Bug Description:
You are able to see aliens when they move from tile to tile in pitch black darkness.
Steps to reproduce:
1. Alien moves to tile.
2. Marine spots the small glimpse of the xenomorph and fires at the tile the xenomorph moves to.
3. Xenomorph dies because of their colour, therefore having a possible unfair fight, which generally ruins players games.
I'd quickly like to add that possibly this may be quite hard to fix, plus I'm unaware if anyone has posted this bug before or if even is considered a bug.
Aliens can be seen in the dark when moving
- JoeTheBro
- Registered user
- Posts: 9
- Joined: 09 Dec 2015, 15:06
- Location: Probably in the locker.
Aliens can be seen in the dark when moving
There's a larva in my boot!
- Jen_Llama
- Registered user
- Posts: 111
- Joined: 31 Aug 2015, 23:28
Re: Aliens can be seen in the dark when moving
I can confirm that you see a flicker of aliens moving outside of your light radius. Its brief, but if you're a xeno it'll usually ruin any sort of surprise you had planned.
- ZDashe
- Registered user
- Posts: 629
- Joined: 02 Dec 2015, 23:28
Re: Aliens can be seen in the dark when moving
Can confirm. I experienced it on brief occasions myself. Sadly I don't know what's the cause or how to replicate it.
- Bath Salts Addict
- Registered user
- Posts: 124
- Joined: 21 Nov 2015, 13:14
Re: Aliens can be seen in the dark when moving
I think it has something to do with that one white pixel that serves as their mouth.
- Tristan63
- Donor
- Posts: 485
- Joined: 16 Feb 2015, 20:33
- Location: Somewhere
Re: Aliens can be seen in the dark when moving
Only way to fix is to take out the tile by tile light system and add in a universal lighting system, which the devs probably wont do.
Don't turn around
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- Infernus
- Registered user
- Posts: 985
- Joined: 16 Oct 2014, 17:02
- Location: Croatia
Re: Aliens can be seen in the dark when moving
This is impossible to fix with current lighting code.
Maybe, just maybeeeeeeeeee, we might switch to 510 surface lightning code, in some very distant future.
Maybe, just maybeeeeeeeeee, we might switch to 510 surface lightning code, in some very distant future.