Resin Barrier - A Xenomorph Barricade Analogue

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Ms.Degrasse
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Resin Barrier - A Xenomorph Barricade Analogue

Post by Ms.Degrasse » 29 Apr 2016, 15:56

Summary (a quick, 2-3 sentence summary):

Basically a new type of construction. A resin barrier that will work as a metal barricade analogue.
Aliens will be alble to shoot acid and throw huggers above it. Marines can shoot grenades and bullets above it too.
But it will limit the movement, exactly the same way a metal barricade do, but runners will be able to jump over it.

Benefits (How this will benefit the server and game as a whole):

It will make possible for xenomorphs to create "forts" and defend them the same way marines do.
Will be a good addition, and give a new alternative tactic for boilers and spitters to work in conjunction with the builders.

Details (Description of how you think this would work, the benefits, etc):

This is, as I said, a metal barricade analogue - but of Xenomorph origin.
With the added benefit that a runner can pass through it, as if it were a table.

It adds the element of a "fort with firing positions" to xenomorph side.
But also add the corresponding risk (of a marine firing an explosive throug it, into the fort).
Will make the game more even tactic-wise.
And bring a new element that was previously missing.

Implementation (Optional, if you have an idea how to implement it): Coding and spriting. (Easier than it looks, as the code is already there in some form.)

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Rigley06
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Re: Resin Barrier - A Xenomorph Barricade Analogue

Post by Rigley06 » 29 Apr 2016, 15:58

but the xenos arent supposed to turtle, i mean most do when they start losing but the shouldnt thats why 4 hour rounds happen

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Boltersam
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Re: Resin Barrier - A Xenomorph Barricade Analogue

Post by Boltersam » 29 Apr 2016, 16:24

There was a suggestion a while ago to allow membranes allow spit through them.

Why that suggestion was not accepted? how the fuck should I know.

But if these are gonna be accepted, they're replacing membranes. Membranes are useless. +1, so Xenos actually have a structure to spit through.

Wickedtemp
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Re: Resin Barrier - A Xenomorph Barricade Analogue

Post by Wickedtemp » 29 Apr 2016, 16:27

I just don't see how useful this could end up being. The xenos would essentially box themselves in, still being shot. I do like the idea of xeno defenses, but I don't think this is the way to go about it.

Now, if the xenos could just move over them without any trouble, or if they'd block bullets, I'd +1 this. The marines would still be able to shoot the xenos just as easily.

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forwardslashN
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Re: Resin Barrier - A Xenomorph Barricade Analogue

Post by forwardslashN » 20 Jan 2017, 18:43

Xenos don't really need barricades. They can already build a lot of things to slow anyone down, and barricades aren't really something xenomorphs would need in the first place. Denied.
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