Make hatched eggs decay
- Reznoriam
- Donor
- Posts: 54
- Joined: 19 Jul 2015, 16:44
Make hatched eggs decay
Summary (a quick, 2-3 sentence summary):
I'd like to see hatched eggs decay over time similar to how dead facehuggers do currently.
Benefits (How this will benefit the server and game as a whole):
As it stands hatched eggs are rather annoying, preventing aliens from building anything until they are cleared. There also tends to be large numbers of them due to the number of huggers that the alien team goes through. This would also solve the issue wherein marines cannot remove hatched eggs from reclaimed areas such as the Sulaco hangar.
Details (Description of how you think this would work, the benefits, etc):
Implementation (Optional, if you have an idea how to implement it):
I'd like to see hatched eggs decay over time similar to how dead facehuggers do currently.
Benefits (How this will benefit the server and game as a whole):
As it stands hatched eggs are rather annoying, preventing aliens from building anything until they are cleared. There also tends to be large numbers of them due to the number of huggers that the alien team goes through. This would also solve the issue wherein marines cannot remove hatched eggs from reclaimed areas such as the Sulaco hangar.
Details (Description of how you think this would work, the benefits, etc):
Implementation (Optional, if you have an idea how to implement it):
- Sargeantmuffinman
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Re: Make hatched eggs decay
Yes,we could use this. +1
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- Deadlymight
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Re: Make hatched eggs decay
+1 I think it's a good idea. Clears hatched eggs and enables marines to actually fully clear an area (Dropship).
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- matchafrappe
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Re: Make hatched eggs decay
+1
The benefits have swayed me to add another opinion: I like this because it will add to immersions. In real life, stuff decays, so why not have the eggs decay as well?
The benefits have swayed me to add another opinion: I like this because it will add to immersions. In real life, stuff decays, so why not have the eggs decay as well?
Spread the positivity, everyone!
- TheSlapDoctor
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- Location: Ireland
Re: Make hatched eggs decay
Gonna hijack this to suggest that Flamethrowers destroy eggs instead of just killing those sweet huggy babies.
- MilesWolfe
- Donor
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- Joined: 26 Oct 2015, 22:06
- Location: USA
Re: Make hatched eggs decay
its become an issue, when your in a hive full of eggs. it becomes hard to tell the deference between those that have been opened/destroyed, and those that contain a hugger.
The slap man also has point, incinerators should burn them away.
The slap man also has point, incinerators should burn them away.
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- DMAN
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- Joined: 04 Jan 2016, 00:04
Re: Make hatched eggs decay
+1 Flamers would be able to kill the huggies with the whole boiling of liquids and general melting of intense flame and such and such. Decaying eggs would put a load off of both teams backs.
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- ZDashe
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- Posts: 629
- Joined: 02 Dec 2015, 23:28
Re: Make hatched eggs decay
I would prefer if the hatched eggs can be cleared by marines manually instead, and also +1 to flamers that melt the egg husks.
However, I don't want hatched eggs to decay by itself, simply because it could have some RP value and tactical significance if a marine stumble upon a nest, which the aliens didn't dutifully clean up. Tactical in the sense of backtracking the trail of husks to a bigger hive, or just as a sign that there's possible heavy alien activity in that vicinity.
-1 to auto decay, but +1 to destructible egg husks by marines.
However, I don't want hatched eggs to decay by itself, simply because it could have some RP value and tactical significance if a marine stumble upon a nest, which the aliens didn't dutifully clean up. Tactical in the sense of backtracking the trail of husks to a bigger hive, or just as a sign that there's possible heavy alien activity in that vicinity.
-1 to auto decay, but +1 to destructible egg husks by marines.
- Jeser
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- Joined: 04 Mar 2015, 00:47
- Location: Donetsk, Ukraine
Re: Make hatched eggs decay
Yeah, first I thought decaying is good, but now I prefer ZDashe's idea.ZDashe wrote:I would prefer if the hatched eggs can be cleared by marines manually instead, and also +1 to flamers that melt the egg husks.
However, I don't want hatched eggs to decay by itself, simply because it could have some RP value and tactical significance if a marine stumble upon a nest, which the aliens didn't dutifully clean up. Tactical in the sense of backtracking the trail of husks to a bigger hive, or just as a sign that there's possible heavy alien activity in that vicinity.
-1 to auto decay, but +1 to destructible egg husks by marines.
- KingKire
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- Joined: 30 May 2016, 11:53
Re: Make hatched eggs decay
+1 to either having the eggs auto melt or having the eggs be destructible by melee attacks.
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for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- Snypehunter007
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Re: Make hatched eggs decay
Old, lack of continued interest.
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Death of the Suggestion Killer - 11/30/2017
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