Playing Cards for Helmets

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mcalexev
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Playing Cards for Helmets

Post by mcalexev » 31 Jul 2015, 16:15

Summary (a quick, 2-3 sentence summary):
The ability to stick playing cards or whatever in the netting of your helmet, WW2 style.
Benefits (How this will benefit the server and game as a whole):
Adds another cosmetic option for marines, to make them feel more unique amongst their peers.
Details (Description of how you think this would work, the benefits, etc):
Essentially how I've said it. Make it so you can combine a deck of cards with a helmet to stick a card on it.

Implementation (Optional, if you have an idea how to implement it):

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johners12345
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Re: Playing Cards for Helmets

Post by johners12345 » 31 Jul 2015, 20:17

Why is this even a thing as a thread.. I mean.. When will people even acquire playing cards..

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Sebro
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Re: Playing Cards for Helmets

Post by Sebro » 31 Jul 2015, 21:52

johners12345 wrote:Why is this even a thing as a thread.. I mean.. When will people even acquire playing cards..

Roundstart, in the briefing, One whole deck. Baldies throw them at people.
:(

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johners12345
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Re: Playing Cards for Helmets

Post by johners12345 » 31 Jul 2015, 22:11

Sebro wrote:
Roundstart, in the briefing, One whole deck. Baldies throw them at people.
Never seen it :P than again I'm always either working on staff stuff, or I'm missing briefing when I get equipment

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Allan1234
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Re: Playing Cards for Helmets

Post by Allan1234 » 31 Jul 2015, 23:39

meh, this is something that would be cool for RP but dosn't really matter...

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block1
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Re: Playing Cards for Helmets

Post by block1 » 01 Aug 2015, 18:40

+1, I can sprite it if this suggestion gets approved by an admin.

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UnknownMurder
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Re: Playing Cards for Helmets

Post by UnknownMurder » 02 Aug 2015, 14:51

This has been suggested before...
I guess it won't hurt.
+1

(COUGH COUGH MAKE IT A DONATOR ITEM COUGH COUGH)
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Densane
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Re: Playing Cards for Helmets

Post by Densane » 05 Aug 2015, 14:28

I'm all for it, because honestly, the average male marine in standard equipment is indistinguishable from one another sprite wise with just a cursory glance, and I've seen people go to great lengths to be able to be individual on the battlefield (down to not wearing helmets!)

This would be helpful to discern one from another in hasty moments when you can't afford to stop training your cursor on a breach where xenomorphs are baring down to you to examine if that person that just entered the room is, in fact, that one competent guy that you can trust, or that one asshole in your squad that's been fucking about the whole time and is liable to screw up the whole killzone.
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apophis775
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Re: Playing Cards for Helmets

Post by apophis775 » 13 Sep 2015, 14:16

LOCKED, Duplicate suggestion of an already approved suggestion...

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