A simple adjustment
- ShortTemperedLeprechaun
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A simple adjustment
Summary (a quick, 2-3 sentence summary): Not to long ago, I saw a PMC commando manage to be tackled down and slashed, and have to keep picking up his gun. I suggest, that like the smartgn and mag strip, it snaps onto suit storage.
Benefits (How this will benefit the server and game as a whole): It is supposed to be the ultimate weapon, expiremental, yada yada, then why is it it doesn't snap onto the suit? This would make them a greater threat in my opinion, as even if you down one, he can get back up and go back to shooting.
Details (Description of how you think this would work, the benefits, etc): Make death squad a bit more lethal, in the way they cannot lose their weapon.
Implementation (Optional, if you have an idea how to implement it): I assume similiar to the coding for the smartgun and mag strip.
Benefits (How this will benefit the server and game as a whole): It is supposed to be the ultimate weapon, expiremental, yada yada, then why is it it doesn't snap onto the suit? This would make them a greater threat in my opinion, as even if you down one, he can get back up and go back to shooting.
Details (Description of how you think this would work, the benefits, etc): Make death squad a bit more lethal, in the way they cannot lose their weapon.
Implementation (Optional, if you have an idea how to implement it): I assume similiar to the coding for the smartgun and mag strip.
https://www.youtube.com/watch?v=9dA6plQFKzY Scotty Hardy: Resident loud mouth, smart assed Irishman. Gahn'tha-cte Bhu'ja: Honorable duelist, beserker charger, jungle hunter.
- Skycave1
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Re: A simple adjustment
1+ Would like to get fucked by deathsquad again.
- Adjective
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Re: A simple adjustment
This is already a thing with mag straps....
- ShortTemperedLeprechaun
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Re: A simple adjustment
That may be true, but the suggestion is that it's a built in mechanism, just like how it has a built in gyro stabilizer of sorts.Vrai wrote:This is already a thing with mag straps....
https://www.youtube.com/watch?v=9dA6plQFKzY Scotty Hardy: Resident loud mouth, smart assed Irishman. Gahn'tha-cte Bhu'ja: Honorable duelist, beserker charger, jungle hunter.
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Re: A simple adjustment
-1
Marines don't need more buffs
Marines don't need more buffs
- Hycinth
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Re: A simple adjustment
Didn't even read the thread. Nice try.GGgobbleCC wrote:-1
Marines don't need more buffs
Anyways, +1 for deathsquad having inbuilt mag harnesses on the m41c.
- MauroVega
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Re: A simple adjustment
Cut itGGgobbleCC wrote:-1 hey guys im gonna go to every marine related post,and if its like a buff I will -1
Marines don't need more buffs
“Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.”
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What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
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Re: A simple adjustment
I did read it, I'm guessing there would need to be 2 smartguns? A deathsquid inbuilt mag-strap one, and a regular non-one?Hycinth wrote: Didn't even read the thread. Nice try.
Anyways, +1 for deathsquad having inbuilt mag harnesses on the m41c.
I see this getting implemented as just a flat buff to smartguns since that would be easier
- MauroVega
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Re: A simple adjustment
Makes sense since those are "advanced" guns
+1
+1
“Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.”
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
― Sun Tzu, The Art of War
What happens when marine RP collides with standard RP
Natalia 'Nutella' Quiroga
- SecretStamos (Joshuu)
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Re: A simple adjustment
Nope, he's not talking about Smartguns. He's talking about the feature of smartgun in which the weapon is snapped to the suit slot being standard on the special M41s the Deathsquad carry.GGgobbleCC wrote: I did read it, I'm guessing there would need to be 2 smartguns? A deathsquid inbuilt mag-strap one, and a regular non-one?
I see this getting implemented as just a flat buff to smartguns since that would be easier
- forwardslashN
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Re: A simple adjustment
What.GGgobbleCC wrote: I did read it, I'm guessing there would need to be 2 smartguns? A deathsquid inbuilt mag-strap one, and a regular non-one?
I see this getting implemented as just a flat buff to smartguns since that would be easier
+1
Have it spawn with a magstrap attachment and call it a day.
The ambivalent giant white baldie in a jungle near you.
- ShortTemperedLeprechaun
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Re: A simple adjustment
Can we even slam attachments on these things?\N wrote: What.
+1
Have it spawn with a magstrap attachment and call it a day.
https://www.youtube.com/watch?v=9dA6plQFKzY Scotty Hardy: Resident loud mouth, smart assed Irishman. Gahn'tha-cte Bhu'ja: Honorable duelist, beserker charger, jungle hunter.
- forwardslashN
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Re: A simple adjustment
I'm fairly sure it's just a child object of the regular rifle, so it should accept any and all attachments--they might be disabled given that it's a premodded super rifle, since the various mods are probably already built in to the base stats. You could probably just tick a variable on it and achieve the same effect as the magstrap, but I don't have access to the code. Should be easy to do in any case.
Last edited by forwardslashN on 05 Feb 2016, 20:51, edited 1 time in total.
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Re: A simple adjustment
No you cannot, tried to slap the bayonet and charger on it and it didn't work.
- Stivan34
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Re: A simple adjustment
This is a deathsquad buff, they are here to end the round if its too long. +1GGgobbleCC wrote:-1
Marines don't need more buffs
Dabbingly dab.
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- apophis775
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Re: A simple adjustment
Denied sort of.
This is already in progress.
This is already in progress.