CM Version (alpha or Regular): Alpha
Summary (a quick, 2-3 sentence summary): As of now the specialist has all the cool gear and it's wildly unfair. Instead of having a specialist, we should have the squad leader spawn with a token, and be given the task of distributing the items.
Benefits (How this will benefit the server and game as a whole): It will allow players other than an individual use the cool toys that the squads are given as well as allow a greater variety to be used in the field.
Details (Description of how you think this would work, the benefits, etc): Just get rid of the specialist job and have the SL distribute the cool gear among the standards/ other groups.
Implementation (Optional, if you have an idea how to implement it):
Removing the Specialist
- Biolock
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Removing the Specialist
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
- Lostmixup
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Re: Removing the Specialist
Or, better yet, everyone could just spawn with one token, or every locker has one token.
- Briankada
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Re: Removing the Specialist
-1, they're called the specialist for a reason, and the SL would just use the token to keep the gear for themselves, and they already get their own armor.
"Now go! Let the legend come back to life!"
- Biolock
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Re: Removing the Specialist
If the SL chooses to not distribute the gear, they're super dumb since they can't use it all anyway.
I'm stressing way too hard about what to put here, so I'm just gonna leave it blank.... or....
-
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Re: Removing the Specialist
So instead of having a streamlined, simple and effective way of getting gear, you want to turn it into a clusterfuck that relies on the squadlead not being a total asshat/idiot.
-1
-1
- Clayton_Kelly
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Re: Removing the Specialist
-1. Yeah.
- Dragon2323
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Re: Removing the Specialist
-1.
A specialist implies that the role is heavily trained, comparing to the idea of untrained marines taking upon the weight and functionality of the B18 armour, or untrained marines entering the equipment provided with the M56 Smartgun. It is not clever, and it is asinine. Comparing this to untrained designated marksmen trying to snipe an alien with the scoped rifle, or to untrained marines with heavy ordinance...
... bio, what are you thinking
A specialist implies that the role is heavily trained, comparing to the idea of untrained marines taking upon the weight and functionality of the B18 armour, or untrained marines entering the equipment provided with the M56 Smartgun. It is not clever, and it is asinine. Comparing this to untrained designated marksmen trying to snipe an alien with the scoped rifle, or to untrained marines with heavy ordinance...
... bio, what are you thinking
- TopHatPenguin
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Re: Removing the Specialist
I agree with Bio on this but i believe this may be the wrong way to go about it...as it stands couldn't we just have the "Special Weapons" Divided between different classes to equal out the squads...
Shit cm memes:
That guy called Wooki.
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That guy called Wooki.
Resident Santa.
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- apophis775
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Re: Removing the Specialist
Nope.
Denied.
Denied.