[ALPHA] Add Access Levels to Chem Dispenser

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Surrealistik
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[ALPHA] Add Access Levels to Chem Dispenser

Post by Surrealistik » 04 Aug 2015, 16:02

Summary (a quick, 2-3 sentence summary):

Per the subject.

Benefits (How this will benefit the server and game as a whole):

Stops griefers from creating deadly chemicals or explosions in the Medbay which literally just happened and destroyed an irreplacable cryocell. Helps ensure chem dispenser charge is used for legitimate and productive purposes. Asked for this awhile back for the same reasons, but no, you wouldn't listen.

Details (Description of how you think this would work, the benefits, etc):

Set access levels to use the chem dispenser so that only the CMO, Researcher and Doctors can use it.

Implementation (Optional, if you have an idea how to implement it):

Minor coding changes.
Last edited by Surrealistik on 04 Aug 2015, 16:07, edited 1 time in total.
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Jeser
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Re: [ALPHA] Add Access Levels to Chem Dispenser

Post by Jeser » 04 Aug 2015, 16:04

Wait, chem dispensers DON'T have accesses? O.o It's kinda, more bug, even...
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Re: [ALPHA] Add Access Levels to Chem Dispenser

Post by Atpot » 05 Aug 2015, 17:31

+1

I didn't even know the dispenser was open to everyone, makes sense to have restricted access

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Re: [ALPHA] Add Access Levels to Chem Dispenser

Post by Surrealistik » 21 Aug 2015, 14:04

Bump for the love of anti-grief.
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Re: [ALPHA] Add Access Levels to Chem Dispenser

Post by TopHatPenguin » 22 Aug 2015, 19:55

+1 this should probably be in so we don't get some random come in and blow up medbay or other areas of the ship.
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Re: [ALPHA] Add Access Levels to Chem Dispenser

Post by Mycroft Macarthur » 22 Aug 2015, 21:01

+1

an open chem lab is a griefers paradise, getting into the medbay itself isn't even that difficult in our server.

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Re: [ALPHA] Add Access Levels to Chem Dispenser

Post by apophis775 » 24 Nov 2015, 17:30

This should have been fixed when I re-did the Medbay.

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