Change Engineering's Layout

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HalfdeadKiller
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Change Engineering's Layout

Post by HalfdeadKiller » 13 Aug 2015, 08:28

Summary (a quick, 2-3 sentence summary): Engineering, in my opinion, was not designed too optimally. Specifically Atmospherics. I have taken it upon myself to rebuild engineering, how I'd build it, since my suggestions are too numerous/difficult to describe in words.

Benefits (How this will benefit the server and game as a whole): Engineering will have more flexibility, also it won't bother those of us experienced with SS13 engineering.

Details (Description of how you think this would work, the benefits, etc):
Engineering Layout Picture (Large Image)
► Show Spoiler
Notable Changes
Atmospherics Overhaul - Omni Filters to save space, Connectors to fill up relevant air gas mixes. Toxic Gases have Gas Pumps to pump back into the filter. Gas Heater and Cooler system to heat/cool gases if necessary. Main Tank monitoring consoles moved to better positions. Atmos also has a vent and scrubber now, in case something goes wrong. They are located in the top right.

Engine Room - Engine Vent buttons at the north and south side marked by yellow warning plating. Better cooling loop layout, O2 lockers added in easy to reach places. Omni Filters used to add flexibility. Air vent and scrubber added.

Engine Monitoring Room - Blast doors added to the the windows. "Airlock" added in case there is an issue with the engine room. Console Layout for optimized space. Removed some tables for extra movement room. Meson Scanner Goggles added to each radiation suit closet (Two each as there are two suits).

Engine Waste Section - Uses Gas Exchangers for uncontaminated gas cooling. Gas pumps labelled with their relevant usage. Sectioned off of main the main engine room and has it's own APC.

CE's Office - RCD moved into his locker. Atmos Remote Control console added to help with areas that are depressurized or are uncompatible with life (Extreme heat). Emergency Vent button added behind a standard glass pane.

Overall Engineering - Added O2 lockers and fire extinguishers, changed a bit of the layout for the workshop. Added a station alert console in the workshop, along with a disposal unit. Tools and such can be added as necessary.

Implementation (Optional, if you have an idea how to implement it): Map Editing

Additional Notes
Omni Filter Port Tagging
//Input = 1
//Output = 2
//Oxygen = 3
//Nitrogen = 4
//CO2 = 5
//Phoron = 6
//N2O = 7

Source Bay Code for Map Inspection. Uses bay version downloaded on 8-3-2015
https://www.dropbox.com/s/4h5lg18ntcetb ... d.zip?dl=0

-I was unable to get the Mass Driver and the Engine Vent doors to open simultaneously using custom ID variables. I was unable to figure out if there is code for the default values, or what. Perhaps two doors for engine venting, and then the middle one tied to the eject button for ejection is a solution. The two doors would be above and below the Middle engine vent blastdoor.

-The Powergrid Monitoring system is also a bit beyond my comprehension as well, I was unable to get it to detect the little "station" I built. Implementation of this should be simple-ish for the server as you already have the code stuff worked out more or less. This is mainly a bunch of layout changes. I did have to edit omni filter variables and the vents inside the atmos areas to be pressure bound internally. External pressure bounds are bad for Atmospherics vent syphons. The "use_power = 0" variable controls if the vent is on or off at round start. I recommend setting that for the toxic gases and the mix tank.

-Also, the default Bay engine is incompatible with our engineering setup. It is unable to be cooled adequately under operation, and does not power radiation collectors. I uncommented the code that I believe was supposed to let radiation collectors receive power, but it did not seem to work. Just a note in case you decide to host a local server with it.

Thrain
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Re: Change Engineering's Layout

Post by Thrain » 13 Aug 2015, 11:13

A few changes I would prefer: swap the CE's and SMES room. The CE's office is to be fair nearly useless, the SMES is a critical resource, if one has to explode I'd much rather loose the CE's office.

Un-put the RCD from the locker. I have needed to use that before, and the only times I have ever needed it is when there is either no CE, or the CE is SSD, or once the CE was lynched by a group of bridge officers. Either way the only time I need to be making lots of hull repairs is when the CE is dead so I would prefer to have that within relatively easy reach.

One thing I would really like is one engineering softsuit, or a softsuit that engineers can access somewhere on the station. I think the best option is to set an EVA suit beyond a blastdoor, that is open-able only by the bridge. That way the bridge officers can let engineering at suits when they need them without having to walk across the ship during a very hostile time, and the suits remain behind bridge-level access only.

