Chance to kill thrown huggers with knife/bayonet out

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Siserith Vassada
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Chance to kill thrown huggers with knife/bayonet out

Post by Siserith Vassada » 28 Aug 2015, 22:53

Summary (a quick, 2-3 sentence summary):a simple chance added that if your holding a knife bayonet or other mele weapon like the predator mele weps that theres a chance you can intercept an facehugger that has been thrown at you

Benefits (How this will benefit the server and game as a whole):improved combat. less carrier spam.

Details (Description of how you think this would work, the benefits, etc):adding a chance while holding a melee weapon or bayoneted gun to intercept thrown huggers

Implementation (Optional, if you have an idea how to implement it):

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MikeBluer
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by MikeBluer » 28 Aug 2015, 23:06

The facehugger can melt their way to the host face using their acid blood, it should work like a failed attempt of hugging and destroy the knife/weapon leaving the hugger exposed to a fast shoot.
And marines can abuse this always choosing the bayonet attachment and requesting crates only for it, it also make infection more hard, you know three huggers if the marine is lucky and four if squad leader.
-1

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andre1999
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 28 Aug 2015, 23:20

I really only see this being another way for marines to meta, and carrier spam is not an issue, if you are having trouble with carriers, shoot them some more, remember how they are as fragile as glass.

-1
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Complete Garbage » 28 Aug 2015, 23:21

I think it should be a fairly low chance to start with, even lower for bayonets, but I think this would be an interesting addition, +1.
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andre1999
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 28 Aug 2015, 23:56

Complete Garbage wrote:I think it should be a fairly low chance to start with, even lower for bayonets, but I think this would be an interesting addition, +1.
Low maybe, but a chance is a chance, but have you seen peoples RNG?
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Mitchs98
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Mitchs98 » 29 Aug 2015, 12:52

Honestly don't see how it'd be meta...at all. It's common for people to use a bayonnet regardless, both in-game and irl.

Seems legit too.

+1.

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 29 Aug 2015, 13:35

Mitchs98 wrote:Honestly don't see how it'd be meta...at all. It's common for people to use a bayonnet regardless, both in-game and irl.

Seems legit too.

+1.
I mean marines running around with a M39 with a knife out and a bayo fitted, or a M41A with a gyro and a Bayo doing the samething, and like i said, if you have RNG in something, people will be lucky from time to time, like i once succeded around 15 tackles in a row towards a downed guy as a Runner.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Mitchs98 » 29 Aug 2015, 13:48

andre1999 wrote: I mean marines running around with a M39 with a knife out and a bayo fitted, or a M41A with a gyro and a Bayo doing the samething, and like i said, if you have RNG in something, people will be lucky from time to time, like i once succeded around 15 tackles in a row towards a downed guy as a Runner.
So...it's meta to have bayonets fitted and carry a knife off hand? How so?. Bayonnets also can't be fitted onto SMG's. It's also not un-common to carry a knife offhand with a light weapon.

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Jack McIntyre » 29 Aug 2015, 13:51

Going to say -1 although I play marines all the time and never wear a helmet and I am sure the aliens love watching me do something stupid and get face hugged which we can laugh about, I don't think the bayonet should help. The face hugger actually uses a bit of acid to paralyze their target (or something like that in the lore). Furthermore you saying you think marines who are fighting for their lives are going to spot a little spider being thrown at them while they are dodging acid and trying to make sure they don't get flanked. Face huggers like to try and creep up on their prey, how scar was infected in AVP, it waited till the predator took off his bio mask to mark themselves and one failed, but it wasn't expecting the second one and got infected. They want to try and hit you when you can't react. And Mitch this isn't MGS, although wish it was :p.

Not a lot of soldiers are going to have a knife in their hand when they are moving through a building. They are going to be gripping that weapon with both hands not like this game when they fire in with just one hand.

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 29 Aug 2015, 14:48

Mitchs98 wrote: So...it's meta to have bayonets fitted and carry a knife off hand? How so?. Bayonnets also can't be fitted onto SMG's. It's also not un-common to carry a knife offhand with a light weapon.
People whould start doing it only to stop huggers, and i whould not call a M41A a light weapon.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 29 Aug 2015, 14:52

Adam Hunter wrote:Not a lot of soldiers are going to have a knife in their hand when they are moving through a building. They are going to be gripping that weapon with both hands not like this game when they fire in with just one hand.
M41As can be fitted with Gyros, which makes them a one hander with some recoil.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Jack McIntyre » 29 Aug 2015, 15:09

Yea, but what I am saying is that in modern day combat you don't see any soldier with their bayonets already on their rifle or firing one handed because it would make your aim shit! (Pretty sure gyro does the same when you shoot with one hand, but you catch my drift.) I put a bayonet on my rifle at the start the round, but in all honesty I should because it is suppose to be recon, the marines aren't think knives on, we are going to have one hell of a fight. It is, ah no communication may be a raid, or maybe someone just didn't remember to check in or something. I am just saying to make it a bit more lore and rp friendly. Again I am guilty of it too, but in the chaos of battle doubt you are going to see a spider throw when you are in the middle of a shit storm to stab it.

