RANDOM ALPHA TEST #7 17JUL2015

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Biolock
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Biolock » 19 Jul 2015, 05:33

Inflatable barriers can not be slashed, only melted with acid... seems easily exploitable.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....

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Lucyz
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Lucyz » 19 Jul 2015, 06:33

Bridge Officers should be allowed access to the security lockers in the bridge.

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Sargeantmuffinman
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sargeantmuffinman » 19 Jul 2015, 07:11

Image

Image

Still broke.

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Juninho77
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Juninho77 » 19 Jul 2015, 07:54

Prisoners can unlock brig cells.
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"Do not go gentle into that good night; rage, rage against the dying of the light."
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Lucyz » 19 Jul 2015, 08:32

Mechs unable to get down or up the sulaco levels via ladders.

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Sargeantmuffinman
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sargeantmuffinman » 19 Jul 2015, 08:55

Image

Face hugger sometimes don't show up on face.

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TheFlagbearer
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by TheFlagbearer » 19 Jul 2015, 11:28

All NanoMeds vend empty autoinjectors.

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Surrealistik
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Surrealistik » 19 Jul 2015, 11:42

Atmos tanks have no output vent/piping.

Atmos has no cooler and no cooling loop (SM's cooling loop doesn't count).
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Youbar
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Youbar » 19 Jul 2015, 15:18


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Sebro
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sebro » 19 Jul 2015, 15:21

MP's belt can barely hold anything, no flashes, no guns, it's pretty much useless, along with their suit storage, can't hold anything
:(

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sebro » 19 Jul 2015, 15:37

Too many AFK baldies
:(

CampinKiller
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by CampinKiller » 19 Jul 2015, 16:39

Stasis bags still allow you to take damage and subsequently die.

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Sebro
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sebro » 19 Jul 2015, 17:02

Colony blueprints show Sulacos blueprint... weird
:(

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Sebro
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Sebro » 19 Jul 2015, 17:04

The loyalty implant for the Liason only makes them loyal to NT
:(

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Infernus » 19 Jul 2015, 17:25

CampinKiller wrote:Stasis bags still allow you to take damage and subsequently die.
This is how they always worked.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by CampinKiller » 19 Jul 2015, 17:31

Infernus wrote: This is how they always worked.
Are they not supposed to stop damage at the expense of clone damage?

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Tetsip
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Tetsip » 19 Jul 2015, 17:41

They are, but internal bleeding is different. You gradually lose blood. If your blood goes too low you start taking suffocation damage. Eventually you die.
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by TheCubscout » 19 Jul 2015, 18:07

The "Write in Blood" and "Become Mouse" verb in the ghost tab have no use currently.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Feweh » 19 Jul 2015, 18:13

Tasers & Stun Batons don't do anything..

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Infernus
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Infernus » 19 Jul 2015, 18:16

CampinKiller wrote:Stasis bags still allow you to take damage and subsequently die.

This is how they always worked.

Are they not supposed to stop damage at the expense of clone damage?

I really need more info on this:
Was he bleeding?
Did he had internal bleeding?
Was he in hard crit? (below -50 HP)
How did he die? Which damage ended him?

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by CampinKiller » 19 Jul 2015, 18:44

Infernus wrote:
I really need more info on this:
Was he bleeding?
Did he had internal bleeding?
Was he in hard crit? (below -50 HP)
How did he die? Which damage ended him?
The injury was a punctured lung. Not in hard crit, but between 0 and -50. I believe oxygen damage did me in. Though I was not bleeding internally, but rather suffering oxy loss due to the punctured lung.

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Tetsip
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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Tetsip » 19 Jul 2015, 18:52

Yeah. Stasis bags won't save you from oxygen damage.
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Swordhill: Did your predator just grand-theft auto a cargo train from a marine? Apophis775: That's classified.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by TheCubscout » 19 Jul 2015, 19:35

RO does not spawn with a backpack.

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by Feweh » 19 Jul 2015, 19:39

Aliens can see the Priority Announcements?

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Re: RANDOM ALPHA TEST #7 17JUL2015

Post by TheCubscout » 19 Jul 2015, 19:45

The RO still does not have access to the:
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Locker

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Warehouse Door controls

Locked