Summary (a quick, 2-3 sentence summary): Add the /tg/code system of ventcrawling, where you physically crawl through vents that are connected under a floor, not clicking on the names of the vents.
Benefits (How this will benefit the server and game as a whole): It'd add more depth and shit I dunno'.
Details (Description of how you think this would work, the benefits, etc): See above.
Implementation (Optional, if you have an idea how to implement it): No fucking clue.
TG Ventcrawling
- Evilkyle24
- Registered user
- Posts: 539
- Joined: 30 May 2015, 21:46
Re: TG Ventcrawling
+1
I've seen this, its pretty cool. Not sure if it would work good since we're mostly on a planet.
Oh and uh, our codes might be incompatible.
I've seen this, its pretty cool. Not sure if it would work good since we're mostly on a planet.
Oh and uh, our codes might be incompatible.
- UnknownMurder
- Registered user
- Posts: 2243
- Joined: 15 Dec 2014, 08:03
- Location: Ascension
Re: TG Ventcrawling
It'd be nice to be able to crawl on your own to a destination.
- Densane
- Registered user
- Posts: 27
- Joined: 03 Aug 2015, 23:28
Re: TG Ventcrawling
It'd be nice to have MARINES to do vent crawling in certain circumstances too, like the scene in Aliens where Pvt. Vasquez commits suicide with a grenade. To purge Aliens if they're just camping in the vents for the sake of safety (it'll be like the whole ladder situation, bouncing in and out of vents for shitty guerrilla warfare, I just know it.)
Maybe allow the marines to shoot into the vents ducting through floors by standing on the tile the vent passes through and aiming at the ground? While I enjoy the idea for immersion, there's some... questions this feature could raise and a change to combat, for sure.
Maybe allow the marines to shoot into the vents ducting through floors by standing on the tile the vent passes through and aiming at the ground? While I enjoy the idea for immersion, there's some... questions this feature could raise and a change to combat, for sure.
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- Registered user
- Posts: 56
- Joined: 06 Aug 2015, 16:06
Re: TG Ventcrawling
That code was just recently ported to TG(from a source I can't remember) it shouldn't be hard to find what they changed(if I remember well the one that did the port has a obsession for clean code).
- Feweh
- Donor
- Posts: 4870
- Joined: 24 Feb 2015, 19:34
- Byond: Feweh
Re: TG Ventcrawling
I can just see the amount of round delay from Alien's and Marine's sitting in the vents.... oh god.
Neutral on this.. simply because it's not a huge focus or deal for our type of server.
Neutral on this.. simply because it's not a huge focus or deal for our type of server.