Shotgun needs a rework.
- Derpislav
- Registered user
- Posts: 823
- Joined: 10 May 2015, 09:14
Re: Shotgun needs a rework.
Yes, definitely the "shell bundle idea". Reloading is pain not because of having to move your mouse back-and-forth (you could say it adds realism) but because the server refuses to register most of your clicks. You click once, nothing happens. You click four times, you take the shell out of the box and put it back in the moment lag is gone.
Lockie 'Furry' Hughes, your local source of annoyance, medicine and Will. E. Coyote engineering. Mostly medicine. Maybe annoyance.
- username123
- Registered user
- Posts: 285
- Joined: 08 Feb 2016, 06:45
Re: Shotgun needs a rework.
This is a great idea, all the shotgun needs is a way to reload the shells quickly and a reduction of the delay between shots, do that and the shotgun will be comparable to the m41 and we are going to start using it becuase it will be a good weapon, not only because we like to use it.\N wrote: Speaking of shotgun feed system ideas, I had one a while back. You can combine shotgun shells into a handful (4-5 shells), kind of like a mag, then just keep on clicking the shotgun with the handful to feed ammo. While you're still feeding ammo individually, you don't need to worry about every individual shell. So you can drop two handfuls in your pockets for when you run out.
- Infernus
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- Posts: 985
- Joined: 16 Oct 2014, 17:02
- Location: Croatia
Re: Shotgun needs a rework.
No longer relevant.
Locked.
Locked.