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Jeser
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Re: Change Engineering's Layout

Post by Jeser » 13 Aug 2015, 12:01

Thrain wrote:A few changes I would prefer: swap the CE's and SMES room. The CE's office is to be fair nearly useless, the SMES is a critical resource, if one has to explode I'd much rather loose the CE's office.
This. Defeinitely.
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Jeser believes only in one thing - common sense.

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HalfdeadKiller
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Re: Change Engineering's Layout

Post by HalfdeadKiller » 13 Aug 2015, 12:16

There are backup SMESs at the north and south end of the ship, in the maint tunnels. No one seems to know they exist though. I generally have them charge as backups.

Thrain
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Re: Change Engineering's Layout

Post by Thrain » 13 Aug 2015, 16:56

HalfdeadKiller wrote:There are backup SMESs at the north and south end of the ship, in the maint tunnels. No one seems to know they exist though. I generally have them charge as backups.
So far as I know there is only two, and the CE"s office still remains useless.. I'd rather be able to keep all five on hand.

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HalfdeadKiller
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Re: Change Engineering's Layout

Post by HalfdeadKiller » 14 Aug 2015, 05:50

If we remove the CE's office, where will he go to sit around and order his underlings around? Plus, the Sulaco doesn't draw too much power. The main load culprits are atmospherics and the engine room. If those blow up, then the two backups SMESs should have enough power to keep the Sulaco in action for at least thirty minutes to an hour. Probably longer.

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Re: Change Engineering's Layout

Post by Thrain » 14 Aug 2015, 21:26

I'm not suggesting removing the CE's office, what I suggested was put the CE's office where the SMES are, and put the SMES where the CE's office was. You would need to adjust the room sizes a bit and move around some of the lockers but it's entirely doable. Nowhere did I suggest the total removal of the CE's office.

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HalfdeadKiller
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Re: Change Engineering's Layout

Post by HalfdeadKiller » 15 Aug 2015, 08:04

Well, that kinda goes against every station's engineering layout almost ever. Except maybe new bay, as they have substation SMESs for each department, powered by a single SMES near the engine. That would require a complete re-wire of the Sulaco though. And perhaps some editing of engineering again.

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Surrealistik
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Re: Change Engineering's Layout

Post by Surrealistik » 15 Aug 2015, 13:15

+1. Not perfect but a definite improvement for sure over the existing layout.
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Astralenigma
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Re: Change Engineering's Layout

Post by Astralenigma » 16 Aug 2015, 11:47

I also agree with this change, the atmos area I'm a bit undecided since I haven't worked with Omni-ports and I can't see most of the loops but sounds good.

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HalfdeadKiller
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Re: Change Engineering's Layout

Post by HalfdeadKiller » 16 Aug 2015, 12:11

The Omni Filters allow you to filter out two gases with one filter. So, from left to right... Filter 1 - North = Nitrogen, South = CO2. Filter 2 - North = Oxygen, South = N2O. Filter 3 - South = Phoron. The filter loop is Yellow, Cyan is internal atmos air/oxygen and nitrogen piping, Green is station distribution piping.

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Re: Change Engineering's Layout

Post by GingerCultLeader » 21 Aug 2015, 00:06

Would be nice if atmos filtered like it does on bay. That being, if someone accidentally (or intentionally) floods an area with noxious gases, then MTs or CE can filter the area.

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Re: Change Engineering's Layout

Post by Astralenigma » 01 Sep 2015, 23:54

It might only be missing the Central Atmospherics Computer that would allow to syphon the air remotely and know what kind of problem is there if overpressurized or underpressurized(since MTs always forget to bring the breach containment kit).

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Minijar
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Re: Change Engineering's Layout

Post by Minijar » 02 Sep 2015, 06:18

I'm pretty sure Omni Filters are past Bay's license change date. So I doubt you could use them.

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HalfdeadKiller
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Re: Change Engineering's Layout

Post by HalfdeadKiller » 20 Sep 2015, 01:09

The, omni filters are already in the code, they are placeable via the pipe dispenser.

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Re: Change Engineering's Layout

Post by apophis775 » 15 Nov 2015, 02:21

Engineering WILL get an overhaul eventually.

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