Pemament Alien Damage
- Infernus
- Registered user
- Posts: 985
- Joined: 16 Oct 2014, 17:02
- Location: Croatia
Pemament Alien Damage
So, in their hives, aliens are nearly impossible to kill, especially in virology.
By adding permanent damage, each shot will reduce a tiny ammount of max_HP from aliens, so they can't be healed fully after getting shot hundreds of times!
So, as an alien, you have 200 Max_HP
You get shot 10 times with SMG, your health will drop to 40 HP, but your Max_HP will be reduced from 200 to 150,
meaning that you are getting weaker and weaker by each shot.
We can discuss perm damage of each bullet if you like this idea.
Thoughts?
By adding permanent damage, each shot will reduce a tiny ammount of max_HP from aliens, so they can't be healed fully after getting shot hundreds of times!
So, as an alien, you have 200 Max_HP
You get shot 10 times with SMG, your health will drop to 40 HP, but your Max_HP will be reduced from 200 to 150,
meaning that you are getting weaker and weaker by each shot.
We can discuss perm damage of each bullet if you like this idea.
Thoughts?
- Rahlzel
- Donor
- Posts: 1160
- Joined: 14 Dec 2014, 16:17
- Location: USA
RE: Pemament Alien Damage
Might as well greatly reduce bullet damage and turn off health regeneration for aliens. You'd end up with the same effect.
Besides that, I'm not a fan of the idea.
I've seen Marines clean out Virology and I've also seen them get cleaned out. I think the system is fairly balanced as-is.
Besides that, I'm not a fan of the idea.
I've seen Marines clean out Virology and I've also seen them get cleaned out. I think the system is fairly balanced as-is.
- UnknownMurder
- Registered user
- Posts: 2243
- Joined: 15 Dec 2014, 08:03
- Location: Ascension
RE: Pemament Alien Damage
I'm afraid I would have to agree with Rah.
- Infernus
- Registered user
- Posts: 985
- Joined: 16 Oct 2014, 17:02
- Location: Croatia
RE: Pemament Alien Damage
True, but the thing is, marines can have their bones broken, can get internal bleeding and can get infected, and that is a massive disadvantage to marines, since they have to be very careful what they do. And they only have one life
However, aliens do not get any disabilities that will prevent them from going rambo, facehug someone in front of 10 marines, get shot multiple times, and just drag him in the hive. They will just wait for a minute to get healed back and even if they die, they will become an alien in next few seconds. And Evolution to runner takes 2 minutes.
However, aliens do not get any disabilities that will prevent them from going rambo, facehug someone in front of 10 marines, get shot multiple times, and just drag him in the hive. They will just wait for a minute to get healed back and even if they die, they will become an alien in next few seconds. And Evolution to runner takes 2 minutes.
-
- Registered user
- Posts: 196
- Joined: 22 Dec 2014, 23:44
- Location: In the Salt Mines!
RE: Pemament Alien Damage
Maybe you guys could add in some sort of bone structure for aliens? Kind of like what the humans have. That way when you aim for the legs and put enough rounds into them you get a disabled Xenomorph instead of a dead one?
Kelly Mason says, "We taking the gun?"
Xur''Ghost''Dergens says, "Ofcourse"
Xur''Ghost''Dergens says, "Not leaving my future ex wife by herself"
Xur''Ghost''Dergens says, "Ofcourse"
Xur''Ghost''Dergens says, "Not leaving my future ex wife by herself"
- coroneljones
- Registered user
- Posts: 1350
- Joined: 15 Oct 2014, 12:46
- Location: SPESS!
RE: Pemament Alien Damage
Well Aliens do have some small disabilities caused by marines:
-Flashbangs leave them deaf,and disable hivemind for them
-Smoke can knock them out if they stay too long in it
-A Lone Runner in a large marine group is a dead Runner
-Flashbangs leave them deaf,and disable hivemind for them
-Smoke can knock them out if they stay too long in it
-A Lone Runner in a large marine group is a dead Runner
I am Crornel Jrones, grorious admin of Coronial Mahreens. U ar arr nast Trorr and will be ding dong bannu. U critizize Xenos? Ding dong Bannu. U no rike grorious adminnu? Ding dong Bannu. U comrpain about Marine nerfs? Dingdong bannu. U comprain about grorrious adminnu? O yoo betta bereev dat's a bannu. It has come to my Grorrious attention dat nasty trorr has been imidatingu me on serveru, dis is a shamfrul dispray and unacceptaboo so dey ding dong bannu. End of Rine -----------------Rine ends here.'
