When killed, xenos will randomly spray acid on two tiles around them. The acid would do a large amount of DOT to any human caught in the spray.
Benefits (How this will benefit the server and game as a whole):
One of the most powerful weapons the xenomorphs have is their blood. In the first movie, it was the entire reason they couldn't kill the drone. In the movies, Drake, Hudson, Vasquez, and Hicks were wounded by the acidic blood. It was a very real threat when fighting them because in addition to fighting them, you had to make sure that you fought them at a distance. This would add that very real danger to fighting the xenos in CQC to the game.
Details (Description of how you think this would work, the benefits, etc):
Marines who are caught in a tile next to a xeno that is killed have a 1/4 chance of being injured.
Pros:
Added challenge when fighting in close quarters.
Cons:
Possibility of suicide chargers (Not exactly a con considering the work it takes to grow a xeno, just an alternate strategy.)
Implementation (Optional, if you have an idea how to implement it):
Now, I'm just a simple hyperchicken from a backwoods asteroid, but if I were to do it with my limited programming skills, I'd set up a random variable to pick a number between one and eight and let that decide the tiles to spray.
