Some redundant text

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intercross21
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Posts: 6
Joined: 15 Dec 2015, 13:26

Some redundant text

Post by intercross21 » 22 Dec 2015, 18:08

Summary (a quick, 2-3 sentence summary):
Just remove weeds attack text. It floods whole textbox and doesn't give a chance to get important information.

Benefits (How this will benefit the server and game as a whole):
No more tons of RED TEXT
No more tons of RED TEXT
No more tons of RED TEXT
No more tons of RED TEXT
No more tons of RED TEXT


Details (Description of how you think this would work, the benefits, etc):
It should work cool, obviously. You can also make it visible only by aliens but I think it wouldn't be good.

Implementation (Optional, if you have an idea how to implement it):
Just remove one or four strings from weed's attackby method in aliens.dm if you keep bs12 structure
Sup

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Halinder
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Posts: 315
Joined: 28 Oct 2015, 20:56

Re: Some redundant text

Post by Halinder » 22 Dec 2015, 18:10

I prefer to keep these in. Too many times people don't actually seem to realize you're slashing weeds and walk into the tile, getting bayoneted/smacked in the face with a rifle.
https://i.gyazo.com/75f378476ef8f516e2f ... 2fa13b.png

LOOC: Halinder: p.s. the alien hive has huggers that you can use for breathing masks
LOOC: Barnabus Jones: Perfect game tips and tricks from halinder

[D] OOC: Eonoc: Hitler was a giant glowing yellow bug lizard. A very charismatic one.

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Disco Dalek
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Joined: 16 Sep 2015, 12:46
Location: In medbay, making all dem peridaxon pills

Re: Some redundant text

Post by Disco Dalek » 22 Dec 2015, 18:11

There's already an accepted suggestion for this.
Aka Dennis Hunt the (usually) overworked medic/doctor.
Currently AWOL due to my computer dying.

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intercross21
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Joined: 15 Dec 2015, 13:26

Re: Some redundant text

Post by intercross21 » 22 Dec 2015, 18:15

Disco Dalek wrote:There's already an accepted suggestion for this.
Sorry then. I thought if it isn't fixed for now (half of year, yea?) then nobody suggested it.
Sup

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Disco Dalek
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Posts: 191
Joined: 16 Sep 2015, 12:46
Location: In medbay, making all dem peridaxon pills

Re: Some redundant text

Post by Disco Dalek » 22 Dec 2015, 18:19

intercross21 wrote: Sorry then. I thought if it isn't fixed for now (half of year, yea?) then nobody suggested it.
It's always a good idea to read through the accepted suggestions first. There's quite a list of things to implement so some of the smaller changes can sit untouched for a while.
Aka Dennis Hunt the (usually) overworked medic/doctor.
Currently AWOL due to my computer dying.

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Infernus
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Joined: 16 Oct 2014, 17:02
Location: Croatia

Re: Some redundant text

Post by Infernus » 10 Mar 2016, 13:00

Dupe.

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