XCOM ERT

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Fourty2
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XCOM ERT

Post by Fourty2 » 28 Jan 2016, 14:50

Summary (a quick, 2-3 sentence summary): I would like to suggest an Xcom ERT. Complete with psi powers, Mec units, and plasma rifles!

Benefits (How this will benefit the server and game as a whole): I know many people on Colonial Marines that would love this and do love the idea. It would be the equivalent of a marine XRT.

Details (Description of how you think this would work, the benefits, etc): I believe this would be a Hilariously bad thing to happen for the aliens, I play alien on a regular basis, and the Idea of fighting XCOM soldiers is super intriguing. I believe it could bring a different RP aspect into the game, and definitely liven up end round rather than just aliens getting steamrolled on planet, or steamrolling the suleco.

Implementation (Optional, if you have an idea how to implement it): 5-10% chance of this happening when an Emergency Response team is assembled. Would require minimal coding, as there are already plasma based weapons in game, and mec suits would function as Mechs (mec trooper can get out, but is useless outside of mec suit), the queen has psychic whisper, so psionics are already implemented in a form RP wise. Just give the Psionic trooper(s) a stun with a 15s cooldown, and a damage with 30s cooldown maybe? I'm open to more suggestions for this suggestion :)

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Sargeantmuffinman
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Re: XCOM ERT

Post by Sargeantmuffinman » 28 Jan 2016, 14:53

No just no.

Although I would LOVE to be a colonel with a fucking plasma assault rifle.

Just no, it doesn't fit with the lore.
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Feweh
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Re: XCOM ERT

Post by Feweh » 28 Jan 2016, 14:54

We're a medium RP server, we maintain proper lore as much as possible and this is just a bit too much...
Last edited by Feweh on 28 Jan 2016, 15:13, edited 1 time in total.

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Re: XCOM ERT

Post by monkeysfist101 » 28 Jan 2016, 14:59

nopenopenopenopenopenopenopenope
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MadSnailDisease
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Re: XCOM ERT

Post by MadSnailDisease » 28 Jan 2016, 15:00

Those psi powers would be op af

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Re: XCOM ERT

Post by Wesmas » 28 Jan 2016, 15:04

Feweh wrote:Where a medium RP server, we maintain proper lore as much as possible and this is just a bit too much...
You meant we're or we are, not where. But completly agreed, it doesnt make sense.
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Fourty2
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Re: XCOM ERT

Post by Fourty2 » 28 Jan 2016, 15:14

I figured it would never make it into the server, but you'll never know unless you try haha

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Re: XCOM ERT

Post by Boltersam » 28 Jan 2016, 15:16

I won't lie, I love XCOM, but on CM, it's stretching things too far.

Sorry mate. -1.

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Re: XCOM ERT

Post by Pilcrow » 28 Jan 2016, 15:17

Might be a little better if it's more in line with original xcom, low-tier stuff, and was played out as a mercenary band/PMC.
They come marching in en masse with decent - if strange-looking - armour or just grey jumpsuits, grenades, flares and pulse rifles on almost all of them with a few 'specialists' dotted about with either something similar to xcom's autocannons (maybe just smartguns), or SADARs (maybe with lower-power rockets that don't breach) and so on. Panic optional.

Having an ERT that becomes a larger swarm of weak units should be a pretty neat way to seperate them from other ERTs, where the idea is usually 'a handful of specialists'

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Re: XCOM ERT

Post by LordLoko » 28 Jan 2016, 16:11

I like the idea but not the way you describe it.

We could have a discount XCOM, call them "SCOM" or "totally not XCOM" and give them the low tier weapons from the game (the rifles from the beginning), explain in the lore that they are a ULTRA secret black ops unit formed by the UN to fight aliens.

Basically, any ERT but with XCOM theme.
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Jack McIntyre
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Re: XCOM ERT

Post by Jack McIntyre » 28 Jan 2016, 16:19

Noooooo.......just all the no.

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Fourty2
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Re: XCOM ERT

Post by Fourty2 » 28 Jan 2016, 16:44

Pilcrow wrote:Might be a little better if it's more in line with original xcom, low-tier stuff, and was played out as a mercenary band/PMC.
They come marching in en masse with decent - if strange-looking - armour or just grey jumpsuits, grenades, flares and pulse rifles on almost all of them with a few 'specialists' dotted about with either something similar to xcom's autocannons (maybe just smartguns), or SADARs (maybe with lower-power rockets that don't breach) and so on. Panic optional.

Having an ERT that becomes a larger swarm of weak units should be a pretty neat way to seperate them from other ERTs, where the idea is usually 'a handful of specialists'
This is a better idea haha, I'm just high on XCOM2 hype.

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Tristan63
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Re: XCOM ERT

Post by Tristan63 » 28 Jan 2016, 20:22

+1 To be honest im on the Xcom 2 hypetrain and this would be a pretty fuckin cool thing to see.

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MadSnailDisease
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Re: XCOM ERT

Post by MadSnailDisease » 28 Jan 2016, 20:50

This is basically as serious as the bees idea. Although an old school xcom (probably on par with the bureau) ert would be pretty sweet

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Re: XCOM ERT

Post by ChickenShizNit8 » 14 Feb 2016, 18:44

Maybe have an ERT with some XCOM-esq looking armor armed with the PIG, that big ass plasma gun from aliens? PRETTY SURE that's in the lore?
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Re: XCOM ERT

Post by Leudoberct » 14 Feb 2016, 20:19

нет, товарищ.

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Peachy2912
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Re: XCOM ERT

Post by Peachy2912 » 15 Feb 2016, 06:13

As cool as this would be I don't think it really fits in with the server.

Plus we already have a number of ERT teams, I don't think we need another one.

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Re: XCOM ERT

Post by apophis775 » 15 Feb 2016, 18:31

Isn't there a rule about not suggesting more ERTs?

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MadSnailDisease
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Re: XCOM ERT

Post by MadSnailDisease » 15 Feb 2016, 20:11

apophis775 wrote:Isn't there a rule about not suggesting more ERTs?
Can confirm

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Re: XCOM ERT

Post by Stivan34 » 24 Apr 2016, 06:18

One word.


No.
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Re: XCOM ERT

Post by LocalizedDownpour » 24 Apr 2016, 06:39

Hnnng. No.

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LordLoko
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Re: XCOM ERT

Post by LordLoko » 24 Apr 2016, 08:18

Nice necro
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KingKire
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Re: XCOM ERT

Post by KingKire » 28 Jul 2016, 11:09

Rule against adding ERT's. Move to LOCKED and DENIED?
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Re: XCOM ERT

Post by MrJJJ » 28 Jul 2016, 12:25

That double-necro...

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KingKire
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Re: XCOM ERT

Post by KingKire » 28 Jul 2016, 12:45

I BE DIGGIN GRAVES ALLLLLL DAY LONG.
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Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...


...

But seriously, does uh, anyone know the way out?!


~Furthermore, I consider that Floodlights should no longer be destroyed.~

Locked