Fires from M42c effect on Crushers are offset

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Gentlefood
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Fires from M42c effect on Crushers are offset

Post by Gentlefood » 15 Feb 2016, 20:31

Bug Description: Title. The overlay sprite for the 'on fire' effect on Crusher's is placed on the wrong tile relative to the model. (This is an old one I'm surprised it hasn't been reported before, but maybe I overlooked it.)


Steps to reproduce:
1. Shoot Crusher with M42c
2. Watch flames appear beside it
3. Noone is happy with this.

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Hycinth
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Re: Fires from M42c effect on Crushers are offset

Post by Hycinth » 16 Feb 2016, 07:52

It's actually offset for all tier threes due to the size of the sprite they use. It's a bit of an issue, but not a pressing one.
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Infernus
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Re: Fires from M42c effect on Crushers are offset

Post by Infernus » 21 Apr 2016, 12:22

I can see a piece of code that shifts the overlay, is it still not enough?
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Gentlefood
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Re: Fires from M42c effect on Crushers are offset

Post by Gentlefood » 21 Apr 2016, 15:14

I have not looked at the incendiary effect recently. As of making this report however it was offset one tile to the left.

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forwardslashN
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Re: Fires from M42c effect on Crushers are offset

Post by forwardslashN » 22 Apr 2016, 00:50

I think it's good now. I was on fire as a crusher and it looked proper.
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Infernus
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Re: Fires from M42c effect on Crushers are offset

Post by Infernus » 24 Apr 2016, 10:26

Fixed then.
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