[ALPHA] Shorten shuttle times
- Mordrehel
- Registered user
- Posts: 250
- Joined: 24 Apr 2015, 15:15
[ALPHA] Shorten shuttle times
CM Version (alpha or Regular):Alpha
Summary (a quick, 2-3 sentence summary):Shorten the shuttle times... Things such as getting marines back to the sulaco in time to have surgical operations is nearly impossible at the moment.
Benefits (How this will benefit the server and game as a whole):It'll give the marines a buff they really need right now.
Details (Description of how you think this would work, the benefits, etc):Pretty much explained it.
Implementation (Optional, if you have an idea how to implement it): Modify the shuttle timer.
Summary (a quick, 2-3 sentence summary):Shorten the shuttle times... Things such as getting marines back to the sulaco in time to have surgical operations is nearly impossible at the moment.
Benefits (How this will benefit the server and game as a whole):It'll give the marines a buff they really need right now.
Details (Description of how you think this would work, the benefits, etc):Pretty much explained it.
Implementation (Optional, if you have an idea how to implement it): Modify the shuttle timer.
Last edited by Mordrehel on 25 Jul 2015, 05:19, edited 1 time in total.
Credit goes to NobodySpecialzz for this beautiful image
- Youbar
- Registered user
- Posts: 334
- Joined: 14 Dec 2014, 22:08
Re: [ALPHA] Shorten shuttle times
Shuttle transit should take around one minute at most. Otherwise it severely delays logistics related to managing the marines under you.
"Man with one chopstick go hungry."
- Chinese Proverb
- Chinese Proverb
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: [ALPHA] Shorten shuttle times
*Cough* If we add a new job as a shuttle pilot you could have it so when the shuttle is activated by the pilot it would take a shorter amount of time to land as he/she would be experienced in flying the shuttle.(You could probably make it shorter via the pilot's ID so if the player uses the pilot's ID it would travel quicker... well that's how i can think to code it but eh.. you can probably think some other stuff up as well)
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: [ALPHA] Shorten shuttle times
There was some discussion of a new "shuttle pilot" job, what do people think?
-
- Registered user
- Posts: 105
- Joined: 31 Aug 2015, 17:30
Re: [ALPHA] Shorten shuttle times
Seems like it'd be a lot of nothing for the pilot in question.
- Dyne
- Registered user
- Posts: 610
- Joined: 31 Jul 2015, 02:49
Re: [ALPHA] Shorten shuttle times
-1. 2 mins is long enough. If you want surgeries flowing- get the bird moving on time or get a doc to FOB.
EDIT: Yes on shuttle pilot, also yes on MP's acting as pilots now if enough MP's.
EDIT: Yes on shuttle pilot, also yes on MP's acting as pilots now if enough MP's.
Natalie 'Snow-Cries-a-lot' Reyes
- Arachnidnexus
- Donor
- Posts: 449
- Joined: 04 Sep 2015, 20:50
Re: [ALPHA] Shorten shuttle times
Eh, I find that the limiting factor is more often how often command or SLs feel like sending it rather than the timer itself. You can usually stabilize well enough as a combat medic to get them back to the Sulaco if BOs or the LZ/FOB SLs are competent enough.
On the shuttle pilot thing, I feel like the pilot would have a lot of boring downtime. On the other hand, having a dedicated dropship pilot would be pretty nice to have lore-wise.
On the shuttle pilot thing, I feel like the pilot would have a lot of boring downtime. On the other hand, having a dedicated dropship pilot would be pretty nice to have lore-wise.
- Dyne
- Registered user
- Posts: 610
- Joined: 31 Jul 2015, 02:49
Re: [ALPHA] Shorten shuttle times
There isnt that much downtime for a pilot in an organized marine round. Load/unload/repair/eat/banter/not die.
Natalie 'Snow-Cries-a-lot' Reyes
- TR-BlackDragon
- Registered user
- Posts: 722
- Joined: 30 Jul 2015, 17:24
- Location: Usa eastern
Re: [ALPHA] Shorten shuttle times
So for this. And maybe even give control over of the turrets to him that are on the front of the dropship.apophis775 wrote:There was some discussion of a new "shuttle pilot" job, what do people think?
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: [ALPHA] Shorten shuttle times
Well, my thought was that if the Pilot was flying, he'd be able to "shorten" the times, but also, the shuttle could be flown without the pilot, for the current times.
And, the pilot could "refuel" the ship on the sulaco to shorten the time even more.
And, the pilot could "refuel" the ship on the sulaco to shorten the time even more.
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: [ALPHA] Shorten shuttle times
That could work but the pilot would probably need some new sprited uniform to fit the 'Pilot' look.apophis775 wrote:Well, my thought was that if the Pilot was flying, he'd be able to "shorten" the times, but also, the shuttle could be flown without the pilot, for the current times.
And, the pilot could "refuel" the ship on the sulaco to shorten the time even more.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: [ALPHA] Shorten shuttle times
Yea, well, I might be able to get something like that done.
-
- Registered user
- Posts: 8
- Joined: 11 Sep 2015, 14:29
Re: [ALPHA] Shorten shuttle times
This sounds like a job I'd play non-stop. Personally, I'd like for the pilot to have control over those turrets too, so he can defend his cockpit from threats. Because those turrets are just there to be blown up right now.
- WyattH
- Registered user
- Posts: 305
- Joined: 10 Sep 2015, 22:36
Re: [ALPHA] Shorten shuttle times
+1 the idea of shuttle pilot, it would be great for the marines and great for the realism all while adding another fun and interesting job
I really like the ideas of the shuttle pilot being able to do things to even speed up shuttle times as well when theyre doing their job right
I really like the ideas of the shuttle pilot being able to do things to even speed up shuttle times as well when theyre doing their job right
- Jack McIntyre
- Donor
- Posts: 457
- Joined: 17 Aug 2015, 22:25
- Location: Indiana
Re: [ALPHA] Shorten shuttle times
Certainly would be nice as well for command that they don't have marines shouting in their ears to send down the shuttle when you are trying to manage everything else up there especially when you have BO's who have no idea what they are doing or they go SSD and have to man more then one console. +1
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: [ALPHA] Shorten shuttle times
Denied. It's good the way it is.