Infected player who bursts having priority on assuming the larva's control.

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Ms.Degrasse
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Infected player who bursts having priority on assuming the larva's control.

Post by Ms.Degrasse » 25 Apr 2016, 23:26

Summary (a quick, 2-3 sentence summary):

A simple suggestion, that would be interesting to players who love alternating between xeno and human teams in a round.

When an infected character bursts, IF that player have "play as xeno" enabled, he's offered a dialogue to join as the exact larva that bursted from his character. (This dialogue will have a timer of 10 seconds for the player to decide. Being YES the default answer.)

Benefits (How this will benefit the server and game as a whole):

Will give those players a better gaming experience, with an interesting sense of continuity on it (after all, an alien always get something from it's host's genes).

And also awill give them a good reason for to not leaving the game when nested.
May reduce some salt too, from players who enjoy playing in both teams but hate being ghosts.


Details (Description of how you think this would work, the benefits, etc):

Those players will get much less desperated when their human character get infected and nested.
Probably will result in more people getting interested in playing as xenos too.

Implementation (Optional, if you have an idea how to implement it): Coding.

qDan
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by qDan » 26 Apr 2016, 10:54

Id really like but cant vote for this suggestion in current form because of few serious problems: 1) larva may pop not only in safe caves but in Sulaco's surgery room or even on dropships and every wasted second may cost xenos their population reserves or even win, 2) infected person may ragequit\afk after being drugged in hive so even with proper coding theres still might be chance of wasting larva, 3) after last update which nerfed marine's aim theres millions of players who wanna play as aluems instead of derpmarines. 0

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TheSpoonyCroy
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by TheSpoonyCroy » 26 Apr 2016, 11:33

qDan wrote:Id really like but cant vote for this suggestion in current form because of few serious problems: 1) larva may pop not only in safe caves but in Sulaco's surgery room or even on dropships and every wasted second may cost xenos their population reserves or even win, 2) infected person may ragequit\afk after being drugged in hive so even with proper coding theres still might be chance of wasting larva, 3) after last update which nerfed marine's aim theres millions of players who wanna play as aluems instead of derpmarines. 0
True but to counter your 1st point wouldn't it make sense to have the person who going to burst take over in those kind of situations since when a new players pops in, they have no context to whats happening (which would make sense but it just leads to a instakilled larva, if the docs have seen chestbursters before and know the guy is on death's door. and are on their toes)

to your 2nd point than just add a popup right before someone bursts saying they want priority over the xeno in them, if they afk its defaults to No, and if they take it and afk that would be an issue an admin takes up.

Note: I'm a +1 on this since it seems like it more likely keep a person in the round instead of sitting around ghosted especially if you are one of the first dragged off, due to first encounter rules

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Logi99
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by Logi99 » 26 Apr 2016, 12:52

Fucking yes. You are prepared to burst but some other shit takes over +1
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by NoShamNoWow » 27 Apr 2016, 07:16

So let me make this simpler for me to read. You are wanting people that have a xeno pref on and are ready to burst to have direct priority of that larva when they burst? Correct? If so, you got my +1.
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Youbar
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by Youbar » 27 Apr 2016, 07:35

NoShamNoWow wrote:So let me make this simpler for me to read. You are wanting people that have a xeno pref on and are ready to burst to have direct priority of that larva when they burst? Correct? If so, you got my +1.
Simplified further: people with Xenomorph preferences are guaranteed to burst as the larva inside them, unless they are inactive.

+1
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zskninoh
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by zskninoh » 27 Apr 2016, 07:43

+1, This is really neat idea.
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golfer45
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by golfer45 » 27 Apr 2016, 16:29

-1, rewards marines who run out and get infected by putting them right back in the round.

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lucashunter608
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by lucashunter608 » 28 Apr 2016, 14:46

1+ because when you bust it should be your alien, not from someone else, they can just rejoin as AFK aliens when ghosts anyway

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Re: Infected player who bursts having priority on assuming the larva's control.

Post by Gandalf » 30 Apr 2016, 18:25

+1 I like it

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Re: Infected player who bursts having priority on assuming the larva's control.

Post by Abbysynth » 02 May 2016, 10:40

Not going to happen. The original, pre-CM xeno code many a year ago had this and what ended up just happening was people who wanted to play xeno would rush at the hive and purposely get hugged so they could burst. We have MANY ways now you can play as a xeno and there's no logical reason why you should be playing the one that bursts from you. You're two different creatures.

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Logi99
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by Logi99 » 03 May 2016, 14:00

Abbysynth wrote:Not going to happen. The original, pre-CM xeno code many a year ago had this and what ended up just happening was people who wanted to play xeno would rush at the hive and purposely get hugged so they could burst. We have MANY ways now you can play as a xeno and there's no logical reason why you should be playing the one that bursts from you. You're two different creatures.
I remember me doing that cause aliens don't start with as many then. The average max was 1-2 then.
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Marine vs Predator Duels:
Predator Wins: 0
Predator Ties: 1 [Pred bleeded to death and decap'd me at the last sec. Had no AP D:]
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by Snypehunter007 » 02 Feb 2017, 18:35

Yes, I could see this getting abused very easily and it would also deny players who have been waiting observing longer.
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Re: Infected player who bursts having priority on assuming the larva's control.

Post by forwardslashN » 15 Feb 2017, 13:32

Infected players do have a greater chance of assuming the larva they burst from. Resolved.
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