[ALPHA] Blast Door Opens

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UnknownMurder
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Posts: 2243
Joined: 15 Dec 2014, 08:03
Location: Ascension

[ALPHA] Blast Door Opens

Post by UnknownMurder » 25 Jul 2015, 11:10

CM Version (alpha or Regular): Alpha

Summary (a quick, 2-3 sentence summary):
http://i.gyazo.com/0c2238170af0ebf684cf4610b7c224e8.png
Blast Doors opens when the Shuttle takes off.

Benefits (How this will benefit the server and game as a whole):
Improves RP.

Details (Description of how you think this would work, the benefits, etc):
There will be blast doors by the door... As well as a gigantic font radio informing EVERYONE the drop pod is leaving on Sulaco Channel. Although, there will be blast doors at the entrance to the hangar.

Implementation (Optional, if you have an idea how to implement it):
Mapping and Coding.
Image

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Sargeantmuffinman
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Posts: 1372
Joined: 01 Apr 2015, 14:31
Location: Mean while in Europe somewhere.

Re: [ALPHA] Blast Door Opens

Post by Sargeantmuffinman » 28 Jul 2015, 05:36

But the vacuum of spess is there....so add that and a message for all personnel to leave the hanger.

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Surrealistik
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Posts: 1870
Joined: 04 Jul 2015, 17:57

Re: [ALPHA] Blast Door Opens

Post by Surrealistik » 28 Jul 2015, 11:03

Lol, the flood of popped lungs Medbay's going to have to sort through due to this suggestion is already palpable.
Sur 'Druglord' Lahzar; Field Engineer, Perpetually Understaffed and Exasperated CMO/Doctor/Researcher
Bando 'Baldboi' Badderson; PFC, Five foot ten of pure bald glory.

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