Charlie Prep floor tile

Locked
User avatar
Jeser
Registered user
Posts: 1119
Joined: 04 Mar 2015, 00:47
Location: Donetsk, Ukraine

Charlie Prep floor tile

Post by Jeser » 21 Jan 2016, 10:02

Bug Description:

One spare tile of floor at entrance to Charlie prep.
Image
Jeser "Fox" Aushwitz.
Jeser believes only in one thing - common sense.

Image
Image
Apop's permission: Click

User avatar
MadSnailDisease
Registered user
Posts: 267
Joined: 20 Dec 2014, 22:05

Re: Charlie Prep floor tile

Post by MadSnailDisease » 21 Jan 2016, 10:35

Do you mean the asymmetric tile with the pink/purple (don't judge I a lil bit colorblind)?

User avatar
Adjective
Registered user
Posts: 684
Joined: 25 May 2015, 17:53
Location: A6 454 (Xenomorph Prime)
Contact:

Re: Charlie Prep floor tile

Post by Adjective » 21 Jan 2016, 10:48

He's saying that whoever re-mapped, extended the tile pattern 1 tile too far east.

User avatar
MadSnailDisease
Registered user
Posts: 267
Joined: 20 Dec 2014, 22:05

Re: Charlie Prep floor tile

Post by MadSnailDisease » 21 Jan 2016, 11:04

While we have a screencap right there, has anyone noticed he weird clipping that gets done between the tiles? If you look at all of the tiles with the same x coordinate as him, do you notice the uneven spacing between floor tiles? This seems to be a problem with size 17 POVs, since older baycode (with a 15x15 view) maintains even spacing between the sprites. Has this ever been looked into, or am I the only one annoyed by it?

Also, this seems to be somewhat random, and tends to change its location as the player moves around. Once you see it, you will never unsee it.

User avatar
forwardslashN
Community Contributor
Community Contributor
Posts: 2495
Joined: 14 Dec 2015, 23:12
Byond: forwardslashN

Re: Charlie Prep floor tile

Post by forwardslashN » 21 Jan 2016, 12:33

MadSnailDisease wrote:While we have a screencap right there, has anyone noticed he weird clipping that gets done between the tiles? If you look at all of the tiles with the same x coordinate as him, do you notice the uneven spacing between floor tiles? This seems to be a problem with size 17 POVs, since older baycode (with a 15x15 view) maintains even spacing between the sprites. Has this ever been looked into, or am I the only one annoyed by it?

Also, this seems to be somewhat random, and tends to change its location as the player moves around. Once you see it, you will never unsee it.
Top left of the screen, icons. Click on 64 x 64 instead of stretch to fit.
Image
The ambivalent giant white baldie in a jungle near you.

User avatar
Infernus
Registered user
Posts: 985
Joined: 16 Oct 2014, 17:02
Location: Croatia

Re: Charlie Prep floor tile

Post by Infernus » 01 Feb 2016, 11:25

Fixed.

Locked