Fixed eye

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Leudoberct
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Fixed eye

Post by Leudoberct » 14 Feb 2016, 14:15

Summary (a quick, 2-3 sentence summary):
Add a fixed eye button that makes you face the same direction you were facing when you turned it on, no matter what direction you moved.

Benefits (How this will benefit the server and game as a whole):
It would make it more interesting for the marines when they have to run, or when fighting a carrier, being able to move back whilst still facing forwards, to continue fighting.

Details (Description of how you think this would work, the benefits, etc):
Just a small button at the bottom, press it and you stay facing the direction you were facing when you activated it, resume normal movement when clicked again.

Implementation (Optional, if you have an idea how to implement it):
I don't know how to code it, but I know it is entirely possible in bay code.

Egorkor
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Re: Fixed eye

Post by Egorkor » 14 Feb 2016, 14:38

no use for everyone but crushers that won't have to moonwalk with that implemented. and we don't have FOV coded either.
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Lostmixup
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Re: Fixed eye

Post by Lostmixup » 15 Feb 2016, 00:13

Well, I'm not opposed to it purely because moon walking around the sulaco would be fun as fuck.
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Snypehunter007
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Re: Fixed eye

Post by Snypehunter007 » 15 Mar 2017, 22:24

Really old suggestion, seems kinda broken.

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KingKire
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Re: Fixed eye

Post by KingKire » 16 Mar 2017, 00:06

On one hand, the only people really effected by this are crushers/ripleys scince they are the only ones with directional style abilities. On the other, i do despise moonwalking crushers scince it breaks one of the main drawbacks to being a crusher.
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Bob
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Re: Fixed eye

Post by Bob » 16 Mar 2017, 21:57

Or you could just make it a button you hold down to strafe...

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forwardslashN
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Re: Fixed eye

Post by forwardslashN » 25 Mar 2017, 11:21

There's no real reason for this right now, since there's no FOV. Maybe in the future, but denied for now.
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