GGgobbleCC wrote:
If you read a few posts back I did indeed point out a few ways to fix the imbalance, I made that post to address that 'making larva ai' is the something that should be a bit lower on the list
Ah, my apologies. I read those suggestions a few days back and they slipped my mind when I was writing this. However, I'd like to point out that many of these suggestions, even on their own, would cause a complete reversal of the situation we're currently in. I'm not sure how long you've been playing for, but before the gun buff, aliens seemed like unstoppable tanks that would cut down small groups of marines on their own. You could pump them full of holes and they'd just keep coming.
Altering bursting, cloning, etc, would be a very hard nerf to marines and would likely result in much smaller server populations. Space walking is out of the question because it involves that which shall not be named (aka breaching). However, I'd be fine with some form of number five and eight. I understand it may seem I'm completely biased towards marines (especially since I'm a marine only player), but balance means we need to keep things fair for both sides. Aliens don't enjoy watching hosts, marines don't enjoy being stuck in a nest. Aliens don't like high bullet damage, marines don't like being tackled/hugged the second an alien gets within five feet of them. Finding something we can compromise on is no easy task.
Aka Dennis Hunt the (usually) overworked medic/doctor.
Currently AWOL due to my computer dying.