Remake Or Nerf Nests

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MrJJJ
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Remake Or Nerf Nests

Post by MrJJJ » 15 Jul 2015, 06:31

CM Version (alpha or Regular): BOTH

Summary (a quick, 2-3 sentence summary): Literaly make it so nests can't be placed in combat and abused, or fucking remove them and replace with something, i don't care, NERF THEM

Benefits (How this will benefit the server and game as a whole): Stop the stupid hivelord or a drone comes out of nowhere, you get tackled, he instantly makes a nest on you, nests you, hugs you and then pulls you of a nest to the hive" or any other bullshit like that, because seriously...annoying

Details (Description of how you think this would work, the benefits, etc): Make a delay on making nests, make it easier to escape nests, ANYTHING TO NERF THIS BULLSHIT! (literaly, half of my team got captured, because the drones and hivelord tackled us along with others and instantly placed a nest on us, STRIPPED US OF EVERYTHING and then hugged us and brought to the hive, which was like, very far away)

Implementation (Optional, if you have an idea how to implement it): Either remove nests, and replace with something else, nerf the nests or some shit, i don't care, this is stupid and annoying, a alien should not be able to make a "trap that you can escape only 3 times from and then you burst" in 3 or so seconds

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Triel Wolfblood
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Re: Remake Or Nerf Nests

Post by Triel Wolfblood » 15 Jul 2015, 07:02

the topic meances with spikes of rage and butthurtness but i agree. making nests right after tackling someone is bullshit. it shoulda be like you cant make nests near marines or could only make nests when queen is near. or both. or other ideas

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Artouris
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Re: Remake Or Nerf Nests

Post by Artouris » 15 Jul 2015, 07:40

From a survivor perspective I have to agree with this. From my times as playing survivor with such cheesy tactics its even more unfair because survivors half the time have no capabily of fighting back effectively.

Just to describe what kind of happened was that I was chased later receiving clothes as survivor to the point where I couldn't grab any supplies. Then I ran into the arrivals hallway to get to the tool storage for a welder. But the drones walled off the hallway when I got in and then kept crappin out nests every five seconds and trying to tackle me. It turned out by random chance that in the tool storage didn't have any welders because of the random chance to spawn. Then they walled off tool storage... Then there was no one to run or break out because they had two layers of resin doors. Then I got hugged because they didn't need to nest me.

While that story didn't end with me being nested in my trapped room I've experienced the same thing where I was nested then they left for 20 seconds came back and bap facehugged. As a survivor how are you suppose to combat that? Its not like im playing a marine where I have the capability to combat the drone with proper weapons.

Sorry for writing a long rant and tidbit but for the most part it relates to the subject at hand.
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Juninho77
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Re: Remake Or Nerf Nests

Post by Juninho77 » 15 Jul 2015, 08:04

We could add a cooldown between building a nest and actually being able to use it.
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MrJJJ
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Re: Remake Or Nerf Nests

Post by MrJJJ » 15 Jul 2015, 08:06

Juninho77 wrote:We could add a cooldown between building a nest and actually being able to use it.
That could help

AlanDemarest
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Re: Remake Or Nerf Nests

Post by AlanDemarest » 15 Jul 2015, 08:35

At that note the tackle duration should be significantly increased, attempting to drag someone to a nest is absolutely horrible because they keep getting up and you can't re-apply a tackle while they are already tackled.

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MrJJJ
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Re: Remake Or Nerf Nests

Post by MrJJJ » 15 Jul 2015, 08:51

AlanDemarest wrote:At that note the tackle duration should be significantly increased, attempting to drag someone to a nest is absolutely horrible because they keep getting up and you can't re-apply a tackle while they are already tackled.
No
Tier-2 and Tier-3 have absolutely good tackles, Tier-1 is not really meant for combating against groups of marines

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Juninho77
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Re: Remake Or Nerf Nests

Post by Juninho77 » 15 Jul 2015, 09:00

AlanDemarest wrote:At that note the tackle duration should be significantly increased, attempting to drag someone to a nest is absolutely horrible because they keep getting up and you can't re-apply a tackle while they are already tackled.
Juninho's guide to capturing marines:
1- Grab a facehugger;
2- Attach the facehugger to the marine's face;
3- Nest the marine;
4- Repeat.
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"Do not go gentle into that good night; rage, rage against the dying of the light."
If you would permaban a player, you owe it to him to look into his logs and hear his side of the story. And if you cannot bear to do that, then perhaps the player does not deserve to be banned.
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Butterrobber202
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Re: Remake Or Nerf Nests

Post by Butterrobber202 » 15 Jul 2015, 09:38

I know I'm yelled out for always having the Aliens side BUT

I would not mind a 1.5 second timer to make Nests

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Surrealistik
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Re: Remake Or Nerf Nests

Post by Surrealistik » 15 Jul 2015, 12:20

+1 Just like resin walls, nests mid combat are pure bullshit. Should have a 4 second build time.
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MrGabol100
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Re: Remake Or Nerf Nests

Post by MrGabol100 » 15 Jul 2015, 12:50

Mid combat nests should be actually forbbiden in the rules, isn't the fucking point to get the hosts to the hive?

It's major bullshit, and a 4 second build time at least would work.

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Re: Remake Or Nerf Nests

Post by AlanDemarest » 16 Jul 2015, 04:48

Well then I would like all these clear marine players to explain how you are going to get a marine to a nest in time, with the ridicolously low tackle time, which you can't even re-apply until he is standing and running away again. And no, if he's already infected you can't use a facehugger on him.

Building walls, doors and nests in combat has the obvious downside that you may be shot to pieces while doing so, aliens don't need this nerf at all.

In my opinion the tackle should be re-appliable all the time, I don't see how it makes sense that you can't keep a human pinned down.

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MrJJJ
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Re: Remake Or Nerf Nests

Post by MrJJJ » 16 Jul 2015, 05:01

AlanDemarest wrote:Well then I would like all these clear marine players to explain how you are going to get a marine to a nest in time, with the ridicolously low tackle time, which you can't even re-apply until he is standing and running away again. And no, if he's already infected you can't use a facehugger on him.

Building walls, doors and nests in combat has the obvious downside that you may be shot to pieces while doing so, aliens don't need this nerf at all.

In my opinion the tackle should be re-appliable all the time, I don't see how it makes sense that you can't keep a human pinned down.
Again, let me tell you
Tier 1, sentinels and drone have low tackle duration and chance, runner has preety high chance but too small duration
Tier 2, Warrior has the best tackle of them all, his tackle and speed is enough to get you almost across half the station, Others have preety medium tackle
Tier 3, Queen has very good tackle and duration out of them all, but the 3 others are still preety good
About re-applying tackle
And yes you can if you time it right, there is a second of your char "getting up" which you can still tackle them, hence what we mean by "tackle spam"
And no, that downside does not exist for people who have either
1) Macros ready
2) Have the build menu already, then press a button to move a tile, quickly press on build a wall, door or nest and then quickly run back, maybe getting shot 2-6 times which is not really usually enough to kill them, unless its a MG

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Artyom
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Re: Remake Or Nerf Nests

Post by Artyom » 16 Jul 2015, 05:25

If you get tackled by a drone or Hivelord you deserve to be nested and then huggered.
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MrJJJ
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Re: Remake Or Nerf Nests

Post by MrJJJ » 16 Jul 2015, 05:30

Artyom wrote:If you get tackled by a drone you deserve to be nested and then huggered.
Here, better
(Do remember Hivelord is not so weak as a drone, he is much more combat able then any drone ever)

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