Radio Operator, Radio.
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Radio Operator, Radio.
Before I begin this idea has been tossed around a few times by different players of the community but I believe it's kind of written up here.
Summary: Basically add in a radio operator, radio.Instead of having it for an engineer to drag or pull down to the planet it would be nice if a standard could do it as they don't exactly have much to do and as they are a support role by carrying extra ammo and maybe a few tools. So the idea is to add in this radio kind of looking thing (Technical terms are dying) that a standard could pull down to the planet or maybe they could pick up some parts and screw drive them together add some wire to build it ?
The radio thing would work the same way as a bounced radio or a intercomm mounted on a wall but would be able to communicate with the Sulaco.
Benefits: Rp and actually being able to talk to Sulaco if command is incompetent or overwhelmed. (On a side note bounced radios are pretty uncool compared to this)
Details: I think the summary is most of the details needed..
Here, have some pictures to get the idea.
You get the idea.
Extra Info:
Two tile radius of the Radio (As in two tile radius around the radio would allow you to speak through it to Sulaco) once built. (Didn't want it too high to stop the clutter of chat.)
You would use it to communicate with Sulaco comms from the planet.
Downsides would be that it would need to have a powercell or be linked to an Apc.
Possibly also a downside could be that some of the message might be garbled due to the distance?
Implementation (Optional, if you have an idea how to implement it): Coding and Spriting.
Summary: Basically add in a radio operator, radio.Instead of having it for an engineer to drag or pull down to the planet it would be nice if a standard could do it as they don't exactly have much to do and as they are a support role by carrying extra ammo and maybe a few tools. So the idea is to add in this radio kind of looking thing (Technical terms are dying) that a standard could pull down to the planet or maybe they could pick up some parts and screw drive them together add some wire to build it ?
The radio thing would work the same way as a bounced radio or a intercomm mounted on a wall but would be able to communicate with the Sulaco.
Benefits: Rp and actually being able to talk to Sulaco if command is incompetent or overwhelmed. (On a side note bounced radios are pretty uncool compared to this)
Details: I think the summary is most of the details needed..
Here, have some pictures to get the idea.
You get the idea.
Extra Info:
Two tile radius of the Radio (As in two tile radius around the radio would allow you to speak through it to Sulaco) once built. (Didn't want it too high to stop the clutter of chat.)
You would use it to communicate with Sulaco comms from the planet.
Downsides would be that it would need to have a powercell or be linked to an Apc.
Possibly also a downside could be that some of the message might be garbled due to the distance?
Implementation (Optional, if you have an idea how to implement it): Coding and Spriting.
Last edited by TopHatPenguin on 25 Nov 2015, 14:26, edited 1 time in total.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- Seehund
- Donor
- Posts: 497
- Joined: 11 Aug 2015, 12:28
- Location: Unter dem Meer.
Re: Radio Operator, Radio.
Absolute +1, but here's some more input. This radio item could have two states, toggleable with a 5sec delay. Packed, can be worn on back but does not function, and deployed, which cannot be moved but is obviously functioning as intended.
When the voice from the shadows calls you
When the wind whips past your ears
Will you stand when the weight is upon you
Or will you go to your knees in fear?
When the wind whips past your ears
Will you stand when the weight is upon you
Or will you go to your knees in fear?
- XenonDragneel
- Registered user
- Posts: 464
- Joined: 06 May 2015, 17:09
- Byond: Byond ID
- Edgelord
- Donor
- Posts: 830
- Joined: 21 Jul 2015, 12:52
- Byond: Edgelord
Re: Radio Operator, Radio.
+1 I would love to be a radio operator. And would make communication equipment an interesting resource
Dayton 'Day' Mann
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Radio Operator, Radio.
It wouldn't necessarily be a job, more of the actual radio device which could be constructed or vended that could be taken into the field.Edgelord wrote:+1 I would love to be a radio operator. And would make communication equipment an interesting resource
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- ChickenShizNit8
- Registered user
- Posts: 395
- Joined: 16 Aug 2015, 18:09
- Location: Somewhere Dark, Building Glorious Forts and Playing with Phoron
- Byond: ChickenShizNit8
- Contact:
Re: Radio Operator, Radio.
+100000000000000
"I swear to the good god-damn lord above, if you call me "Ginger" one more fucking time!"
-Bigby "Pyro" Farkas
"CUZ WE BOOPITY BOOP" -SASoperative 2k16
-Bigby "Pyro" Farkas
"CUZ WE BOOPITY BOOP" -SASoperative 2k16
- Edgelord
- Donor
- Posts: 830
- Joined: 21 Jul 2015, 12:52
- Byond: Edgelord
Re: Radio Operator, Radio.
Well I just know me and if I was in charge of that device I'd at the very least RP and feel like a Radio OperatorMr. Penguin wrote: It wouldn't necessarily be a job, more of the actual radio device which could be constructed or vended that could be taken into the field.
Dayton 'Day' Mann
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
"That wiggling sensation you feel in your ass is Weyland-Yutani's fingers working you like a puppet."
- monkeysfist101
- Registered user
- Posts: 742
- Joined: 07 Nov 2015, 22:43
- Location: Texas, USA
- Contact:
Re: Radio Operator, Radio.
I had this on my google doc list though Apop didn't like it.
+1 hard, but I'm not holding my breath.
+1 hard, but I'm not holding my breath.
Resident canon stickler.
CM in a nutshell:
"perscription_google" - CM code
CM in a nutshell:
"perscription_google" - CM code
- WyattH
- Registered user
- Posts: 305
- Joined: 10 Sep 2015, 22:36
Re: Radio Operator, Radio.
