The Queen's Death Grip
- Bologna Prime
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The Queen's Death Grip
Summary (a quick, 2-3 sentence summary): Make the Queen's grabs stronger than the average xeno grab. Stronger meaning getting out of it would be harder than just walking away from the big monster along with being able to throw any marines in a grab.
Benefits (How this will benefit the server and game as a whole): Would possibly make Gut, a pretty cool ability, get used more often. A nice little thing that'd make being the Queen just a tiny bit more fun.
Details (Description of how you think this would work, the benefits, etc): The Queen is a pretty big thing. Unfortunately for her she's a pretty slow thing, and has little to do but give a loud lecture to anything that wants to murder her. While the Queen isn't supposed to be a murder machine like some of her kids, it might be nice for her to have something to do other than yelling. A nice thing could be a stronger grab, which would immobilize (but not stun) any pesky marines and allow her to throw them. Depending on how the balancing would turn out, escaping the grab could be done with a random chance on resist or be inescapable unless you and any buddies you might have can kill the damn thing; you're not actually stunned, after all! I don't really see this being that big of a balance issue, as the Queen is usually slow enough to run away from and she'll probably get shot quite a bit if she holds onto anyone for longer than a few seconds.
Implementation (Optional, if you have an idea how to implement it):
Benefits (How this will benefit the server and game as a whole): Would possibly make Gut, a pretty cool ability, get used more often. A nice little thing that'd make being the Queen just a tiny bit more fun.
Details (Description of how you think this would work, the benefits, etc): The Queen is a pretty big thing. Unfortunately for her she's a pretty slow thing, and has little to do but give a loud lecture to anything that wants to murder her. While the Queen isn't supposed to be a murder machine like some of her kids, it might be nice for her to have something to do other than yelling. A nice thing could be a stronger grab, which would immobilize (but not stun) any pesky marines and allow her to throw them. Depending on how the balancing would turn out, escaping the grab could be done with a random chance on resist or be inescapable unless you and any buddies you might have can kill the damn thing; you're not actually stunned, after all! I don't really see this being that big of a balance issue, as the Queen is usually slow enough to run away from and she'll probably get shot quite a bit if she holds onto anyone for longer than a few seconds.
Implementation (Optional, if you have an idea how to implement it):
- SecretStamos (Joshuu)
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Re: The Queen's Death Grip
I believe that all xenos should be given powerful grabs that slowly deal pain damage to their target the more they upgrade it. I think this would be a nice, lore friendly way to move away from the dependency of throwing huggers.
In the films, everyone got grabbed kicking and screaming away.
In the films, everyone got grabbed kicking and screaming away.
- Boltersam
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Re: The Queen's Death Grip
I second that.SecretStamos (Joshuu) wrote:I believe that all xenos should be given powerful grabs that slowly deal pain damage to their target the more they upgrade it. I think this would be a nice, lore friendly way to move away from the dependency of throwing huggers.
In the films, everyone got grabbed kicking and screaming away.
And about this suggestion, Gut is only used on corpses from what I've seen. it's more of a gimmick than an ability at this point, would be better to give it some use.
- coroneljones
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Re: The Queen's Death Grip
It has its situational usesBoltersam wrote: I second that.
And about this suggestion, Gut is only used on corpses from what I've seen. it's more of a gimmick than an ability at this point, would be better to give it some use.
For me,its perfect when you corner or tacklespam the b18 guy.
Also suggestion wise,seems nice and balanced
The guy can shoot or throw nades but not run away.
+1
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- forwardslashN
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Re: The Queen's Death Grip
This. Xenos don't actually have grabs right now. Dragging and grabbing are the same for them.SecretStamos (Joshuu) wrote:I believe that all xenos should be given powerful grabs that slowly deal pain damage to their target the more they upgrade it. I think this would be a nice, lore friendly way to move away from the dependency of throwing huggers.
In the films, everyone got grabbed kicking and screaming away.
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- MauroVega
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Re: The Queen's Death Grip
+1 Pull=Grab
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Re: The Queen's Death Grip
Mind you it wouldn't make sense for like crushers because they have no hands to grab. And runners wouldn't have that strong of a grip what being what size they are. Otherwise I like the idea so yea +1. ((I can total see a marine getting grabbed by the queen and pulling a grenade and just holding it so the queen wont run from it..))
- ShortTemperedLeprechaun
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Re: The Queen's Death Grip
I like this. Doubly so because in the hive, it would be a good way to hold down pesky escaping hosts. You get bonus points if you do tjis, and Tele message them "were are they?!"
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- MrJJJ
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Re: The Queen's Death Grip
I think this needs to get on, huggers are just too easy to use nowdays, this? nah
- Boltersam
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Re: The Queen's Death Grip
Bumping because this is the perfect way to bring focus away from facehuggers and to the aliens.
- Azmodan412
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Re: The Queen's Death Grip
And Queen players don't want to because it lags the server. *finger twirl* Woo.coroneljones wrote: It has its situational uses
For me,its perfect when you corner or tacklespam the b18 guy.
Also suggestion wise,seems nice and balanced
The guy can shoot or throw nades but not run away.
+1
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- Snypehunter007
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Re: The Queen's Death Grip
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Death of the Suggestion Killer - 11/30/2017
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