-Credit goes to SovietCyanide
-Credit goes to SovietCyanide
- Infernus
- Registered user
- Posts: 985
- Joined: 16 Oct 2014, 17:02
- Location: Croatia
RE: Pemament Alien Damage
The only real disability here is a smoke. (If flashbanging disables hivemind for the whole round, it's a bug)
Everyone is dead when rushing into a group of marines alone, and vice versa.
Everyone is dead when rushing into a group of marines alone, and vice versa.
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
RE: Pemament Alien Damage
Infernus wrote: True, but the thing is, marines can have their bones broken, can get internal bleeding and can get infected, and that is a massive disadvantage to marines, since they have to be very careful what they do. And they only have one life
However, aliens do not get any disabilities that will prevent them from going rambo, facehug someone in front of 10 marines, get shot multiple times, and just drag him in the hive. They will just wait for a minute to get healed back and even if they die, they will become an alien in next few seconds. And Evolution to runner takes 2 minutes.
Have you seen the aliens movie? They literally have aliens run at the gun turrets, to run them out of ammo.
-
- Registered user
- Posts: 196
- Joined: 22 Dec 2014, 23:44
- Location: In the Salt Mines!
RE: Pemament Alien Damage
When you play AvP's Marine Campaign you can blow off various bits and pieces of a Xenomorph. Granted it'd still come at you, but it'd either be much, much slower or its attacks would be easier to counter.apophis775 wrote:
Have you seen the aliens movie? They literally have aliens run at the gun turrets, to run them out of ammo.
Kelly Mason says, "We taking the gun?"
Xur''Ghost''Dergens says, "Ofcourse"
Xur''Ghost''Dergens says, "Not leaving my future ex wife by herself"
Xur''Ghost''Dergens says, "Ofcourse"
Xur''Ghost''Dergens says, "Not leaving my future ex wife by herself"
- Infernus
- Registered user
- Posts: 985
- Joined: 16 Oct 2014, 17:02
- Location: Croatia
RE: Pemament Alien Damage
Have you seen the aliens movie? They literally have aliens run at the gun turrets, to run them out of ammo.
--
When you play AvP's Marine Campaign you can blow off various bits and pieces of a Xenomorph. Granted it'd still come at you, but it'd either be much, much slower or its attacks would be easier to counter.
--
That^
It is not that they can't do it again, it is that each try will make them weaker and weaker.
However, pulling is disabled on all castes now, so it should be pretty balanced now..
--
When you play AvP's Marine Campaign you can blow off various bits and pieces of a Xenomorph. Granted it'd still come at you, but it'd either be much, much slower or its attacks would be easier to counter.
--
That^
It is not that they can't do it again, it is that each try will make them weaker and weaker.
However, pulling is disabled on all castes now, so it should be pretty balanced now..
- Void00
- Registered user
- Posts: 125
- Joined: 15 Oct 2014, 12:24
- Location: Italy , Tuscany
RE: Pemament Alien Damage
And they are also using explosive HE rounds .Infernus wrote: Have you seen the aliens movie? They literally have aliens run at the gun turrets, to run them out of ammo.
--
When you play AvP's Marine Campaign you can blow off various bits and pieces of a Xenomorph. Granted it'd still come at you, but it'd either be much, much slower or its attacks would be easier to counter.
--
That^
It is not that they can't do it again, it is that each try will make them weaker and weaker.
However, pulling is disabled on all castes now, so it should be pretty balanced now..
I believe using such rounds on a spacestation wouldn't be a good idea.
Alas , i'm not a fan either.
The aliens and marines are fairly balanced as it is now , adding more disabilities to the aliums would cripple them to the point of handing the victory to even the more rambo and unorganized marines.
- UnknownMurder
- Registered user
- Posts: 2243
- Joined: 15 Dec 2014, 08:03
- Location: Ascension
RE: Pemament Alien Damage
Seconded, we don't need some anatomy changes.
- apophis775
- Host
- Posts: 6985
- Joined: 22 Aug 2014, 18:05
- Location: Ice Colony
- Byond: Apophis775
- Contact:
RE: Pemament Alien Damage
So, this is DENIED.
Gonna close it.
Gonna close it.