I think the idea needs to be cleaned up more, which channel exactly would they be communicating on? Broadcasting and receiving from regular sulaco comms? Would there be a limit or some sort of downside to the devices? This sounds like a great idea for low-pop, but for high-pop I could see it really cluttering comms.
Neutral right now since too many questions.
Neutral right now since too many questions.
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Radio Operator, Radio.
Added answers to some of ya questions in the extra info area of the topic.WyattH wrote:I think the idea needs to be cleaned up more, which channel exactly would they be communicating on? Broadcasting and receiving from regular sulaco comms? Would there be a limit or some sort of downside to the devices? This sounds like a great idea for low-pop, but for high-pop I could see it really cluttering comms.
Neutral right now since too many questions.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- HalfdeadKiller
- Registered user
- Posts: 468
- Joined: 15 Oct 2014, 13:17
Re: Radio Operator, Radio.
Neutral. I want this, but I also don't want this. It sounds to me like this means some marine is either gonna be stuck giving up his backpack to carry this thing, and marines are gonna dread it like they do command roles. But I also want it because yay radio operators.
- Azmodan412
- Registered user
- Posts: 1318
- Joined: 01 Oct 2015, 23:17
- Location: The Void
Re: Radio Operator, Radio.
Spess Nam demands radio ops. I would love being an alien and hissing over radio. +1
Tyler 'Thrift' Borealis: Slaughterer of stupid xenos, insane motherfucker, and who played tower defense with Predators with an axe.
Predator Duels Won: 1
Predator Duels Lost: 2
BRING IT ON CASANY! I DO NOT CAST DOWN A CHALLENGE!
43 Xenos and counting.
Hunter Games: I am Moon Moon! Destroyer of worlds! Ahuhuhuhuhuhuhuhu!
Moon Moon Victories: x1
-
- Registered user
- Posts: 141
- Joined: 22 Nov 2015, 07:59
Re: Radio Operator, Radio.
You dont need a backpack as a standard. You can have an M41A in your armor slot, 5 spare mags, a sidearm in your belt, a for it in your belt and a mag in the armor, a knife in your armor and in your pocket. The backpack is enterly untouched when I play standard. Using it for granedes, engineer tools, spec ammo or such is an option, but this make just as much sense.HalfdeadKiller wrote:It sounds to me like this means some marine is either gonna be stuck giving up his backpack to carry this thing,
I am Conner Scott.
- monkeysfist101
- Registered user
- Posts: 742
- Joined: 07 Nov 2015, 22:43
- Location: Texas, USA
- Contact:
Re: Radio Operator, Radio.
The pistol, a pistol mag, and three rifle mags on the belt with the rifle in your suit storage, two flares in your armor, and the knife in your boot is plenty of gear to have the radio on your back.Wesmas wrote: You dont need a backpack as a standard. You can have an M41A in your armor slot, 5 spare mags, a sidearm in your belt, a for it in your belt and a mag in the armor, a knife in your armor and in your pocket. The backpack is enterly untouched when I play standard. Using it for granedes, engineer tools, spec ammo or such is an option, but this make just as much sense.
(Not disputing your post. Adding to it.)
Resident canon stickler.
CM in a nutshell:
"perscription_google" - CM code
CM in a nutshell:
"perscription_google" - CM code
- TopHatPenguin
- Community Contributor
- Posts: 2383
- Joined: 14 Dec 2014, 18:06
- Location: Forever Editing The Wiki.
- Byond: TopHatPenguin
- Contact:
Re: Radio Operator, Radio.
I was mainly thinking of having it for a standard as currently they are the "Support" role if you would like, they carry extra ammo, flares etc, however it would be nice if they had this as something else they could bring down to the planet or build down there to further support the team.
Shit cm memes:
That guy called Wooki.
Resident Santa.
(THP)
► Show Spoiler
That guy called Wooki.
Resident Santa.
(THP)
- MauroVega
- Registered user
- Posts: 735
- Joined: 24 Apr 2015, 16:28
- Location: Argentina, BA
- Byond: MauroVega
- Steam: maurovega176
- Contact:
Re: Radio Operator, Radio.
+1 Totally good idea
“Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.”
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: Radio Operator, Radio.
I'd rather not fuck with T-comms code, since it's already a flaming pile of shit.
- RhMoore
- Registered user
- Posts: 77
- Joined: 18 Nov 2015, 07:00
Re: Radio Operator, Radio.
If you guys really want this, the implementation can be that the radio operator is the only one who can access the Sulaco and the squads comms are based on Z-Level (Similar to how common is treated)
Poor commenter, awkward suggester, and even worse poster
- monkeysfist101
- Registered user
- Posts: 742
- Joined: 07 Nov 2015, 22:43
- Location: Texas, USA
- Contact:
Re: Radio Operator, Radio.
If we did that, the radio operator should be able to use the radio while it's on his back.RhMoore wrote:If you guys really want this, the implementation can be that the radio operator is the only one who can access the Sulaco and the squads comms are based on Z-Level (Similar to how common is treated)
Resident canon stickler.
CM in a nutshell:
"perscription_google" - CM code
CM in a nutshell:
"perscription_google" - CM code
- Tristan63
- Donor
- Posts: 485
- Joined: 16 Feb 2015, 20:33
- Location: Somewhere
Re: Radio Operator, Radio.
+1 Could add in a Radio operator section where the excess gear is stored above the medic area?
Don't turn around
► Show Spoiler
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
Re: Radio Operator, Radio.
Let me make this clearer: DENIED. I'm not fucking with T-comms, it's already a legit nightmare.