Grenades

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tenshar
Registered user
Posts: 59
Joined: 10 Jul 2015, 17:58

Grenades

Post by tenshar » 18 Jul 2015, 22:15

Colonial Marines Version: Alpha (and main to a lesser extent)
Bug Description:
Grenades on trigger Do not activate throw quite a lot of the time of the time, and cannot be thrown if your in shadows or such only when targeting a a square that is well lit. Due to their 3 second timer there's no time to click throw and then click your target so your constantly seeing marines explode while trying to throw a grenade (which is silly, grenades don't start counting down till they get thrown, so a marine blowing himself up unless they drop it at their feet, is impossible.)

Steps to reproduce:
1: Click grenade to prime
2.Click to throw
3. Relize it never activated throw like it was supposed to, try to click throw and then toss it, not enough time, explode near allied marines

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Abbysynth
Registered user
Posts: 465
Joined: 30 Apr 2015, 21:15
Location: Ottawa, Ontario

Re: Grenades

Post by Abbysynth » 07 Aug 2015, 21:27

Grenades are 4 seconds, and work as intended. Not a bug.

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