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 29 Aug 2015, 15:33

Adam Hunter wrote:Yea, but what I am saying is that in modern day combat you don't see any soldier with their bayonets already on their rifle or firing one handed because it would make your aim shit! (Pretty sure gyro does the same when you shoot with one hand, but you catch my drift.) I put a bayonet on my rifle at the start the round, but in all honesty I should because it is suppose to be recon, the marines aren't think knives on, we are going to have one hell of a fight. It is, ah no communication may be a raid, or maybe someone just didn't remember to check in or something. I am just saying to make it a bit more lore and rp friendly. Again I am guilty of it too, but in the chaos of battle doubt you are going to see a spider throw when you are in the middle of a shit storm to stab it.
Well, IRL you wouldn't fire a gun one handed ever cause that whould be retarded, (Unless a low recoil pistol) but this is a game.

And i fully agree, you whould really not see a spider going Mach 1 towards your face in the heat of battle, even less react in time to it.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Jack McIntyre » 29 Aug 2015, 15:36

Just saying, I agree I hate it sometimes, but really that is the only way for aliens to actually ambush a squad and taking that away could turn these players who actually try to work together and do ambushes and not just smashing against the FOB. So have to play devils advocate for them. But I completely agree with your point too Andre, and I agree I know it is a game, but as to be fun for both sides.

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 29 Aug 2015, 16:10

Adam Hunter wrote:Just saying, I agree I hate it sometimes, but really that is the only way for aliens to actually ambush a squad and taking that away could turn these players who actually try to work together and do ambushes and not just smashing against the FOB. So have to play devils advocate for them. But I completely agree with your point too Andre, and I agree I know it is a game, but as to be fun for both sides.
Good to see not everyone thinks that only Marines matter.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Jack McIntyre » 29 Aug 2015, 16:22

Nah, makes things more challenging that way :p and more interesting

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by doodeeda » 29 Aug 2015, 20:57

Normals aliens can hug you instantly if you are two tiles away as they can throw it in front of them and the hugger jumps on your face. There is no delay.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Siserith Vassada » 30 Aug 2015, 00:45

i don't want it to prevent aliens from walking up and placing a hugger on your face or throw huggers from short rank. i just want to prevent carriers from throwing huggers insane disantces where you cant really do anything to stop it. and it wouldn't be meta either. i mean in plenty of movies people kill the huggers that are flying at them.

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 30 Aug 2015, 01:04

Siserith Vassada wrote:i don't want it to prevent aliens from walking up and placing a hugger on your face or throw huggers from short rank. i just want to prevent carriers from throwing huggers insane disantces where you cant really do anything to stop it. and it wouldn't be meta either. i mean in plenty of movies people kill the huggers that are flying at them.
Three problems: 1. All Aliens that wanna make sure he hits throws the hugger at point blank when the marine is standing.
2. Carriers are made of glass and nerfing them in any way whould kinda make them pointless.
3. How whould you seperate Carrier and other Aliens throws?
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Dyne » 30 Aug 2015, 01:07

-1 on this. Lots of reasons, not the least is a knife just pointing out wouldnt do much to a hugger flying at your face.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Siserith Vassada » 30 Aug 2015, 02:02

andre1999 wrote: 3. How whould you seperate Carrier and other Aliens throws?

they are already separate a carriers thrown hugger will instantly latch onto faces. any other thrown hugger just lands in front of people

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Siserith Vassada » 30 Aug 2015, 02:06

Dyne wrote:-1 on this. Lots of reasons, not the least is a knife just pointing out wouldn't do much to a hugger flying at your face.
if you have a knife out or a weapon with a bayonet or any gun in particular. why would you not throw it out and use it to impail/shoot a facehugger flying at you. don't forget these things are not bullets they are living creatures the size of a face. and you can get a weapon out to stop it before it gets on your face. you see this happen multiple times in the moves where huggers get intercepted before they get on someones face weather it be by gun or knife or a big fucking spear. in the game currently there is no way to stop one flying at your face save a shield. which usually only delays it by two seconds as it bounced off the shield. lands in front of you. and then bypasses your shield onto your face

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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Dyne » 30 Aug 2015, 02:12

Gun is a bit different. Compare the scene in "Aliens" in the medlab, and in "Aliens vs Predator" in the chamber with eggs, for example.
I cant remember one scene in any movie where a knife stops a facehugger. Can you?

EDIT: There is a way- helmets.
And a second negator- marine(s) next to you.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by andre1999 » 30 Aug 2015, 02:23

Siserith Vassada wrote:
they are already separate a carriers thrown hugger will instantly latch onto faces. any other thrown hugger just lands in front of people
Haha, no, all thrown huggers act the same, it just the Carrier ones can be thrown longer, alot longer.
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Re: Chance to kill thrown huggers with knife/bayonet out

Post by Jeser » 30 Aug 2015, 02:32

As Marine, -1. It's a VERY low chance that you can cut in half hugger while it jumping/thrown. Also it's means losing knife/bayonet/whole weapon with bayonet (if you very unlucky).
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