HUGE IDEA (READ)

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apophis775
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Re: HUGE IDEA (READ)

Post by apophis775 » 07 Sep 2015, 18:01

The ship-to-ship could be EASILY done. Like, so easy it's not funny.

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kurugi
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Re: HUGE IDEA (READ)

Post by kurugi » 09 Sep 2015, 11:50

We should have a series of 3 rounds with 5 different maps. If aliens win round 1, round 2 would use a certain map and if humans win, it uses the other. Same for round 3. That way it’s like a story.
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TopHatPenguin
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Re: HUGE IDEA (READ)

Post by TopHatPenguin » 09 Sep 2015, 12:11

kurugi wrote:We should have a series of 3 rounds with 5 different maps. If aliens win round 1, round 2 would use a certain map and if humans win, it uses the other. Same for round 3. That way it’s like a story.
So i've been thinking about this more.. so basically..

If aliens win map 1 PMcs will be sent in to investigate the sulaco after receiving a distress call ( Possibly could be changed to mercs or the pirates to make more sense but eh.. anyway) and would basically be a ship vs ship but the outer walls of both ships would have to be immune to everything or this https://gyazo.com/6505b7e2bca80bd9a1dae985b5d776b5 so we don't get breach land the the pre-breach sequel to Breach mania.All the walls on the inside can be destroy-able, not sure if it should be 1 z-level for each for the ship but the ships would be big on that one z-level.. Hmm anyway.

If marines win map 1 it would go to a map with a higher amount of xenos ( more of a challenge or maybe not.)
So maybe a random station map or a ship crashed into a planet while transporting xenos back to a Weyland Yutani research facility, the crash would of been caused by their escape, due to it being a xeno transport ship there would be alot of xenos on board.

That's what i have for now in the idea's department.
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Re: HUGE IDEA (READ)

Post by Pillow » 11 Sep 2015, 11:56

that sounds fun, I approve
Currently playing far too much nationstates
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Re: HUGE IDEA (READ)

Post by apophis775 » 15 Nov 2015, 02:54

I DO want to do a game-mode like this. But, I don't think it would fit on our server.

However, I *AM* "sort of" working on a start trek server, with this being the focus. My hope is to use the "CM" basic engine once we've got it tuned a little more.

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