Summary (a quick, 2-3 sentence summary):
Basically to retext the system of going code blue or code red to match CM gameplay.
Benefits (How this will benefit the server and game as a whole):
Small bit of retexting of the alerts to suit CM.
Like for code blue:
Alert,all staff are to be advised of hostile activity on the ship.(Or something along the lines of that).
Details (Description of how you think this would work, the benefits, etc):
Small change for immersion since I thought the current ones didn't fit the game properly.
Implementation (Optional, if you have an idea how to implement it):
Re-coding I assume.
Re-text ship alert system
- Sargeantmuffinman
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- Joined: 01 Apr 2015, 14:31
- Location: Mean while in Europe somewhere.
Re-text ship alert system
George S.Patton once said:No bastard ever won a war by dying for his country. He won it by making some other poor dumb bastard die for his country.
I don't like cute things.
Good hunting.
I don't like cute things.
Good hunting.
- Azmodan412
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- Location: The Void
Re: Re-text ship alert system
Code Red
Your superiors have determined that everyone is going to die. Fight for your lives.
Have a good day.
Your superiors have determined that everyone is going to die. Fight for your lives.
Have a good day.
Tyler 'Thrift' Borealis: Slaughterer of stupid xenos, insane motherfucker, and who played tower defense with Predators with an axe.
Predator Duels Won: 1
Predator Duels Lost: 2
BRING IT ON CASANY! I DO NOT CAST DOWN A CHALLENGE!
43 Xenos and counting.
Hunter Games: I am Moon Moon! Destroyer of worlds! Ahuhuhuhuhuhuhuhu!
Moon Moon Victories: x1
- Allan1234
- Donor
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- Location: Canada, BC, Vernon
Re: Re-text ship alert system
General quarters yes please
M.O.T.H.E.R. Status Update
Warning.
Continued actions may result in loyalty chip activation, as well as the implementation of Politically Correct subsystems. We don't want that, now do we?
ADMIN LOG: Apophis775/(Erin Kowalski) has created a M.O.T.H.E.R. report
http://www.moddb.com/mods/dwu-battlestar-galactica-mod
Warning.
Continued actions may result in loyalty chip activation, as well as the implementation of Politically Correct subsystems. We don't want that, now do we?
ADMIN LOG: Apophis775/(Erin Kowalski) has created a M.O.T.H.E.R. report
http://www.moddb.com/mods/dwu-battlestar-galactica-mod
- monkeysfist101
- Registered user
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- Location: Texas, USA
- Contact:
Re: Re-text ship alert system
+1 And throw in a continuous klaxon for good measure.
Resident canon stickler.
CM in a nutshell:
"perscription_google" - CM code
CM in a nutshell:
"perscription_google" - CM code
- Nick123q23
- Posts: 455
- Joined: 07 Jul 2015, 12:44
- Location: LV-1201
- Byond: Nick123q23
Re: Re-text ship alert system
code delta: COMMUNISTS HAVE CAPTURED THE USS SULACO. ALL PERSONNEL ARE TO DENY COMMUNISTS CONTROL OF THE SULACO. SELF DESTRUCT SEQUENCE ACTIVATED. ALERT WILL RECEDE WHEN ONBOARD AI HAS DETECTED 0% COMMUNISM ON THE USS SULACO.
+1
+1
Player of faceless xenomorphs of the species XX121, Miranda 'Mira' Laporte, Daniel Gryphon, Kia and Akl'iiya Quatza-rij
Proudly played as and won a round as an Ancient Empress
Proudly played as and won a round as an Ancient Empress
- MrJJJ
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- Location: Spider Lab
Re: Re-text ship alert system
That made me kek hard, i approve, +1 we need better alert systems, cause the old ones sound a bit meh.Nick123q23 wrote:code delta: COMMUNISTS HAVE CAPTURED THE USS SULACO. ALL PERSONNEL ARE TO DENY COMMUNISTS CONTROL OF THE SULACO. SELF DESTRUCT SEQUENCE ACTIVATED. ALERT WILL RECEDE WHEN ONBOARD AI HAS DETECTED 0% COMMUNISM ON THE USS SULACO.
+1
- Logi99
- Registered user
- Posts: 293
- Joined: 26 Jul 2015, 12:32
Re: Re-text ship alert system
Code Delta. Everybody has died apart from the CL. Initiating self destruct in
20 secs.
20 secs.
"There's been a new meme. So.."
Marine vs Predator Duels:
Predator Wins: 0
Predator Ties: 1 [Pred bleeded to death and decap'd me at the last sec. Had no AP ]
Predator Lost: 0
Marine vs Predator Duels:
Predator Wins: 0
Predator Ties: 1 [Pred bleeded to death and decap'd me at the last sec. Had no AP ]
Predator Lost: 0
- KingKire
- Registered user
- Posts: 893
- Joined: 30 May 2016, 11:53
Re: Re-text ship alert system
Move to LOCKED and RESOLVED?
wow, man, i let this one slip when looking through the suggestions haha. yah this has been implemented for sometime.
wow, man, i let this one slip when looking through the suggestions haha. yah this has been implemented for sometime.
Gaze upon me,
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
for I have wandered deep into the ancient tombs of knowledge to which lie madness and sorrow, cleansing a path for all those who walk behind me...
...
But seriously, does uh, anyone know the way out?!
~Furthermore, I consider that Floodlights should no longer be destroyed.~
- forwardslashN
- Community Contributor
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- Byond: forwardslashN
Re: Re-text ship alert system
Has this? Resolved then.
The ambivalent giant white baldie in a jungle near you.