains outside of the human settlement. A marine would either mine or use the shovel to expose the crate. Than the marine(s) will have to crack open the crate and can either contain nothing or items such as Night Vision Goggles, any kind of ammo, grenades, armor, helmets, weapons, specialist gear etc or either completely useless items(Hats,uniforms,plants etc...). However some of the items might now work such as the guns, grenades and specialist gear.

Implementation (Optional, if you have an idea how to implement it):

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Infernus
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Re: Random Item Crates in Alpha Map

Post by Infernus » 29 Jun 2015, 18:01

I can't see why now.
+1

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Re: Random Item Crates in Alpha Map

Post by TopHatPenguin » 29 Jun 2015, 18:02

Sounds good for an optional objective.
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Re: Random Item Crates in Alpha Map

Post by speedybst » 29 Jun 2015, 18:21

Indeed, but just take care not to turn this into the United States Colonial Miners.
+1 from me, i do like the idea of side objectives, always.

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Re: Random Item Crates in Alpha Map

Post by UnknownMurder » 29 Jun 2015, 19:43

+1
Gives something for Marines to do rather than attacking Aliens, then aliens retaliate.
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Re: Random Item Crates in Alpha Map

Post by apophis775 » 11 Jul 2015, 15:15

IDK, what would these really do, other than have random shit in them?

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Re: Random Item Crates in Alpha Map

Post by TopHatPenguin » 11 Jul 2015, 16:27

We already kind of have this in the Alpha in the Temple and the crashed ship.. it would nice if there was more stuff to explore...
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Re: Random Item Crates in Alpha Map

Post by Screamingstar » 12 Jul 2015, 01:06

I made this before i ever played the Alpha.
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Re: Random Item Crates in Alpha Map

Post by Felkvir » 12 Jul 2015, 06:42

Ehh, Penguin mentioned it .. Much rather have more things to explore than more random items lying around. And the only reason i believe that there were MARINE items lying around on the ground map was because there was a crashed marine shuttle there..

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Re: Random Item Crates in Alpha Map

Post by TopHatPenguin » 13 Jul 2015, 06:06

Felkvir wrote:Ehh, Penguin mentioned it .. Much rather have more things to explore than more random items lying around. And the only reason i believe that there were MARINE items lying around on the ground map was because there was a crashed marine shuttle there..
Well in the crashed shuttle there is a grenade launcher with ammo and.. a med kit.

In the temple there are a lot of faithless but they need to be buffed to do more damage and also get the Ai to target marines due to i'm fairly sure.. they had to be admin controlled, the reason why i'm saying buff the faithless is due to the reward in the temple being a E Shield.
Last edited by TopHatPenguin on 13 Jul 2015, 07:24, edited 1 time in total.
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Re: Random Item Crates in Alpha Map

Post by Felkvir » 13 Jul 2015, 06:48

Uhh yeah, the things in and around the temple are kinda weird ... Mostly the faithless, cause they don't make much sense since the temple is 'supposed' to be abandoned i believe. The energy shield should just be moved so it's hidden somewhere behind at least 5 layers of rock or something ..

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